feat: Initial support for 3.3.5x

This commit is contained in:
amizing25
2025-05-22 13:47:15 +07:00
parent 284e5cd48e
commit ac5ef9706f
7 changed files with 21160 additions and 18801 deletions
+12 -3
View File
@@ -1,11 +1,13 @@
use std::collections::HashMap;
use super::*;
pub static UNLOCKED_AVATARS: [u32; 65] = [
pub static UNLOCKED_AVATARS: [u32; 68] = [
1002, 1003, 1004, 1005, 1006, 1008, 1009, 1013, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108,
1109, 1110, 1111, 1112, 1201, 1202, 1203, 1204, 1205, 1206, 1207, 1208, 1209, 1210, 1211, 1212,
1213, 1214, 1215, 1217, 1301, 1302, 1303, 1304, 1305, 1306, 1307, 1308, 1309, 1312, 1315, 1310,
1314, 1218, 1221, 1220, 1222, 1223, 1317, 1313, 1225, 1402, 1401, 1404, 1403, 1405, 1407, 1406,
1409
1314, 1218, 1221, 1220, 1222, 1223, 1317, 1313, 1225, 1402, 1401, 1404, 1403, 1405, 1407, 1406,
1409, 1014, 1015, 1408,
];
pub async fn on_get_avatar_data_cs_req(
@@ -60,4 +62,11 @@ pub async fn on_get_avatar_data_cs_req(
})
})
.collect();
res.current_multi_path_avatar_id = HashMap::from([
(8001, json.main_character.get_type().into()),
(1001, json.march_type.get_type().into()),
]);
res.multi_path_avatar_type_info_list = json.get_multi_path_info();
}
+2 -2
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@@ -9,8 +9,8 @@ pub async fn on_get_gacha_info_cs_req(
end_time: 1924992000,
begin_time: 0,
gacha_ceiling: Some(GachaCeiling::default()),
up_info: vec![23002, 1003, 1101, 1104, 23000, 23003],
featured: vec![
prize_item_list: vec![23002, 1003, 1101, 1104, 23000, 23003],
item_detail_list: vec![
1001, 1002, 1008, 1009, 1013, 1103, 1105, 1106, 1108, 1109, 1110, 1111, 1201, 1202,
1206, 1207, 1210, 1003, 1004, 1101, 1107, 1104, 1209, 1211, 21000, 21001, 21002, 21003,
21004, 21005, 21006, 21007, 21008, 21009, 21010, 21011, 21012, 21013, 21014, 21015,
+24 -24
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@@ -241,30 +241,30 @@ async fn load_scene(
scene.world_id
},
lighten_section_list: scene.sections.clone(),
chest_id_list: scene
.scenes
.values()
.flat_map(|v| v.chests.clone())
.collect::<Vec<_>>(),
scene_mission_info: Some(MissionStatusBySceneInfo {
finished_mission_id_list: scene
.scenes
.values()
.flat_map(|s| s.finished_main_missions.clone())
.collect::<Vec<_>>(),
sub_mission_status_list: scene
.scenes
.values()
.flat_map(|s| {
s.finished_sub_missions.iter().map(|sm| Mission {
id: *sm,
status: MissionStatus::MissionFinish.into(),
progress: 0,
})
})
.collect::<Vec<_>>(),
..Default::default()
}),
// chest_id_list: scene
// .scenes
// .values()
// .flat_map(|v| v.chests.clone())
// .collect::<Vec<_>>(),
// scene_mission_info: Some(MissionStatusBySceneInfo {
// finished_mission_id_list: scene
// .scenes
// .values()
// .flat_map(|s| s.finished_main_missions.clone())
// .collect::<Vec<_>>(),
// sub_mission_status_list: scene
// .scenes
// .values()
// .flat_map(|s| {
// s.finished_sub_missions.iter().map(|sm| Mission {
// id: *sm,
// status: MissionStatus::MissionFinish.into(),
// progress: 0,
// })
// })
// .collect::<Vec<_>>(),
// ..Default::default()
// }),
floor_saved_data: scene.saved_values.clone(),
..Default::default()
};
+1 -1
View File
@@ -172,7 +172,7 @@ trait_handler! {
PlayerLogin;
GetMissionStatus;
GetBasicInfo;
GetMultiPathAvatarInfo;
// GetMultiPathAvatarInfo;
GetAvatarData;
GetAllLineupData;
GetCurLineupData;