{
    "dataList": [
        {
            "id": "get_10704_1",
            "desc": "人格獲得",
            "dlg": "はい、わ、わたくしは…。あっ、先輩じゃねぇのかよ…なんだよ？"
        },
        {
            "id": "lobby_morning_10704_1",
            "desc": "朝の挨拶",
            "dlg": "忙しい時間だ。話し掛けんな。あっ…本どこだ？"
        },
        {
            "id": "lobby_noon_10704_1",
            "desc": "昼の挨拶",
            "dlg": "異端は浄化…ハッ。オレさっき何つった？あぁ…メシ食うとこうなんだよな。"
        },
        {
            "id": "lobby_night_10704_1",
            "desc": "夕方の挨拶",
            "dlg": "今日は時間通り寝れっかな…あんたは寝れるときに寝とけよ。"
        },
        {
            "id": "smalltalk_10704_1",
            "desc": "対話1",
            "dlg": "何度も話し掛けてくんな。さっき覚えてた教理が全部ポロポロ落ちてくんだよ。"
        },
        {
            "id": "smalltalk_10704_2",
            "desc": "対話2",
            "dlg": "マトモなメシが食いてぇな。毎回柔らけぇのが入った缶詰を開けんのもうんざりだ…。"
        },
        {
            "id": "smalltalk_10704_3",
            "desc": "対話3",
            "dlg": "異端…！あ、チクショウ…。そのクソ仮面脱いでおけねぇのか？紛らわしくて殺すとこだったじゃねぇか！"
        },
        {
            "id": "smalltalk_10704_4",
            "desc": "同期化後の対話1",
            "dlg": "目が窪んでるだぁ…？まだ寝れてねぇんだよ。この前集会に5分遅れたやつで日が昇るまで読経する羽目になったからな。"
        },
        {
            "id": "smalltalk_10704_5",
            "desc": "同期化後の対話2",
            "dlg": "オレは…金鎚…汚いモノを叩き浄化する…握られる者…。"
        },
        {
            "id": "neglect_10704_1",
            "desc": "放置",
            "dlg": "…誰もいねぇのか？ちょっとくらい…休んでもいいだろ。"
        },
        {
            "id": "gacksung_10704_1",
            "desc": "同期化進行",
            "dlg": "オレが…？いや、オレは資格が無いと思うんだけど…それが意だっていうなら従わないとな。"
        },
        {
            "id": "formation_10704_1",
            "desc": "人格編成",
            "dlg": "はい！あっ…あぁ。"
        },
        {
            "id": "battleentry_10704_1",
            "desc": "入場",
            "dlg": "はぁ…時間か。"
        },
        {
            "id": "battle_select_10704_1",
            "desc": "戦闘中の人格選択",
            "dlg": "なんだよまた…。"
        },
        {
            "id": "battle_endcommand_10704_1",
            "desc": "攻撃開始",
            "dlg": "浄化、しろ…だっけ？"
        },
        {
            "id": "battle_enemy_break_10704_1",
            "desc": "敵混乱時",
            "dlg": "異端を排除…。"
        },
        {
            "id": "battle_break_10704_1",
            "desc": "混乱時",
            "dlg": "…うっ！ここは…。"
        },
        {
            "id": "battle_kill_10704_1",
            "desc": "敵討伐",
            "dlg": "…また死んだか。"
        },
        {
            "id": "battle_dead_10704_1",
            "desc": "本人死亡",
            "dlg": "クソッ…キャサリン…。"
        },
        {
            "id": "choice_success_p_10704_2",
            "desc": "選択肢成功",
            "dlg": "言われた通りやった。"
        },
        {
            "id": "choice_fail_n_10704_1",
            "desc": "選択肢失敗",
            "dlg": "言われた通りやったけど…。"
        },
        {
            "id": "battle_clear_10704_1",
            "desc": "戦闘勝利",
            "dlg": "これで…帰っていいのか？"
        },
        {
            "id": "battle_clear_ex_10704_1",
            "desc": "EX CLEAR戦闘勝利",
            "dlg": "これくらいなら…いつか戻れるんだろうな？"
        },
        {
            "id": "battle_defeat_10704_1",
            "desc": "戦闘敗北",
            "dlg": "だ、ダメだ！このまま戻ったら…うぅっ！"
        }
    ]
}