848 lines
29 KiB
JSON
848 lines
29 KiB
JSON
{
|
|
"modelId": "int_switch_water_progress_postmodel",
|
|
"clipAssetInfos": [
|
|
{
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_open_01",
|
|
"animationClipHash": 581538281082357271,
|
|
"animationGuid": {
|
|
"val0": 1244481378,
|
|
"val1": 1313110931,
|
|
"val2": 2867282819,
|
|
"val3": 3979544085
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openidle_01",
|
|
"animationClipHash": 725850768500074263,
|
|
"animationGuid": {
|
|
"val0": 324059327,
|
|
"val1": 1130772571,
|
|
"val2": 1623492541,
|
|
"val3": 2757504169
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_opencomplete",
|
|
"animationClipHash": 946120534901249052,
|
|
"animationGuid": {
|
|
"val0": 1233519037,
|
|
"val1": 1246359863,
|
|
"val2": 954249373,
|
|
"val3": 1927533547
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openlag_01",
|
|
"animationClipHash": 722193993637781913,
|
|
"animationGuid": {
|
|
"val0": 318389517,
|
|
"val1": 1125766451,
|
|
"val2": 2662473892,
|
|
"val3": 1533111656
|
|
},
|
|
"subClipNameHash": 0
|
|
}
|
|
],
|
|
"emissiveConfigHashes": [],
|
|
"cameraSignalSourceAssetHashes": [],
|
|
"modelAnimatorDatas": [
|
|
{
|
|
"modelName": "P_imod_map02_gunswitch+1_001_01b",
|
|
"layerFsmDatas": [
|
|
{
|
|
"hasAnimClip": true,
|
|
"index": 0,
|
|
"weight": 1.0,
|
|
"layerName": "model_layer",
|
|
"stateDatas": [
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "conduit",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": true,
|
|
"isLoop": false,
|
|
"isStartingNode": true,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "ready",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
},
|
|
{
|
|
"targetStateName": "complete",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 1
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "NormalizedTimeBased",
|
|
"basedParamKey": "Progress",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "ready",
|
|
"isHaveClip": true,
|
|
"totalTime": 2.0,
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_open_01",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "complete_transition",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 1
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "complete_transition",
|
|
"isHaveClip": true,
|
|
"totalTime": 0.1666666716337204,
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openidle_01",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "ready",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
},
|
|
{
|
|
"targetStateName": "complete",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "complete",
|
|
"isHaveClip": true,
|
|
"totalTime": 0.01666666753590107,
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_opencomplete",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "ready",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "state",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Int"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
},
|
|
{
|
|
"targetStateName": "HitOnFinish",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "IsHit",
|
|
"comparison": "Equal",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": true,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Bool"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "HitOnFinish",
|
|
"isHaveClip": true,
|
|
"totalTime": 1.5,
|
|
"animationClipName": "A_imod_map02_gunswitch+1_001_01b_openlag_01",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "complete",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"hasAnimClip": false,
|
|
"index": 0,
|
|
"weight": 1.0,
|
|
"layerName": "audio",
|
|
"stateDatas": [
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "conduit",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": true,
|
|
"isLoop": false,
|
|
"isStartingNode": true,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "idle",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Progress",
|
|
"comparison": "Less",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 1.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Float"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
},
|
|
{
|
|
"targetStateName": "complete",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Progress",
|
|
"comparison": "GreaterOrEqual",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 1.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Float"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "idle",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": true,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "idle2progress",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Progress",
|
|
"comparison": "Greater",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Float"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "idle2progress",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Audio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": "Invalid",
|
|
"normalAudioId": {
|
|
"_id": -493593457
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "progress",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "NormalizedTimeBased",
|
|
"basedParamKey": "Progress",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "progress",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Audio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": "Invalid",
|
|
"normalAudioId": {
|
|
"_id": 7649487
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioRTPCBehaviourData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "AudioRTPC",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"dependBlackBoard": true,
|
|
"dependFloatKey": "Progress",
|
|
"behaviourType": "DeltaValue",
|
|
"audioRTPCValue": "au_rtpc_int_delta_progress",
|
|
"audioRTPCSetValue": 0.0,
|
|
"audioNodeName": "",
|
|
"continuousTick": true
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "progress2idle",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Progress",
|
|
"comparison": "LessOrEqual",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 0.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Float"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
},
|
|
{
|
|
"targetStateName": "progress2complete",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Progress",
|
|
"comparison": "GreaterOrEqual",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 1.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Float"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "progress2idle",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Audio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": "Invalid",
|
|
"normalAudioId": {
|
|
"_id": -82215217
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "idle",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "progress2complete",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Audio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": "Invalid",
|
|
"normalAudioId": {
|
|
"_id": -1195969711
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "complete",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "complete",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": true,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "complete2progress",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Progress",
|
|
"comparison": "Less",
|
|
"conditionValue": {
|
|
"conditionValue": {
|
|
"boolValue": false,
|
|
"floatValue": 1.0,
|
|
"intValue": 0
|
|
},
|
|
"type": "Float"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": "DeltaTimeBased",
|
|
"isSpeedBasedByParam": false,
|
|
"speed": 1.0,
|
|
"smoothTime": 0.20000000298023224,
|
|
"stateName": "complete2progress",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": "0",
|
|
"time": 0.0,
|
|
"type": "Audio",
|
|
"canLoopActive": false,
|
|
"needForceExecute": false,
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": "Invalid",
|
|
"normalAudioId": {
|
|
"_id": -30310131
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "progress",
|
|
"conditionGroup": {
|
|
"logic": "AND",
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": "Linear"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"effectIds": []
|
|
} |