{ "$type": "miHoYo.HYG.DataSharing.SingleBlackboardConfig, Assembly-CSharp", "path": "Assets/MoleRes/Rel/SRes/Data/AI/02Blackboard/Gameplay/Task/BB_IfFollowPlayer.json", "boardName": null, "isStatic": false, "keys": [ { "isStatic": false, "mustNoSharing": false, "showName": "IfFollowPlayerEvent", "DataType": 1, "sharingStrategy": 32, "defaultValue": { "$type": "miHoYo.HYG.DataSharing.UnionDefaultBool, Assembly-CSharp", "_value": false }, "category": null, "comment": "NPC当前是否在主动跟随玩家(目前事件的跟随玩家AI在用)", "nameHistory": [ "IfFollowPlayer-6c972cb83532ca34f81236f11d7d9cbb-0", "IfFollowPlayerEvent-6c972cb83532ca34f81236f11d7d9cbb-0" ] }, { "isStatic": false, "mustNoSharing": false, "showName": "IfFollowPlayerTask", "DataType": 1, "sharingStrategy": 32, "defaultValue": { "$type": "miHoYo.HYG.DataSharing.UnionDefaultBool, Assembly-CSharp", "_value": false }, "category": null, "comment": "NPC当前是否在主动跟随玩家(主线或支线任务跟随时调整这个,优先级更高)", "nameHistory": [ "IfFollowPlayerTask-6c972cb83532ca34f81236f11d7d9cbb-0" ] } ], "keysHash": -277945451, "genCodePath": null }