all avatars and team character changing
This commit is contained in:
@@ -17,7 +17,11 @@
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IsAll = request.IsGetAll
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};
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uint[] characters = new uint[] { 8001, 1307, 1306, 1312 };
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uint[] characters = new uint[] { 8001,8002,8003,8004,
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1001,1002,1003,1004,1005,1006,1008,1009,1013,
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1101,1102,1103,1104,1105,1106,1107,1108,1109,1110,1111,1112,
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1201,1202,1203,1204,1205,1206,1207,1208,1209,1210,1211,1212,1213,1214,1215,1217,
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1302,1303,1305,1306,1307,1312};
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foreach (uint id in characters)
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{
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@@ -25,8 +29,8 @@
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{
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BaseAvatarId = id,
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Exp = 0,
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Level = 1,
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Promotion = 0,
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Level = 80,
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Promotion = 6,
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Rank = 6,
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EquipmentUniqueId = 0
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};
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@@ -6,6 +6,10 @@
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internal static class LineupReqGroup
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{
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public static uint Avatar1 = 8001;
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public static uint Avatar2 = 1307;
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public static uint Avatar3 = 1306;
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public static uint Avatar4 = 1312;
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[Handler(CmdType.CmdGetCurLineupDataCsReq)]
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public static void OnGetCurLineupDataCsReq(NetSession session, int cmdId, object _)
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{
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@@ -23,7 +27,7 @@
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MaxMp = 5
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};
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var characters = new uint[] { 8001, 1307, 1306, 1312 };
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var characters = new uint[] { Avatar1, Avatar2, Avatar3, Avatar4 };
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foreach (uint id in characters)
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{
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@@ -59,7 +63,7 @@
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LeaderSlot = 0
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});
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var characters = new uint[] { 8001, 1307, 1306, 1312 };
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var characters = new uint[] { Avatar1, Avatar2, Avatar3, Avatar4 };
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foreach (uint id in characters)
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{
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@@ -87,5 +91,91 @@
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Retcode = (uint)RetcodeStatus.RetSucc
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});
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}
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[Handler(CmdType.CmdJoinLineupCsReq)]
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public static void OnJoinLineupCsReq(NetSession session, int cmdId, object data)
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{
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var request = data as JoinLineupCsReq;
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if (request.Slot == 0) Avatar1 = request.BaseAvatarId;
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if (request.Slot == 1) Avatar2 = request.BaseAvatarId;
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if (request.Slot == 2) Avatar3 = request.BaseAvatarId;
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if (request.Slot == 3) Avatar4 = request.BaseAvatarId;
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RefreshLineup(session);
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session.Send(CmdType.CmdJoinLineupScRsp, new JoinLineupScRsp
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{
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Retcode = (uint)RetcodeStatus.RetSucc
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});
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}
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[Handler(CmdType.CmdReplaceLineupCsReq)]
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public static void OnReplaceLineupCsReq(NetSession session, int cmdId, object data)
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{
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var request = data as ReplaceLineupCsReq;
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Avatar1 = 0; Avatar2 = 0; Avatar3 = 0; Avatar4 = 0;
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foreach (LineupSlotData slotData in request.LineupSlotLists)
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{
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Console.WriteLine($"Replace Slot:{slotData.Slot} Id:{slotData.Id}");
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if (slotData.Slot == 0) Avatar1 = slotData.Id;
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if (slotData.Slot == 1) Avatar2 = slotData.Id;
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if (slotData.Slot == 2) Avatar3 = slotData.Id;
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if (slotData.Slot == 3) Avatar4 = slotData.Id;
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}
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RefreshLineup(session);
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session.Send(CmdType.CmdReplaceLineupScRsp, new ReplaceLineupScRsp
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{
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Retcode = (uint)RetcodeStatus.RetSucc
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});
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}
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[Handler(CmdType.CmdQuitLineupCsReq)]
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public static void OnQuitLineupCsReq(NetSession session, int cmdId, object data)
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{
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var request = data as QuitLineupCsReq;
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Console.WriteLine($"CmdQuitLineupCsReq BaseAvatarId:{request.BaseAvatarId} Index:{request.Index} PlaneId:{request.PlaneId}");
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if (request.BaseAvatarId == Avatar1) Avatar1 = 0;
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if (request.BaseAvatarId == Avatar2) Avatar2 = 0;
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if (request.BaseAvatarId == Avatar3) Avatar3 = 0;
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if (request.BaseAvatarId == Avatar4) Avatar4 = 0;
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RefreshLineup(session);
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session.Send(CmdType.CmdQuitLineupScRsp, new QuitLineupScRsp
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{
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Retcode = (uint)RetcodeStatus.RetSucc,
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BaseAvatarId = request.BaseAvatarId,
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IsVirtual = request.IsVirtual
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});
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}
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public static void RefreshLineup(NetSession session) {
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Console.WriteLine($"Team refreshed!{Avatar1} {Avatar2} {Avatar3} {Avatar4}");
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var characters = new uint[] { Avatar1, Avatar2, Avatar3, Avatar4 };
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var response = new SyncLineupNotify
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{
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Lineup = new LineupInfo
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{
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ExtraLineupType = ExtraLineupType.LineupNone,
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Name = "Squad 1",
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Mp = 5,
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MaxMp = 5,
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LeaderSlot = 0
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}
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};
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foreach (uint id in characters)
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{
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if (id == 0) continue;
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response.Lineup.AvatarLists.Add(new LineupAvatar
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{
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AvatarType = AvatarType.AvatarFormalType,
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Sp = new AmountInfo { CurAmount = 10000, MaxAmount = 10000 },
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Hp = 10000,
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Satiety = 100,
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Id = id,
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Slot = (uint)response.Lineup.AvatarLists.Count
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});
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}
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session.Send(CmdType.CmdSyncLineupNotify, response);
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}
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}
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}
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@@ -107,18 +107,6 @@
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ServerAnnounceNotify announceNotify = JsonConvert.DeserializeObject<ServerAnnounceNotify>(decodedJsonData);
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session.Send(10, announceNotify);
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/*session.Send(10, new ServerAnnounceNotify
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{
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Opgimnkoknjs =
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{
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new AnnounceData
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{
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BeginTime = 0,
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EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() + 10,
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Jhjbgmmpccj = @"FreeSR is a free and open-source software, if you paid for this, you have been scammed! FreeSR是一个免费且开源的软件,如果你是花钱买来的,说明你被骗了!repository link 仓库地址:https://git.xeondev.com/Moux23333/FreeSR"
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}
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}
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});*/
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}
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}
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}
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