46 lines
1.1 KiB
Lua
46 lines
1.1 KiB
Lua
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local uiCtrl = require_ex('UI/Panels/Base/UICtrl')
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local PANEL_ID = PanelId.FacHUBNotify
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FacHUBNotifyCtrl = HL.Class('FacHUBNotifyCtrl', uiCtrl.UICtrl)
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FacHUBNotifyCtrl.s_messages = HL.StaticField(HL.Table) << {
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}
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FacHUBNotifyCtrl.OnCreate = HL.Override(HL.Any) << function(self, arg)
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self.view.controllerHintPlaceholder:InitControllerHintPlaceholder({ self.view.inputGroup.groupId })
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self.view.closeBtn.onClick:AddListener(function()
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self:PlayAnimationOutWithCallback(function()
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self:Close()
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CS.Beyond.Gameplay.Conditions.OnOpenFacHubPanelWithoutNotify.Trigger()
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end)
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end)
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local info = GameInstance.player.facSpMachineSystem.offlineInfo
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local time = info.endOfflineCalcTimestamp
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if BEYOND_DEBUG_COMMAND then
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if arg then
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time = arg
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end
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end
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self.view.stopTimeTxt.text = os.date("!" .. Language.LUA_FAC_OFFLINE_OS_DATE_FORMAT, time + Utils.getServerTimeZoneOffsetSeconds())
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self.view.btnNode.gameObject:SetActive(not DeviceInfo.usingController)
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end
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HL.Commit(FacHUBNotifyCtrl)
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