feat: Add support for 4.3.5x
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@@ -1,6 +1,6 @@
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use super::*;
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pub static BASE_AVATAR_IDS: [u32; 82] = [
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pub static BASE_AVATAR_IDS: [u32; 85] = [
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8001, 1001, //
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//
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1002, 1003, 1004, 1005, 1006, 1008, 1009, 1013, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108,
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@@ -8,6 +8,7 @@ pub static BASE_AVATAR_IDS: [u32; 82] = [
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1213, 1214, 1215, 1217, 1301, 1302, 1303, 1304, 1305, 1306, 1307, 1308, 1309, 1312, 1315, 1310,
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1314, 1218, 1221, 1220, 1222, 1223, 1317, 1313, 1225, 1402, 1401, 1404, 1403, 1405, 1407, 1406,
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1409, 1014, 1015, 1408, 1410, 1412, 1413, 1414, 1415, 1321, 1501, 1502, 1504, 1505, 1506, 1507,
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1508, 1509, 1510
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];
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pub async fn on_get_avatar_data_cs_req(
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@@ -29,8 +29,8 @@ pub async fn on_get_friend_login_info_cs_req(
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_req: &GetFriendLoginInfoCsReq,
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res: &mut GetFriendLoginInfoScRsp,
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) {
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res.kcgceppmokm = vec![SERVER_UID];
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res.omfombgfhpa = vec![SERVER_UID];
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res.black_uid_list = vec![SERVER_UID];
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res.friend_uid_list = vec![SERVER_UID];
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}
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pub async fn on_get_friend_list_info_cs_req(
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@@ -45,7 +45,7 @@ use proto::{
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CmdPlayerBoardType::*, CmdPlayerReturnType::*, CmdPlayerSyncType::*, CmdPlayerType::*,
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CmdPunkLordType::*, CmdQuestType::*, CmdRaidCollectionType::*, CmdRaidType::*,
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CmdRechargeGiftType::*, CmdRecommendType::*, CmdRedDotType::*, CmdReplayType::*,
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CmdRndOptionType::*, CmdRogueCommon::*, CmdRogueEndlessType::*, CmdRogueModifierType::*,
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CmdRndOptionType::*, CmdRogueCommonType::*, CmdRogueEndlessType::*, CmdRogueModifierType::*,
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CmdRogueTournType::*, CmdRogueType::*, CmdRollShopType::*, CmdSceneType::*,
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CmdServerPrefsType::*, CmdShopType::*, CmdSpaceZooType::*, CmdStarFightType::*,
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CmdStoryLineType::*, CmdStrongChallengeActivityType::*, CmdTalkEventType::*,
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@@ -138,7 +138,7 @@ dummy! {
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// RelicRecommend
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GetPreAvatarGrowthInfo,
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GetPreAvatarActivityList,
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GetUnreleasedBlockInfo,
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// GetUnreleasedBlockInfo,
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GetFriendAssistList,
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GetAssistList
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}
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@@ -396,11 +396,12 @@ async fn load_scene(
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scene_info.entity_group_list.push(group_info);
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scene_info.group_state_list.push(SceneGroupState {
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group_id: *group_id,
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is_default: true,
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state: 0,
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});
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// TODO: ?
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// scene_info.group_state_list.push(SceneGroupState {
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// group_id: *group_id,
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// is_default: true,
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// state: 0,
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// });
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}
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// load player entity
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@@ -19,7 +19,7 @@ use proto::{
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CmdPlayerBoardType::*, CmdPlayerReturnType::*, CmdPlayerSyncType::*, CmdPlayerType::*,
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CmdPunkLordType::*, CmdQuestType::*, CmdRaidCollectionType::*, CmdRaidType::*,
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CmdRecommendType::*, CmdRedDotType::*, CmdReplayType::*, CmdRndOptionType::*,
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CmdRogueCommon::*, CmdRogueEndlessType::*, CmdRogueModifierType::*, CmdRogueTournType::*,
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CmdRogueCommonType::*, CmdRogueEndlessType::*, CmdRogueModifierType::*, CmdRogueTournType::*,
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CmdRogueType::*, CmdRollShopType::*, CmdSceneType::*, CmdServerPrefsType::*, CmdShopType::*,
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CmdSpaceZooType::*, CmdStarFightType::*, CmdStoryLineType::*,
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CmdStrongChallengeActivityType::*, CmdTalkEventType::*, CmdTelevisionActivityType::*,
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