{
  "dataList": [
    {
      "id": 9018301,
      "levelList": [
        {
          "level": 1,
          "name": "無礼な攻撃",
          "desc": "[WhenUse] 次のターンに[Agility]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018302,
      "levelList": [
        {
          "level": 1,
          "name": "腱を斬る",
          "desc": "[WhenUse] 自分の速度が対象より高いなら、コイン威力 +1\n[WhenUse] 対象の[Laceration]が3以上なら、基本威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018303,
      "levelList": [
        {
          "level": 1,
          "name": "無秩序な攻撃",
          "desc": "[WhenUse] 自分の速度が7以上なら、コイン威力 +1\n[WhenUse] 対象の[Laceration]が4以上なら、コイン威力 +1\n[WinDuel] マッチ回数に比例してダメージ量が増加 (マッチ回数1につき +5%, 最大50%)\n[WinDuel] [Laceration]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018304,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 自分の保有するマイナス効果1種につき3のバリアを得る (最大10)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018401,
      "levelList": [
        {
          "level": 1,
          "name": "切り払う",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018402,
      "levelList": [
        {
          "level": 1,
          "name": "脚を傷付ける",
          "desc": "[WhenUse] 対象の[Laceration]3につき、コイン威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018403,
      "levelList": [
        {
          "level": 1,
          "name": "無差別攻撃",
          "desc": "[WhenUse] 対象の[Laceration]3につき、コイン威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018404,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[BeforeHit] 自分の保有するマイナス効果1種につき2のバリアを得る (最大10)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] バリアがあるなら、対象へ次のターンにて[Paralysis]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018701,
      "levelList": [
        {
          "level": 1,
          "name": "燃料抽出",
          "desc": "対象の[Laceration]が2以上ならコイン威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 体力を2回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018702,
      "levelList": [
        {
          "level": 1,
          "name": "裏路地掃除",
          "desc": "対象の[Laceration]が2以上ならコイン威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Paralysis]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018703,
      "levelList": [
        {
          "level": 1,
          "name": "ゴミ処理",
          "desc": "対象の[Laceration]が4以上ならコイン威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                },
                {
                  "desc": "このコインが的中時、与ダメージ量の30%だけ体力を回復"
                },
                {
                  "desc": "[OnSucceedAttackHead] このコインを再使用(スキルごとに最大3回)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018704,
      "levelList": [
        {
          "level": 1,
          "name": "333..1973",
          "desc": "[StartBattle] [Persistent]4を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[OnSucceedAttack] 混乱区間を5後退"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[OnSucceedAttack] 出血 回数が3増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018705,
      "levelList": [
        {
          "level": 1,
          "name": "家族のため",
          "desc": "[StartBattle] ランダムな味方2名へ[Protection]1を付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018706,
      "levelList": [
        {
          "level": 1,
          "name": "裏路地の夜",
          "desc": "対象の[Laceration]が2以上ならコイン威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 体力を8回復"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[OnSucceedAttack] 体力を8回復"
                },
                {
                  "desc": "[OnSucceedAttack] 混乱区間を8後退"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が1回発動([Laceration]回数が1減少)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019301,
      "levelList": [
        {
          "level": 1,
          "name": "唐突な攻撃",
          "desc": "[WhenUse] 次のターンに[Agility]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019302,
      "levelList": [
        {
          "level": 1,
          "name": "筋肉を斬る",
          "desc": "[WhenUse] 自分の速度が対象より高いなら、コイン威力 +1\n[WhenUse] 対象の[Laceration]が3以上なら、基本威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019303,
      "levelList": [
        {
          "level": 1,
          "name": "無分別な攻撃",
          "desc": "[WhenUse] 自分の速度が7以上なら、コイン威力 +1\n[WhenUse] 対象の[Laceration]が4以上なら、コイン威力 +1\n[WinDuel] マッチ回数に比例してダメージ量が増加 (マッチ回数1につき +5%, 最大50%)\n[WinDuel] [Laceration]3を付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019304,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 自分の保有するマイナス効果1種につき3のバリアを得る (最大10)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019401,
      "levelList": [
        {
          "level": 1,
          "name": "引き裂く",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019402,
      "levelList": [
        {
          "level": 1,
          "name": "筋肉を傷付ける",
          "desc": "[WhenUse] 対象の[Laceration]3につき、コイン威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019403,
      "levelList": [
        {
          "level": 1,
          "name": "迅速な攻撃",
