Files
Endfield-Data/Json/Interactive/ModelViewStateControllerData/int_door_v3_common04_postmodel.json
2026-01-31 21:42:01 +07:00

434 lines
16 KiB
JSON

{
"modelId": "int_door_v3_common04_postmodel",
"clipAssetInfos": [
{
"animationClipName": "A_anm_map02_gundoor+1_001_01a_closeidle_01",
"animationClipHash": 614252555254121279,
"animationGuid": {
"val0": 1673793760,
"val1": 1295806507,
"val2": 1713972097,
"val3": 3115078665
},
"subClipNameHash": 0
},
{
"animationClipName": "A_anm_map02_gundoor+1_001_01a_open_01",
"animationClipHash": 255020261920046021,
"animationGuid": {
"val0": 3652748385,
"val1": 1282085690,
"val2": 3497435579,
"val3": 2664246156
},
"subClipNameHash": 0
},
{
"animationClipName": "A_anm_map02_gundoor+1_001_01a_openidle_01",
"animationClipHash": 769666086958346477,
"animationGuid": {
"val0": 3618623337,
"val1": 1196756138,
"val2": 2717819533,
"val3": 2517549057
},
"subClipNameHash": 0
},
{
"animationClipName": "A_anm_map02_gundoor+1_001_01a_close_01",
"animationClipHash": 959038352973712839,
"animationGuid": {
"val0": 2496126243,
"val1": 1130429405,
"val2": 4256544697,
"val3": 1788122344
},
"subClipNameHash": 0
}
],
"emissiveConfigHashes": [
654839005598771193,
367726622296899561
],
"cameraSignalSourceAssetHashes": [],
"modelAnimatorDatas": [
{
"modelName": "int_door_v3_common04_postmodel",
"layerFsmDatas": [
{
"hasAnimClip": true,
"index": 0,
"weight": 1.0,
"layerName": "int_door_base_layer",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "off",
"isHaveClip": true,
"totalTime": 0.03333333507180214,
"animationClipName": "A_anm_map02_gundoor+1_001_01a_closeidle_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": true,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAINavMeshCtrlBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "AINavMeshCtrl",
"canLoopActive": false,
"needForceExecute": false,
"ctrlType": "AddDynamicObstacle",
"localCenter": {
"x": 0.0,
"y": 2.377000093460083,
"z": 0.0
},
"localRotation": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 4.01376485824585,
"y": 5.244657516479492,
"z": 1.1466375589370728
}
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "",
"emissiveConfigHash": 654839005598771193,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "AudioSpatialAudio",
"canLoopActive": false,
"needForceExecute": false,
"totalTime": 0.03333333507180214,
"dependBlackBoard": false,
"continuous": false,
"dependFloatKey": "",
"targetClosePercentage": 1.0,
"directSet": true
}
],
"transitions": [
{
"targetStateName": "off_to_on",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 1.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "off_to_on",
"isHaveClip": true,
"totalTime": 3.4666669368743896,
"animationClipName": "A_anm_map02_gundoor+1_001_01a_open_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "",
"emissiveConfigHash": 367726622296899561,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "AudioSpatialAudio",
"canLoopActive": false,
"needForceExecute": false,
"totalTime": 3.4666669368743896,
"dependBlackBoard": false,
"continuous": false,
"dependFloatKey": "",
"targetClosePercentage": 0.0,
"directSet": false
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 1.5333333015441895,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -360272209
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "on",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "on",
"isHaveClip": true,
"totalTime": 0.033333539962768555,
"animationClipName": "A_anm_map02_gundoor+1_001_01a_openidle_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAINavMeshCtrlBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "AINavMeshCtrl",
"canLoopActive": false,
"needForceExecute": false,
"ctrlType": "RemoveDynamicObstacle",
"localCenter": {
"x": 0.0,
"y": 2.377000093460083,
"z": 0.0
},
"localRotation": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 4.01376485824585,
"y": 5.244657516479492,
"z": 1.1466375589370728
}
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "",
"emissiveConfigHash": 367726622296899561,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "AudioSpatialAudio",
"canLoopActive": false,
"needForceExecute": false,
"totalTime": 0.033333539962768555,
"dependBlackBoard": false,
"continuous": false,
"dependFloatKey": "",
"targetClosePercentage": 0.0,
"directSet": true
}
],
"transitions": [
{
"targetStateName": "on_to_off",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "on_to_off",
"isHaveClip": true,
"totalTime": 1.4666671752929688,
"animationClipName": "A_anm_map02_gundoor+1_001_01a_close_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "",
"emissiveConfigHash": 654839005598771193,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1501857189
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "AudioSpatialAudio",
"canLoopActive": false,
"needForceExecute": false,
"totalTime": 1.4666671752929688,
"dependBlackBoard": false,
"continuous": false,
"dependFloatKey": "",
"targetClosePercentage": 1.0,
"directSet": false
}
],
"transitions": [
{
"targetStateName": "off",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
}
]
}
]
}
],
"effectIds": []
}