513 lines
18 KiB
JSON
513 lines
18 KiB
JSON
{
|
|
"modelId": "int_shuifeidong_door_postmodel",
|
|
"clipAssetInfos": [
|
|
{
|
|
"animationClipName": "A_imod_map02_door+1_003_01_openidle_01",
|
|
"animationClipHash": 305111171825611145,
|
|
"animationGuid": {
|
|
"val0": 1195930886,
|
|
"val1": 1093124166,
|
|
"val2": 4246785156,
|
|
"val3": 3833255692
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_imod_map02_door+1_003_01_close_01",
|
|
"animationClipHash": 464196598925324255,
|
|
"animationGuid": {
|
|
"val0": 328361096,
|
|
"val1": 1317649979,
|
|
"val2": 1902081170,
|
|
"val3": 4130544625
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_imod_map02_door+1_003_01_closeidle_01",
|
|
"animationClipHash": 684296847828058591,
|
|
"animationGuid": {
|
|
"val0": 2556628710,
|
|
"val1": 1239464310,
|
|
"val2": 1031336346,
|
|
"val3": 1145993422
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_imod_map02_door+1_003_01_open_01",
|
|
"animationClipHash": 243772776990639281,
|
|
"animationGuid": {
|
|
"val0": 3045413150,
|
|
"val1": 1182886264,
|
|
"val2": 3677667220,
|
|
"val3": 3958906980
|
|
},
|
|
"subClipNameHash": 0
|
|
}
|
|
],
|
|
"emissiveConfigHashes": [],
|
|
"cameraSignalSourceAssetHashes": [],
|
|
"modelAnimatorDatas": [
|
|
{
|
|
"modelName": "int_shuifeidong_door_postmodel",
|
|
"layerFsmDatas": [
|
|
{
|
|
"hasAnimClip": true,
|
|
"index": 0,
|
|
"weight": 1.0,
|
|
"layerName": "shuifeidong_door",
|
|
"stateDatas": [
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "Init",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": true,
|
|
"isLoop": false,
|
|
"isStartingNode": true,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "Open_idle",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 1
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
},
|
|
{
|
|
"targetStateName": "Close_idle",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "Open_idle",
|
|
"isHaveClip": true,
|
|
"totalTime": 0.01666666753590107,
|
|
"animationClipName": "A_imod_map02_door+1_003_01_openidle_01",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAINavMeshCtrlBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "AINavMeshCtrl",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"ctrlType": "RemoveDynamicObstacle",
|
|
"localCenter": {
|
|
"x": 0.0,
|
|
"y": 5.026037216186523,
|
|
"z": 0.0
|
|
},
|
|
"localRotation": {
|
|
"x": 0.0,
|
|
"y": 0.0,
|
|
"z": 0.0
|
|
},
|
|
"size": {
|
|
"x": 8.828378677368164,
|
|
"y": 10.051406860351562,
|
|
"z": 1.0924196243286133
|
|
}
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "AudioSpatialAudio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"totalTime": 0.01666666753590107,
|
|
"dependBlackBoard": false,
|
|
"continuous": false,
|
|
"dependFloatKey": "",
|
|
"targetClosePercentage": 0.0,
|
|
"directSet": true
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "Close",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "Close",
|
|
"isHaveClip": true,
|
|
"totalTime": 2.8333332538604736,
|
|
"animationClipName": "A_imod_map02_door+1_003_01_close_01",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Audio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": "Invalid",
|
|
"normalAudioId": {
|
|
"_id": -1833982001
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "AudioSpatialAudio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"totalTime": 2.8333332538604736,
|
|
"dependBlackBoard": false,
|
|
"continuous": false,
|
|
"dependFloatKey": "",
|
|
"targetClosePercentage": 1.0,
|
|
"directSet": false
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "Close_idle",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "Close_idle",
|
|
"isHaveClip": true,
|
|
"totalTime": 0.01666666753590107,
|
|
"animationClipName": "A_imod_map02_door+1_003_01_closeidle_01",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAINavMeshCtrlBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "AINavMeshCtrl",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"ctrlType": "AddDynamicObstacle",
|
|
"localCenter": {
|
|
"x": 0.0,
|
|
"y": 5.026037216186523,
|
|
"z": 0.0
|
|
},
|
|
"localRotation": {
|
|
"x": 0.0,
|
|
"y": 0.0,
|
|
"z": 0.0
|
|
},
|
|
"size": {
|
|
"x": 8.828378677368164,
|
|
"y": 10.051406860351562,
|
|
"z": 1.0924196243286133
|
|
}
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "AudioSpatialAudio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"totalTime": 0.01666666753590107,
|
|
"dependBlackBoard": false,
|
|
"continuous": false,
|
|
"dependFloatKey": "",
|
|
"targetClosePercentage": 1.0,
|
|
"directSet": true
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "Open",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 1
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "Open",
|
|
"isHaveClip": true,
|
|
"totalTime": 4.833333492279053,
|
|
"animationClipName": "A_imod_map02_door+1_003_01_open_01",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Effect",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isLoadImmediately": false,
|
|
"isPersistence": true,
|
|
"innerId": 0,
|
|
"effectNodeName": "EffectParent",
|
|
"effectId": "P_fxint_s_interactive_magicdoor_2101",
|
|
"followRot": true,
|
|
"active": true,
|
|
"force": false,
|
|
"fireAndForget": false,
|
|
"dontFollowTrans": false,
|
|
"effectAnimationState": "Start"
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Effect",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isLoadImmediately": false,
|
|
"isPersistence": false,
|
|
"innerId": 0,
|
|
"effectNodeName": "",
|
|
"effectId": "P_fxint_s_interactive_magicdoor_smoke_2101",
|
|
"followRot": true,
|
|
"active": false,
|
|
"force": false,
|
|
"fireAndForget": false,
|
|
"dontFollowTrans": false,
|
|
"effectAnimationState": "None"
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Audio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": "Invalid",
|
|
"normalAudioId": {
|
|
"_id": -1320518391
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioSpatialAuidoBehaviourData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "AudioSpatialAudio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"totalTime": 4.833333492279053,
|
|
"dependBlackBoard": false,
|
|
"continuous": false,
|
|
"dependFloatKey": "",
|
|
"targetClosePercentage": 0.0,
|
|
"directSet": false
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 1.0,
|
|
"type": "Effect",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isLoadImmediately": false,
|
|
"isPersistence": true,
|
|
"innerId": 0,
|
|
"effectNodeName": "EffectParent",
|
|
"effectId": "P_fxint_s_interactive_magicdoor_2101",
|
|
"followRot": true,
|
|
"active": false,
|
|
"force": false,
|
|
"fireAndForget": false,
|
|
"dontFollowTrans": false,
|
|
"effectAnimationState": "End"
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "Open_idle",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"effectIds": [
|
|
"P_fxint_s_interactive_magicdoor_2101",
|
|
"P_fxint_s_interactive_magicdoor_smoke_2101"
|
|
]
|
|
} |