{ "conditionDistributions": [ { "predicates": [ { "$type":"Predicate" } ], "distributions": [ { "scene": { "$type": "SelectSceneByType", "sceneType": "SelfHome" }, "type": "Num", "input": { "$type": "RandomFromInput", "weights": [ 1, 1 ], "values": [ 0, 0 ] }, "scoreNPCs": [ { "$type": "ConsiderationBool", "trueValue": 10, "falseValue": 0.5, "input": { "$type": "NPCPersonalityInput", "personality": "StayHome" } } ] } ] } ] }