refactor: some restructuring

- move structs inside `sr_tools.rs` into individual file
- implement in-game equip handler (relic & lightcone)
This commit is contained in:
amizing25
2025-03-11 17:27:05 +07:00
parent fff8fc803e
commit d3af43fb06
18 changed files with 1170 additions and 737 deletions
+1 -1
View File
@@ -5,7 +5,7 @@ use rogue_magic_battle_unit_info::Item;
use common::{
resources::GAME_RES,
sr_tools::{BattleType, Monster, RogueMagicComponentType},
structs::{BattleType, Monster, RogueMagicComponentType},
};
use super::*;