Files
Endfield-Data/Json/Interactive/ModelViewStateControllerData/int_xiranite_hydrant_postmodel.json
2026-01-31 21:42:01 +07:00

1393 lines
51 KiB
JSON

{
"modelId": "int_xiranite_hydrant_postmodel",
"clipAssetInfos": [
{
"animationClipName": "A_anm_map02_pool+1_003_01_closeidle_01",
"animationClipHash": 58029209656875891,
"animationGuid": {
"val0": 3970677030,
"val1": 1261391138,
"val2": 455727762,
"val3": 2244789085
},
"subClipNameHash": -598628388
},
{
"animationClipName": "A_anm_map02_pool+1_003_01_open_01",
"animationClipHash": 394457553805859973,
"animationGuid": {
"val0": 3970677030,
"val1": 1261391138,
"val2": 455727762,
"val3": 2244789085
},
"subClipNameHash": 51165747
},
{
"animationClipName": "A_anm_map02_pool+1_003_01_openidle_01",
"animationClipHash": 674705281435534669,
"animationGuid": {
"val0": 3970677030,
"val1": 1261391138,
"val2": 455727762,
"val3": 2244789085
},
"subClipNameHash": 1191208101
},
{
"animationClipName": "A_anm_map02_pool+1_003_01_close_01",
"animationClipHash": 933824540325601867,
"animationGuid": {
"val0": 3970677030,
"val1": 1261391138,
"val2": 455727762,
"val3": 2244789085
},
"subClipNameHash": 926135330
}
],
"emissiveConfigHashes": [
45509677811683174,
367726622296899561
],
"cameraSignalSourceAssetHashes": [],
"modelAnimatorDatas": [
{
"modelName": "int_xiranite_hydrant_postmodel",
"layerFsmDatas": [
{
"hasAnimClip": false,
"index": 0,
"weight": 1.0,
"layerName": "BaseLayer",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Idle",
"isHaveClip": false,
"totalTime": 0.5,
"isEmpty": false,
"isLoop": false,
"isStartingNode": true,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "P_igroup_map02_pool+1_003_02",
"emissiveConfigHash": 45509677811683174,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": true,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_xiaofangshuan_02",
"followRot": false,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
}
],
"transitions": [
{
"targetStateName": "unlocked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "broken",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "LockedByGameplayLock",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
},
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "locked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "LockedByGameplayLock",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
},
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "unlocked_Idle",
"isHaveClip": false,
"totalTime": 0.1666666716337204,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "SetActive",
"canLoopActive": false,
"needForceExecute": true,
"gameObjName": "fixed",
"active": true
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "SetActive",
"canLoopActive": false,
"needForceExecute": true,
"gameObjName": "abandoned",
"active": false
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "P_igroup_map02_pool+1_003_02",
"emissiveConfigHash": 45509677811683174,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.5
}
],
"transitions": [
{
"targetStateName": "working_4m",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
},
{
"isInvert": false,
"key": "Distance",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 4
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "working_6m",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
},
{
"isInvert": false,
"key": "Distance",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 6
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "working_40m",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
},
{
"isInvert": false,
"key": "Distance",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 50
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
},
{
"targetStateName": "working",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
},
{
"isInvert": false,
"key": "Distance",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 12
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "working_4m",
"isHaveClip": false,
"totalTime": 0.1666666716337204,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "P_igroup_map02_pool+1_003_02",
"emissiveConfigHash": 367726622296899561,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_xiaofangshuan_02_4m",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_hydrantbase_xirang_highlight_801",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -976676038
},
"audioNodeName": "",
"stopOnEnd": true,
"transitionTime": 500
}
],
"transitions": [
{
"targetStateName": "unlocked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "working_6m",
"isHaveClip": false,
"totalTime": 0.1666666716337204,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "P_igroup_map02_pool+1_003_02",
"emissiveConfigHash": 367726622296899561,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_xiaofangshuan_02_6m",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_hydrantbase_xirang_highlight_801",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -976676038
},
"audioNodeName": "",
"stopOnEnd": true,
"transitionTime": 500
}
],
"transitions": [
{
"targetStateName": "unlocked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "working_40m",
