Files
Endfield-Data/Json/Interactive/ModelViewStateControllerData/int_weekraid_bosstreasure_postmodel.json
2026-01-31 21:42:01 +07:00

268 lines
9.4 KiB
JSON

{
"modelId": "int_weekraid_bosstreasure_postmodel",
"clipAssetInfos": [],
"emissiveConfigHashes": [],
"cameraSignalSourceAssetHashes": [],
"modelAnimatorDatas": [
{
"modelName": "Effect",
"layerFsmDatas": [
{
"hasAnimClip": false,
"index": 0,
"weight": 1.0,
"layerName": "base",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Default",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": true,
"isStartingNode": true,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": true,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_s_boss_treasure_2501",
"followRot": true,
"active": true,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "Loop"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1511835757
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "Activate",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Activate",
"isHaveClip": false,
"totalTime": 1.5,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": true,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_s_boss_treasure_xuli_2501",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 2105090673
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "Explode",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Explode",
"isHaveClip": false,
"totalTime": 2.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": true,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_s_boss_treasure_2501",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": true,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_s_boss_treasure_burst_2501",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
}
],
"transitions": [
{
"targetStateName": "Finished",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Finished",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": []
}
]
}
]
}
],
"effectIds": [
"P_fxint_s_boss_treasure_2501",
"P_fxint_s_boss_treasure_xuli_2501",
"P_fxint_s_boss_treasure_burst_2501"
]
}