Files
Endfield-Data/Json/Interactive/ModelViewStateControllerData/int_fog_nest_small_postmodel.json
2026-01-31 21:42:01 +07:00

220 lines
7.4 KiB
JSON

{
"modelId": "int_fog_nest_small_postmodel",
"clipAssetInfos": [],
"emissiveConfigHashes": [],
"cameraSignalSourceAssetHashes": [],
"modelAnimatorDatas": [
{
"modelName": "int_fog_nest_small_postmodel",
"layerFsmDatas": [
{
"hasAnimClip": false,
"index": 0,
"weight": 1.0,
"layerName": "FogBomb",
"stateDatas": [
{
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"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Start",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": true,
"behaviors": [],
"transitions": [
{
"targetStateName": "Init",
"conditionGroup": {
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"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
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"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
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"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "Finsh_Idle",
"conditionGroup": {
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"conditions": [
{
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"key": "state",
"comparison": "Equal",
"conditionValue": {
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"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
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"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
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"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Init",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "Finsh",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
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"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
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"exitTime": 0.0,
"offset": 0.0,
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}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
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"stateName": "Finsh",
"isHaveClip": false,
"totalTime": 5.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCDestructibleBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Destructible",
"canLoopActive": false,
"needForceExecute": false
}
],
"transitions": [
{
"targetStateName": "Finsh_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
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"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
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"speed": 1.0,
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"stateName": "Finsh_Idle",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
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"type": "SetActive",
"canLoopActive": false,
"needForceExecute": false,
"gameObjName": "P_shards_chaodiao+1_001_01",
"active": false
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "SetActive",
"canLoopActive": false,
"needForceExecute": false,
"gameObjName": "P_interactive_chaodiao+1_001_01b",
"active": false
}
],
"transitions": []
}
]
}
]
}
],
"effectIds": []
}