feat!: Refactor, Update to version 2.5.x, Add Battle Scepter

This commit is contained in:
amizing25
2024-09-16 13:10:28 +07:00
parent 88f3025333
commit 6e97b516f4
38 changed files with 722000 additions and 15463 deletions
+90 -134
View File
@@ -1,157 +1,113 @@
use std::collections::HashMap;
use crate::{net::tools::FreesrData, util};
use crate::{net::tools::FreesrData, util::cur_timestamp_ms};
use super::*;
pub async fn on_get_basic_info_cs_req(
session: &mut PlayerSession,
_session: &mut PlayerSession,
_body: &GetBasicInfoCsReq,
) -> Result<()> {
session
.send(
CMD_GET_BASIC_INFO_SC_RSP,
GetBasicInfoScRsp {
retcode: 0,
player_setting_info: Some(PlayerSettingInfo::default()),
gender: Gender::Woman as u32,
is_gender_set: true,
..Default::default()
},
)
.await
res: &mut GetBasicInfoScRsp,
) {
res.player_setting_info = Some(PlayerSettingInfo::default());
res.gender = Gender::Woman as u32;
res.is_gender_set = true;
}
pub async fn on_player_heart_beat_cs_req(
session: &mut PlayerSession,
_session: &mut PlayerSession,
body: &PlayerHeartBeatCsReq,
) -> Result<()> {
session
.send(
CMD_PLAYER_HEART_BEAT_SC_RSP,
PlayerHeartBeatScRsp {
retcode: 0,
client_time_ms: body.client_time_ms,
server_time_ms: util::cur_timestamp_ms(),
download_data: Some(ClientDownloadData {
version: 51,
time: util::cur_timestamp_ms() as i64,
data: rbase64::decode("bG9jYWwgZnVuY3Rpb24gYmV0YV90ZXh0KG9iaikKICAgIGxvY2FsIGdhbWVPYmplY3QgPSBDUy5Vbml0eUVuZ2luZS5HYW1lT2JqZWN0LkZpbmQoIlVJUm9vdC9BYm92ZURpYWxvZy9CZXRhSGludERpYWxvZyhDbG9uZSkiKQoKICAgIGlmIGdhbWVPYmplY3QgdGhlbgogICAgICAgIGxvY2FsIHRleHRDb21wb25lbnQgPSBnYW1lT2JqZWN0OkdldENvbXBvbmVudEluQ2hpbGRyZW4odHlwZW9mKENTLlJQRy5DbGllbnQuTG9jYWxpemVkVGV4dCkpCgogICAgICAgIGlmIHRleHRDb21wb25lbnQgdGhlbgogICAgICAgICAgICB0ZXh0Q29tcG9uZW50LnRleHQgPSAiUm9iaW5TUiBpcyBhIGZyZWUgYW5kIG9wZW4gc291cmNlIHNvZnR3YXJlLiBkaXNjb3JkLmdnL3JldmVyc2Vkcm9vbXMiCiAgICAgICAgZW5kCiAgICBlbHNlCiAgICBlbmQKZW5kCgpiZXRhX3RleHQoKQ==").unwrap()
}),
},
)
.await
res: &mut PlayerHeartBeatScRsp,
) {
res.client_time_ms = body.client_time_ms;
res.server_time_ms = cur_timestamp_ms();
res.download_data = Some(ClientDownloadData {
version: 51,
time: res.server_time_ms as i64,
data: rbase64::decode("bG9jYWwgZnVuY3Rpb24gYmV0YV90ZXh0KG9iaikKICAgIGxvY2FsIGdhbWVPYmplY3QgPSBDUy5Vbml0eUVuZ2luZS5HYW1lT2JqZWN0LkZpbmQoIlVJUm9vdC9BYm92ZURpYWxvZy9CZXRhSGludERpYWxvZyhDbG9uZSkiKQoKICAgIGlmIGdhbWVPYmplY3QgdGhlbgogICAgICAgIGxvY2FsIHRleHRDb21wb25lbnQgPSBnYW1lT2JqZWN0OkdldENvbXBvbmVudEluQ2hpbGRyZW4odHlwZW9mKENTLlJQRy5DbGllbnQuTG9jYWxpemVkVGV4dCkpCgogICAgICAgIGlmIHRleHRDb21wb25lbnQgdGhlbgogICAgICAgICAgICB0ZXh0Q29tcG9uZW50LnRleHQgPSAiUm9iaW5TUiBpcyBhIGZyZWUgYW5kIG9wZW4gc291cmNlIHNvZnR3YXJlLiBkaXNjb3JkLmdnL3JldmVyc2Vkcm9vbXMiCiAgICAgICAgZW5kCiAgICBlbHNlCiAgICBlbmQKZW5kCgpiZXRhX3RleHQoKQ==").unwrap()
});
}
pub type PlayerLoginFinishCsReq = Dummy;
pub async fn on_player_login_finish_cs_req(
session: &mut PlayerSession,
_: &PlayerLoginFinishCsReq,
_req: &PlayerLoginFinishCsReq,
_res: &mut PlayerLoginFinishScRsp,
) -> Result<()> {
session
.send(CMD_PLAYER_LOGIN_FINISH_SC_RSP, Dummy::default())
.await?;
session
.send(
CMD_CONTENT_PACKAGE_SYNC_DATA_SC_NOTIFY,
ContentPackageSyncDataScNotify {
data: Some(PackageData {
info_list: vec![