"isHaveClip": false,
"totalTime": 0.25,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "P_igroup_map02_pool+1_003_02",
"emissiveConfigHash": 367726622296899561,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_hydrantbase_xirang_highlight_801",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_xiaofangshuan_02_noring",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -976676038
},
"audioNodeName": "",
"stopOnEnd": true,
"transitionTime": 500
}
],
"transitions": [
{
"targetStateName": "unlocked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "working",
"isHaveClip": false,
"totalTime": 0.1666666716337204,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEmissiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Emissive",
"canLoopActive": false,
"needForceExecute": false,
"emissiveNodeName": "P_igroup_map02_pool+1_003_02",
"emissiveConfigHash": 367726622296899561,
"isBlend": false,
"isColorBlend": false,
"blendTime": 0.0
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_xiaofangshuan_02",
"followRot": true,
"active": true,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_hydrantbase_xirang_highlight_801",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -976676038
},
"audioNodeName": "",
"stopOnEnd": true,
"transitionTime": 500
}
],
"transitions": [
{
"targetStateName": "unlocked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "broken",
"isHaveClip": false,
"totalTime": 0.1666666716337204,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "SetActive",
"canLoopActive": false,
"needForceExecute": false,
"gameObjName": "fixed",
"active": false
}
],
"transitions": [
{
"targetStateName": "locked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "LockedByGameplayLock",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "locked_Idle",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "SetActive",
"canLoopActive": false,
"needForceExecute": false,
"gameObjName": "fixed",
"active": false
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_hydrantbase_xirang_lowlight_801",
"followRot": false,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
}
],
"transitions": [
{
"targetStateName": "unlock",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "unlock",
"isHaveClip": false,
"totalTime": 1.5,
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "SetActive",
"canLoopActive": false,
"needForceExecute": false,
"gameObjName": "fixed",
"active": true
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCSetActiveBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "SetActive",
"canLoopActive": false,
"needForceExecute": false,
"gameObjName": "abandoned",
"active": false
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Effect",
"canLoopActive": false,
"needForceExecute": false,
"isLoadImmediately": false,
"isPersistence": false,
"innerId": 0,
"effectNodeName": "",
"effectId": "P_fxint_l_hydrantbase_xirang_switch_801",
"followRot": false,
"active": false,
"force": false,
"fireAndForget": false,
"dontFollowTrans": false,
"effectAnimationState": "None"
},
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -1895999576
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "unlocked_Idle",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
}
]
}
]
},
{
"modelName": "P_anm_map02_pool+1_003_01a",
"layerFsmDatas": [
{
"hasAnimClip": true,
"index": 0,
"weight": 1.0,
"layerName": "Anim",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Idle",
"isHaveClip": true,
"totalTime": 0.03333333507180214,
"animationClipName": "A_anm_map02_pool+1_003_01_closeidle_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": true,
"behaviors": [],
"transitions": [
{
"targetStateName": "IdleToWorking",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
},
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "IdleToWorking",
"isHaveClip": true,
"totalTime": 2.766666889190674,
"animationClipName": "A_anm_map02_pool+1_003_01_open_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 2137722285
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "working",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "working",
"isHaveClip": true,
"totalTime": 11.733333587646484,
"animationClipName": "A_anm_map02_pool+1_003_01_openidle_01",
"isEmpty": false,
"isLoop": true,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "WorkingToIdle",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "IsAbilityActive",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "WorkingToIdle",
"isHaveClip": true,
"totalTime": 2.133334159851074,
"animationClipName": "A_anm_map02_pool+1_003_01_close_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1390874209
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "Idle",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
}
]
}
]
}
],
"effectIds": [
"P_fxint_l_xiaofangshuan_02",
"P_fxint_l_xiaofangshuan_02_4m",
"P_fxint_l_hydrantbase_xirang_highlight_801",
"P_fxint_l_xiaofangshuan_02_6m",
"P_fxint_l_xiaofangshuan_02_noring",
"P_fxint_l_hydrantbase_xirang_lowlight_801",
"P_fxint_l_hydrantbase_xirang_switch_801"
]
}