fix: main character switching
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@@ -50,7 +50,7 @@ impl Default for Persistent {
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Self {
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lineups: BTreeMap::from([(0, 1313), (1, 1006), (2, 8001), (3, 1405)]),
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position: Default::default(),
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main_character: MultiPathAvatar::FemaleRememberance,
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main_character: MultiPathAvatar::FemaleRemembrance,
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scene: Default::default(),
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march_type: MultiPathAvatar::MarchHunt,
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// game_language: AllowedLanguages::En,
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