add toggle for global buffs in persistent

This commit is contained in:
yuvlian
2026-05-01 14:07:18 +07:00
parent 80754bbfea
commit 6aa7670ca8
4 changed files with 48 additions and 5 deletions
+27
View File
@@ -31,6 +31,10 @@ pub struct FreesrData {
pub main_character: MultiPathAvatar,
#[serde(skip_serializing, skip_deserializing)]
pub march_type: MultiPathAvatar,
#[serde(skip_serializing, skip_deserializing)]
pub enable_sw_global: Option<bool>,
#[serde(skip_serializing, skip_deserializing)]
pub enable_castorice_global: Option<bool>,
}
impl FreesrData {
@@ -77,6 +81,8 @@ impl FreesrData {
freesr_data.scene = persistent.scene;
freesr_data.main_character = persistent.main_character;
freesr_data.march_type = persistent.march_type;
freesr_data.enable_sw_global = persistent.enable_sw_global;
freesr_data.enable_castorice_global = persistent.enable_castorice_global;
// freesr_data.game_language = persistent.game_language;
// freesr_data.voice_langauge = persistent.voice_language;
@@ -104,6 +110,25 @@ impl FreesrData {
Ok(())
}
pub async fn refresh_persistent(&mut self) -> anyhow::Result<()> {
let persistent: Persistent = serde_json::from_str(
&tokio::fs::read_to_string("persistent")
.await
.unwrap_or_default(),
)
.unwrap_or_default();
self.lineups = persistent.lineups;
self.position = persistent.position;
self.scene = persistent.scene;
self.main_character = persistent.main_character;
self.march_type = persistent.march_type;
self.enable_sw_global = persistent.enable_sw_global;
self.enable_castorice_global = persistent.enable_castorice_global;
Ok(())
}
async fn verify_lineup(&mut self) {
if self.lineups.is_empty() {
self.lineups = BTreeMap::<u32, u32>::from([(0, 8001), (1, 0), (2, 0), (3, 0)])
@@ -122,6 +147,8 @@ impl FreesrData {
position: self.position.clone(),
scene: self.scene.clone(),
march_type: self.march_type,
enable_sw_global: self.enable_sw_global,
enable_castorice_global: self.enable_castorice_global,
// game_language: self.game_language,
// voice_language: self.voice_langauge,
}) {
+10
View File
@@ -43,6 +43,14 @@ pub struct Persistent {
pub march_type: MultiPathAvatar,
// pub game_language: AllowedLanguages,
// pub voice_language: AllowedLanguages,
#[serde(default = "default_true")]
pub enable_sw_global: Option<bool>,
#[serde(default = "default_true")]
pub enable_castorice_global: Option<bool>,
}
fn default_true() -> Option<bool> {
Some(true)
}
impl Default for Persistent {
@@ -55,6 +63,8 @@ impl Default for Persistent {
march_type: MultiPathAvatar::MarchHunt,
// game_language: AllowedLanguages::En,
// voice_language: AllowedLanguages::Jp,
enable_sw_global: Some(true),
enable_castorice_global: Some(true),
}
}
}