update for version 3.1.5x
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@@ -35,7 +35,7 @@
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{
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AvatarType = AvatarType.AvatarFormalType,
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Hp = 10000,
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Sp = new AmountInfo { CurAmount = 10000,MaxAmount = 10000},
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SpBar = new SpBarInfo { CurSp = 10000,MaxSp = 10000},
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Satiety = 100,
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Id = id,
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Slot = (uint)response.Lineup.AvatarLists.Count
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@@ -70,7 +70,7 @@
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response.LineupLists[0].AvatarLists.Add(new LineupAvatar
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{
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AvatarType = AvatarType.AvatarFormalType,
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Sp = new AmountInfo { CurAmount = 10000, MaxAmount = 10000 },
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SpBar = new SpBarInfo { CurSp = 10000, MaxSp = 10000 },
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Hp = 10000,
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Satiety = 100,
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Id = id,
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@@ -114,7 +114,7 @@
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var request = data as ReplaceLineupCsReq;
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Avatar1 = 0; Avatar2 = 0; Avatar3 = 0; Avatar4 = 0;
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foreach (LineupSlotData slotData in request.LineupSlotLists)
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foreach (LineupSlotData slotData in request.Slots)
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{
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if (slotData.Slot == 0) Avatar1 = slotData.Id;
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if (slotData.Slot == 1) Avatar2 = slotData.Id;
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@@ -165,7 +165,7 @@
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response.Lineup.AvatarLists.Add(new LineupAvatar
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{
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AvatarType = AvatarType.AvatarFormalType,
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Sp = new AmountInfo { CurAmount = 10000, MaxAmount = 10000 },
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SpBar = new SpBarInfo { CurSp = 10000, MaxSp = 10000 },
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Hp = 10000,
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Satiety = 100,
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Id = id,
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