feat: Add support for version 2.6.5x
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@@ -254,7 +254,7 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo
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max_sp: 10_000,
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}),
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}),
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skill_info: vec![],
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// skill_info: vec![],
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})
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}
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@@ -267,8 +267,8 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo
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player_detail_info: Some(RogueMagicBattleUnitInfo {
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item: Some(Item::BattleRogueMagicData(BattleRogueMagicData {
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round_cnt: Some(BattleRogueMagicRoundCount {
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hhfjaibgama: 3,
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mmkolnbikjh: 0,
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eiganlcjpoi: 3,
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kdjdjompbbh: 0,
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}),
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battle_scepter_list: player
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.battle_config
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@@ -278,8 +278,8 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo
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let mut battle_scepter = BattleRogueMagicScepter {
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level: scepter.level,
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scepter_id: scepter.id,
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magic_unit_list: Vec::new(),
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slot_count_map: HashMap::from([(3, 0), (4, 0), (5, 0)]),
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magic_list: Vec::new(),
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trench_count: HashMap::from([(3, 0), (4, 0), (5, 0)]),
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};
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let mut index = [0u32; 3];
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@@ -292,7 +292,7 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo
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};
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let slot_index = &mut index[slot_type as usize - 3];
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battle_scepter.magic_unit_list.push(BattleRogueMagicUnit {
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battle_scepter.magic_list.push(BattleRogueMagicUnit {
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level: component.level,
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unit_id: component.id,
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slot_id: *slot_index,
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@@ -300,7 +300,7 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo
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counter_map: Default::default(),
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});
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*slot_index += 1;
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*battle_scepter.slot_count_map.get_mut(&slot_type).unwrap() += 1;
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*battle_scepter.trench_count.get_mut(&slot_type).unwrap() += 1;
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}
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battle_scepter
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@@ -308,7 +308,7 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo
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.collect(),
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})),
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}),
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scepter: Some(Igefngnckog { ojibobnaikh: 5 }),
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scepter: Some(Cijjendfjlo { kklaobblgce: 5 }),
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});
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}
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