1.6.55
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@@ -7,23 +7,20 @@
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internal static class SceneReqGroup
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{
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[Handler(CmdType.GetCurSceneInfoCsReq)]
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[Handler(CmdType.CmdGetCurSceneInfoCsReq)]
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public static void OnGetCurSceneInfoCsReq(NetSession session, int cmdId, object data)
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{
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SceneInfo scene = new SceneInfo
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{
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GameModeType = 1,
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Bkmbkahohif = 1,
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Admbbnbnibk = 1,
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EntryId = 1000101,
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PlaneId = 10001,
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FloorId = 10001001,
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EntityList = new List<SceneEntityInfo>(),
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EnvBuffList = new List<BuffInfo>(),
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LightenSectionList = new List<int>()
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//Bkmbkahohif = 1,
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//Admbbnbnibk = 1,
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EntryId = 1030101,
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PlaneId = 10301,
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FloorId = 10301001,
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};
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scene.EntityList.Add(new SceneEntityInfo
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scene.EntityLists.Add(new SceneEntityInfo
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{
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EntityId = 0,
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GroupId = 0,
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@@ -35,10 +32,10 @@
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}
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});
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session.Send(CmdType.GetCurSceneInfoScRsp, new GetCurSceneInfoScRsp
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session.Send(CmdType.CmdGetCurSceneInfoScRsp, new GetCurSceneInfoScRsp
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{
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Scene = scene,
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Retcode = Retcode.RETCODE_RET_SUCC
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Retcode = (uint)RetcodeStatus.RetSucc
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});
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}
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}
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