Files
robinsr/gameserver/src/net/handlers/player.rs
T
2024-06-27 19:41:36 +07:00

160 lines
6.3 KiB
Rust

use std::collections::HashMap;
use crate::{net::tools::FreesrData, util};
use super::*;
pub async fn on_get_basic_info_cs_req(
session: &mut PlayerSession,
_body: &GetBasicInfoCsReq,
) -> Result<()> {
session
.send(
CMD_GET_BASIC_INFO_SC_RSP,
GetBasicInfoScRsp {
retcode: 0,
player_setting_info: Some(PlayerSettingInfo::default()),
..Default::default()
},
)
.await
}
pub async fn on_player_heart_beat_cs_req(
session: &mut PlayerSession,
body: &PlayerHeartBeatCsReq,
) -> Result<()> {
session
.send(
CMD_PLAYER_HEART_BEAT_SC_RSP,
PlayerHeartBeatScRsp {
retcode: 0,
client_time_ms: body.client_time_ms,
server_time_ms: util::cur_timestamp_ms(),
download_data: Some(ClientDownloadData {
version: 51,
time: util::cur_timestamp_ms() as i64,
data: rbase64::decode("G0x1YVMBGZMNChoKBAQICHhWAAAAAAAAAAAAAAAod0ABKEBDOlxVc2Vyc1x4ZW9uZGV2XERvd25sb2Fkc1xyYWJzdHZvLmx1YQAAAAAAAAAAAAEEEAAAACQAQAApQEAAKYBAACnAQABWAAEALIAAAR1AQQCkgEEA5ABAAOnAwQHpAMIB6UDCAawAAAEsgAAAH8BChRkAgAAMAAAABANDUwQMVW5pdHlFbmdpbmUEC0dhbWVPYmplY3QEBUZpbmQEKVVJUm9vdC9BYm92ZURpYWxvZy9CZXRhSGludERpYWxvZyhDbG9uZSkEF0dldENvbXBvbmVudEluQ2hpbGRyZW4EB3R5cGVvZgQEUlBHBAdDbGllbnQEDkxvY2FsaXplZFRleHQEBXRleHQURVJvYmluU1IgaXMgYSBmcmVlIGFuZCBvcGVuIHNvdXJjZSBzb2Z0d2FyZS4gZGlzY29yZC5nZy9yZXZlcnNlZHJvb21zAQAAAAEAAAAAABAAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAAAAAAEAAAAFX0VOVg==").unwrap()
}),
},
)
.await
}
pub type PlayerLoginFinishCsReq = Dummy;
pub async fn on_player_login_finish_cs_req(
session: &mut PlayerSession,
_: &PlayerLoginFinishCsReq,
) -> Result<()> {
session
.send(CMD_PLAYER_LOGIN_FINISH_SC_RSP, Dummy {})
.await?;
session
.send(
CMD_CONTENT_PACKAGE_SYNC_DATA_SC_NOTIFY,
ContentPackageSyncDataScNotify {
data: Some(PackageData {
info_list: vec![
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 200001,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 200002,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 200003,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 150017,
},
ContentInfo {
status: ContentPackageStatus::Finished.into(),
content_id: 150015,
},
],
fnmhgeaflmn: 0,
}),
},
)
.await?;
Ok(())
}
pub async fn on_get_multi_path_avatar_info_cs_req(
session: &mut PlayerSession,
_: &GetMultiPathAvatarInfoCsReq,
) -> Result<()> {
let json = FreesrData::load().await;
session
.send(
CMD_GET_MULTI_PATH_AVATAR_INFO_SC_RSP,
GetMultiPathAvatarInfoScRsp {
retcode: 0,
multi_path_avatar_type_info_list: vec![
MultiPathAvatarTypeInfo {
multi_path_avatar_type: json.main_character as i32,
rank: 6,
equip_relic_list: json
.relics
.iter()
.filter(|v| v.equip_avatar == json.main_character as u32)
.map(|v| v.to_equipment_relic_proto())
.collect(),
skilltree_list: (1..=4)
.map(|v| AvatarSkillTree {
level: 1,
point_id: (json.main_character as u32) * 1000 + v,
})
.collect(),
all_path_special_skilltree_list: vec![],
path_equipment_id: json
.lightcones
.iter()
.find(|v| v.equip_avatar == json.main_character as u32)
.map(|v| v.internal_uid)
.unwrap_or_default(),
all_path_unlocked_special_point_id_list: vec![],
},
MultiPathAvatarTypeInfo {
multi_path_avatar_type: json.march_type as i32,
rank: 6,
equip_relic_list: json
.relics
.iter()
.filter(|v| v.equip_avatar == json.march_type as u32)
.map(|v| v.to_equipment_relic_proto())
.collect(),
skilltree_list: (1..=4)
.map(|v| AvatarSkillTree {
level: 1,
point_id: (json.march_type as u32) * 1000 + v,
})
.collect(),
all_path_special_skilltree_list: vec![],
path_equipment_id: json
.lightcones
.iter()
.find(|v| v.equip_avatar == json.march_type as u32)
.map(|v| v.internal_uid)
.unwrap_or_default(),
all_path_unlocked_special_point_id_list: vec![],
},
],
gmhdhimdkfi: vec![],
current_multi_path_avatar_id: HashMap::from([
(8001, json.main_character.get_type().into()),
(1001, json.march_type.get_type().into()),
]),
},
)
.await
}