Files
Endfield-Data/Json/Interactive/ModelViewStateControllerData/int_switch_water_progress_postmodel.json
2026-01-31 21:42:01 +07:00

848 lines
29 KiB
JSON

{
"modelId": "int_switch_water_progress_postmodel",
"clipAssetInfos": [
{
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_open_01",
"animationClipHash": 581538281082357271,
"animationGuid": {
"val0": 1244481378,
"val1": 1313110931,
"val2": 2867282819,
"val3": 3979544085
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openidle_01",
"animationClipHash": 725850768500074263,
"animationGuid": {
"val0": 324059327,
"val1": 1130772571,
"val2": 1623492541,
"val3": 2757504169
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_opencomplete",
"animationClipHash": 946120534901249052,
"animationGuid": {
"val0": 1233519037,
"val1": 1246359863,
"val2": 954249373,
"val3": 1927533547
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openlag_01",
"animationClipHash": 722193993637781913,
"animationGuid": {
"val0": 318389517,
"val1": 1125766451,
"val2": 2662473892,
"val3": 1533111656
},
"subClipNameHash": 0
}
],
"emissiveConfigHashes": [],
"cameraSignalSourceAssetHashes": [],
"modelAnimatorDatas": [
{
"modelName": "P_imod_map02_gunswitch+1_001_01b",
"layerFsmDatas": [
{
"hasAnimClip": true,
"index": 0,
"weight": 1.0,
"layerName": "model_layer",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "conduit",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": true,
"behaviors": [],
"transitions": [
{
"targetStateName": "ready",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "complete",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "NormalizedTimeBased",
"basedParamKey": "Progress",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "ready",
"isHaveClip": true,
"totalTime": 2.0,
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_open_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "complete_transition",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "complete_transition",
"isHaveClip": true,
"totalTime": 0.1666666716337204,
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openidle_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "ready",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "complete",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "complete",
"isHaveClip": true,
"totalTime": 0.01666666753590107,
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_opencomplete",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "ready",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "HitOnFinish",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsHit",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "HitOnFinish",
"isHaveClip": true,
"totalTime": 1.5,
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openlag_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "complete",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
}
]
},
{
"hasAnimClip": false,
"index": 0,
"weight": 1.0,
"layerName": "audio",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "conduit",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": true,
"behaviors": [],
"transitions": [
{
"targetStateName": "idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "Progress",
"comparison": "Less",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 1.0,
"intValue": 0
},
"type": "Float"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "complete",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "Progress",
"comparison": "GreaterOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 1.0,
"intValue": 0
},
"type": "Float"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "idle",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "idle2progress",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "Progress",
"comparison": "Greater",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Float"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "idle2progress",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -493593457
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "progress",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "NormalizedTimeBased",
"basedParamKey": "Progress",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "progress",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 7649487
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioRTPCBehaviourData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "AudioRTPC",
"canLoopActive": false,
"needForceExecute": false,
"dependBlackBoard": true,
"dependFloatKey": "Progress",
"behaviourType": "DeltaValue",
"audioRTPCValue": "au_rtpc_int_delta_progress",
"audioRTPCSetValue": 0.0,
"audioNodeName": "",
"continuousTick": true
}
],
"transitions": [
{
"targetStateName": "progress2idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "Progress",
"comparison": "LessOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Float"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "progress2complete",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "Progress",
"comparison": "GreaterOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 1.0,
"intValue": 0
},
"type": "Float"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "progress2idle",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -82215217
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "idle",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "progress2complete",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -1195969711
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "complete",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "complete",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "complete2progress",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "Progress",
"comparison": "Less",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 1.0,
"intValue": 0
},
"type": "Float"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "complete2progress",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -30310131
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "progress",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
}
]
}
]
}
],
"effectIds": []
}