bump deps & rust edition
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@@ -72,7 +72,7 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo
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let mut battle_info = SceneBattleInfo {
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stage_id: player.battle_config.stage_id,
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logic_random_seed: rand::thread_rng().gen::<u32>(),
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logic_random_seed: rand::rng().random::<u32>(),
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battle_id: 1,
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rounds_limit: player.battle_config.cycle_count,
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world_level: 6,
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