fork from 1.3
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35
FreeSR.Proto/BattleStatistics.cs
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35
FreeSR.Proto/BattleStatistics.cs
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namespace FreeSR.Proto
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{
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using ProtoBuf;
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[ProtoContract]
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public class BattleStatistics
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{
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[ProtoMember(1)] public int TotalBattleTurns;
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[ProtoMember(2)] public int TotalAutoTurns;
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[ProtoMember(3)] public List<int> AvatarIdList;
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[ProtoMember(4)] public int Nifhacpihfp;
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[ProtoMember(5)] public double Hkcpjkpokgf;
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[ProtoMember(6)] public double Ckgdeakgmlj;
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[ProtoMember(7)] public List<AvatarBattleInfo> Necmikcokfb;
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[ProtoMember(8)] public List<MonsterBattleInfo> Dnhgekoadai;
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[ProtoMember(9)] public int Kigoimmhhle;
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[ProtoMember(10)] public int Aolahgllbag;
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[ProtoMember(11)] public int Fcfpkhnlgka;
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[ProtoMember(12)] public int Liaalhkehim;
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[ProtoMember(13)] public Dictionary<string, float> CustomValues;
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[ProtoMember(14)] public int Bekmedainkg;
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[ProtoMember(16)] public List<ClientTurnSnapshot> Icfdecalcka;
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[ProtoMember(17)] public BGIDKABJCBO Abdcmnblepa;
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[ProtoMember(18)] public List<MDCENFLEEOG> Bdckgkmihkg;
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[ProtoMember(19)] public KAOGLPJJIKD Mfghcfagafl;
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[ProtoMember(20)] public List<HHCMENLKMFC> Igmffoofglp;
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[ProtoMember(21)] public List<OENIJPPDDCP> Fljlphlmpbe;
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[ProtoMember(22)] public List<int> Glefbbkebci;
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[ProtoMember(23)] public List<BGKLIENJDDA> Ohbdkaameik;
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[ProtoMember(24)] public List<NGLPHANKLEI> Bhalceccgpi;
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[ProtoMember(25)] public List<AOOAGAJGIGD> Momjpedhkdd;
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[ProtoMember(26)] public List<HPHCJNJEPMD> Diojlgfdkfj;
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}
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}
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