          "desc": "[WhenUse] 対象の[Laceration]3につき、コイン威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9019404,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[BeforeHit] 自分の保有するマイナス効果1種につき2のバリアを得る (最大10)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] バリアがあるなら、対象へ次のターンにて[Paralysis]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018501,
      "levelList": [
        {
          "level": 1,
          "name": "初撃",
          "desc": "[WhenUse] 対象の[Burst]が3以上なら、マッチ威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018502,
      "levelList": [
        {
          "level": 1,
          "name": "抑制",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[OnSucceedAttack] [Burst]2を付与"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] 自分の(速度 ÷ 4)だけ、このコインを再使用する(最大2回)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018503,
      "levelList": [
        {
          "level": 1,
          "name": "快撃",
          "desc": "自分の速度が、対象より高いほどコイン威力 +1(速度差2につきコイン威力 +1, 最大3)\n[WhenUse] 対象の[Burst]が4以上なら、コイン威力 +1\n[WinDuel] [Burst]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [BurstAgility]を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "対象に[BurstAgility]があれば、ダメージ量 +50%"
                },
                {
                  "desc": "[OnSucceedAttack] [LegStrength]を3得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018504,
      "levelList": [
        {
          "level": 1,
          "name": "準備動作",
          "desc": "[DuelCounter] \n[WinDuel]次のターンに[Agility]3を得る",
          "coinlist": [
            {}
          ]
        }
      ]
    },
    {
      "id": 9018601,
      "levelList": [
        {
          "level": 1,
          "name": "追撃",
          "desc": "[WhenUse] 対象の[Burst]が3以上なら、マッチ威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018602,
      "levelList": [
        {
          "level": 1,
          "name": "圧倒",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[OnSucceedAttack] [Burst]2を付与"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] 自分の(速度 ÷ 4)だけ、このコインを再使用する(最大2回)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018603,
      "levelList": [
        {
          "level": 1,
          "name": "暗撃",
          "desc": "自分の速度が、対象より高いほどコイン威力 +1(速度差2につきコイン威力 +1, 最大3)\n[WhenUse] 対象の[Burst]が4以上なら、コイン威力 +1\n[WinDuel] [Burst]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [BurstAgility]を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "対象に[BurstAgility]があれば、ダメージ量 +50%"
                },
                {
                  "desc": "[OnSucceedAttack] [LegStrength]を3得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9018604,
      "levelList": [
        {
          "level": 1,
          "name": "準備動作",
          "desc": "[DuelCounter] \n[WinDuel]次のターンに[Agility]3を得る",
          "coinlist": [
            {}
          ]
        }
      ]
    },
    {
      "id": 9102001,
      "levelList": [
        {
          "level": 1,
          "name": "みぞおち狙い",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9102002,
      "levelList": [
        {
          "level": 1,
          "name": "頭を打つ",
          "desc": "[WhenUse] 対象が[MiddleFingerBook]なら、このスキルで付与する[DefenseDown]を2追加で付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9102003,
      "levelList": [
        {
          "level": 1,
          "name": "腹を潰す",
          "desc": "[WhenUse] 対象が[MiddleFingerBook]なら、このスキルで付与する[AttackDown]を1追加で付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[AttackDown]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象が[MiddleFingerBook]なら、次のターンに[PlusCoinValueUp]1を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[AttackDown]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象が[MiddleFingerBook]なら、次のターンに[PlusCoinValueUp]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9102004,
      "levelList": [
        {
          "level": 1,
          "name": "テメェら全員復讐相手だ！",
          "desc": "対象の[MiddleFingerBook]の数値2につき、ダメージ量 +10% (最大50%)\n[BeforeAttack] 自分の体力が40%以下のとき、加重値 +1\n[WhenUse] メインターゲットが[MiddleFingerBook]なら、このスキルの全コインが[SuperCoin]に変更される\n[WhenUse] [MiddleFingerBook]の全ての敵3名につき、コイン威力 +1 (最大2)\n[WhenUse] メインターゲットの[MiddleFingerBook]2につき、マッチ威力 +1 (最大5)\n[EndSkill] [MiddleFingerBook]を死亡させたなら、次のターンに[PlusCoinValueUp]1を得る(1ターンにつき最大2)\n[EndSkill] 攻撃された全対象の[MiddleFingerBook]を除去",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Reduction]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9102005,
      "levelList": [
        {
          "level": 1,
          "name": "チャンスを掴む",
          "desc": "[BeforeHit] 対象の[MiddleFingerBook]の数値1につき、バリア5を得る(1ターンにつき1回、最大50)\n[WhenUse] 対象の[MiddleFingerBook]の数値が5以上なら、基本威力 +3, [DefenseDown]4を付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 混乱区間を20前進"
                },
                {
                  "desc": "[OnSucceedAttack] 15の固定ダメージ"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 混乱区間を20前進"
                },
                {
                  "desc": "[OnSucceedAttack] 15の固定ダメージ"
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}