FINAL FIX FOR HARDCODED BUFFS ON GOD
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+17374
-21357
File diff suppressed because it is too large
Load Diff
@@ -191,12 +191,6 @@ async fn create_battle_info(
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};
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// NOTE: this still doesnt work sometimes.
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// example case of it not working: sparxie in 1st slot and there's fugue with a higher break effect
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// however, it does work if you have like Arlan and then there's no other lightning character
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// tldr:
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// - same element with diff slot and that diff slot has higher BE -> hardcode no work
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// - 1st slot's element count = 1 even with lower break effect dance partner will go there
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let len = battle_info.buff_list.len();
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let len = battle_info.buff_list.len();
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let mut has_replaced = false;
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let mut has_replaced = false;
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let mut dahlia_buffs = Vec::new();
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let mut dahlia_buffs = Vec::new();
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@@ -204,7 +198,7 @@ async fn create_battle_info(
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let is_last = i == len - 1;
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let is_last = i == len - 1;
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if buff.id == 141202 || buff.id == 141403 {
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if buff.id == 141202 || buff.id == 141403 {
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buff.owner_index = first_avatar_id;
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buff.owner_index = first_avatar_idx;
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continue;
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continue;
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}
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}
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@@ -216,7 +210,7 @@ async fn create_battle_info(
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&& first_avatar_attack_id != 0
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&& first_avatar_attack_id != 0
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{
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{
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buff.id = first_avatar_attack_id;
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buff.id = first_avatar_attack_id;
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buff.owner_index = first_avatar_id;
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buff.owner_index = first_avatar_idx;
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has_replaced = true;
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has_replaced = true;
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}
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}
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+4
-4
@@ -1,9 +1,9 @@
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{
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{
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"lineups": {
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"lineups": {
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"0": 1506,
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"0": 1003,
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"1": 1505,
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"1": 1310,
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"2": 1507,
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"2": 1321,
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"3": 1409
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"3": 1414
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},
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},
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"position": {
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"position": {
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"x": 422379,
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"x": 422379,
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