fix: fix vector proto
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@@ -1,7 +1,7 @@
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# Supported Version: 3.1.5x
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# Supported Version: 3.2.5x
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Run the game by clicking run.bat file.
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Run the game by clicking run.bat file.
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Tool website: [https://srtools.pages.dev](https://srtools.pages.dev)
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Tool website: [https://srtools.neonteam.dev](https://srtools.neonteam.dev)
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Start battle by entering any calyx in the map, DON'T ATTACK THE ENEMIES, IT WON'T WORK (maybe)
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Start battle by entering any calyx in the map, DON'T ATTACK THE ENEMIES, IT WON'T WORK (maybe)
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+3
-3
@@ -7471,11 +7471,11 @@ pub struct Aodidfnpicf {
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#[derive(proto_derive::CmdID)]
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#[derive(proto_derive::CmdID)]
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#[derive(Clone, Copy, PartialEq, ::prost::Message)]
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#[derive(Clone, Copy, PartialEq, ::prost::Message)]
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pub struct Vector {
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pub struct Vector {
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#[prost(int32, tag = "15")]
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#[prost(sint32, tag = "15")]
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pub y: i32,
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pub y: i32,
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#[prost(int32, tag = "8")]
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#[prost(sint32, tag = "8")]
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pub z: i32,
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pub z: i32,
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#[prost(int32, tag = "11")]
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#[prost(sint32, tag = "11")]
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pub x: i32,
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pub x: i32,
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}
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}
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#[derive(proto_derive::CmdID)]
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#[derive(proto_derive::CmdID)]
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