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 200001,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 200002,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 200003,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 150017,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 150015,
},
],
..Default::default()
}),
},
)
.await?;
Ok(())
.send(ContentPackageSyncDataScNotify {
data: Some(PackageData {
info_list: vec![
200001, 200002, 200003, 200004, 150017, 150015, 150021, 150018, 130011, 130012,
130013,
]
.iter()
.map(|v| ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: *v,
})
.collect(),
..Default::default()
}),
})
.await
}
pub async fn on_get_multi_path_avatar_info_cs_req(
session: &mut PlayerSession,
_: &GetMultiPathAvatarInfoCsReq,
) -> Result<()> {
_session: &mut PlayerSession,
_req: &GetMultiPathAvatarInfoCsReq,
res: &mut GetMultiPathAvatarInfoScRsp,
) {
let json = FreesrData::load().await;
session
.send(
CMD_GET_MULTI_PATH_AVATAR_INFO_SC_RSP,
GetMultiPathAvatarInfoScRsp {
retcode: 0,
multi_path_avatar_type_info_list: vec![
MultiPathAvatarTypeInfo {
avatar_id: json.main_character as i32,
rank: 6,
equip_relic_list: json
.relics
.iter()
.filter(|v| v.equip_avatar == json.main_character as u32)
.map(|v| v.to_equipment_relic_proto())
.collect(),
skilltree_list: (1..=4)
.map(|v| AvatarSkillTree {
level: 1,
point_id: (json.main_character as u32) * 1000 + v,
})
.collect(),
path_equipment_id: json
.lightcones
.iter()
.find(|v| v.equip_avatar == json.main_character as u32)
.map(|v| v.internal_uid)
.unwrap_or_default(),
},
MultiPathAvatarTypeInfo {
avatar_id: json.march_type as i32,
rank: 6,
equip_relic_list: json
.relics
.iter()
.filter(|v| v.equip_avatar == json.march_type as u32)
.map(|v| v.to_equipment_relic_proto())
.collect(),
skilltree_list: (1..=4)
.map(|v| AvatarSkillTree {
level: 1,
point_id: (json.march_type as u32) * 1000 + v,
})
.collect(),
path_equipment_id: json
.lightcones
.iter()
.find(|v| v.equip_avatar == json.march_type as u32)
.map(|v| v.internal_uid)
.unwrap_or_default(),
},
],
current_multi_path_avatar_id: HashMap::from([
(8001, json.main_character.get_type().into()),
(1001, json.march_type.get_type().into()),
]),
..Default::default()
},
)
.await
res.current_multi_path_avatar_id = HashMap::from([
(8001, json.main_character.get_type().into()),
(1001, json.march_type.get_type().into()),
]);
res.multi_path_avatar_type_info_list = vec![
MultiPathAvatarTypeInfo {
avatar_id: json.main_character as i32,
rank: 6,
equip_relic_list: json
.relics
.iter()
.filter(|v| v.equip_avatar == json.main_character as u32)
.map(|v| v.to_equipment_relic_proto())
.collect(),
skilltree_list: (1..=4)
.map(|v| AvatarSkillTree {
level: 1,
point_id: (json.main_character as u32) * 1000 + v,
})
.collect(),
path_equipment_id: json
.lightcones
.iter()
.find(|v| v.equip_avatar == json.main_character as u32)
.map(|v| v.internal_uid)
.unwrap_or_default(),
},
MultiPathAvatarTypeInfo {
avatar_id: json.march_type as i32,
rank: 6,
equip_relic_list: json
.relics
.iter()
.filter(|v| v.equip_avatar == json.march_type as u32)
.map(|v| v.to_equipment_relic_proto())
.collect(),
skilltree_list: (1..=4)
.map(|v| AvatarSkillTree {
level: 1,
point_id: (json.march_type as u32) * 1000 + v,
})
.collect(),
path_equipment_id: json
.lightcones
.iter()
.find(|v| v.equip_avatar == json.march_type as u32)
.map(|v| v.internal_uid)
.unwrap_or_default(),
},
];
}