{
  "dataList": [
    {
      "id": 857801,
      "levelList": [
        {
          "level": 1,
          "name": "綿花を植える",
          "desc": "[WhenUse] 対象に[MRcAfBa]3を付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857802,
      "levelList": [
        {
          "level": 1,
          "name": "傷を植える",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] [Laceration]4を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857803,
      "levelList": [
        {
          "level": 1,
          "name": "吸い取る根",
          "desc": "[CantDuel]\n速度が最も低い[MRcAfBa]を持つ対象を攻撃\n対象の([MRcAfBa] × 10)%だけダメージ量が増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] ダメージ量の([MRcAfBa] X 5)%だけ体力を回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] ダメージ量の([MRcAfBa] X 5)%だけ体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857804,
      "levelList": [
        {
          "level": 1,
          "name": "覆う綿花",
          "desc": "[Laceration]が最も多い対象を攻撃\n[WhenUse] メインターゲットが[Laceration]を最も多く有しているなら、基本威力 +5, 付与効果が2倍",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]2, [ScarletTakeDamageUp]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]8を付与、[Laceration]回数が4増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857805,
      "levelList": [
        {
          "level": 1,
          "name": "撒き散らされる綿花",
          "desc": "体力が最も低い[MRcAfBa]を持つ対象を攻撃\n[WhenUse] メインターゲットが[Laceration]を最も多く有しているなら、基本威力 +5\n[EndBattle] 次のターンに[MRcAfBb]状態が解除",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象へ[Laceration]4を付与、[Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象へ[Laceration]4を付与、[Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857806,
      "levelList": [
        {
          "level": 1,
          "name": "乱れる風",
          "desc": "[OnSucceedEvade] [Laceration]3を付与、[Laceration]回数が1増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857807,
      "levelList": [
        {
          "level": 1,
          "name": "覆い被さる綿花",
          "desc": "[CantDuel]\n速度が最も低い対象を優先して攻撃\nこの攻撃スキルの与ダメージ量が0になる\n[StartBattle] 次のターンにて[MRcAfBb]状態になる",
          "coinlist": [
            {},
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [MRcAfBa]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857808,
      "levelList": [
        {
          "level": 1,
          "name": "撒き散らされる赤く染まった綿花",
          "desc": "[Laceration]が最も多く有する対象を優先して攻撃\n[WhenUse] メインターゲットが[Laceration]を最も多く有しているなら、基本威力 +10\n対象の[Laceration]が10以上なら、ダメージ量 +50%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象へ[Laceration]5を付与、[Laceration]回数が4増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]だけ自分の体力を回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象へ[Laceration]5を付与、[Laceration]回数が4増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]だけ自分の体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857701,
      "levelList": [
        {
          "level": 1,
          "name": "火炎強打",
          "desc": "[WhenUse] [MRcAiBa]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Combustion]を3付与、[Combustion]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857702,
      "levelList": [
        {
          "level": 1,
          "name": "紅炎翼",
          "desc": "[WhenUse] [MRcAiBa]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[CrimsonResistDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857703,
      "levelList": [
        {
          "level": 1,
          "name": "点火",
          "desc": "[WinDuel] 対象の[Combustion]だけ[Combustion]を付与\n[WhenUse] 対象の[Combustion]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[MRcAiBb]が3以上なら、[Combustion]回数が2増加、[Combustion]10, [MRcAiBc]2を付与。"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Combustion]を6付与、[Combustion]回数が4増加"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[CrimsonResistDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857704,
      "levelList": [
        {
          "level": 1,
          "name": "粉塵爆発",
          "desc": "[WhenUse] 対象の[Combustion]が7以上なら、このスキルのマッチ威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]回数が増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ紅炎蛾が使用する憤怒スキルの数だけ[Combustion]回数が増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857705,
      "levelList": [
        {
          "level": 1,
          "name": "紅炎殺",
          "desc": "(このターンに紅炎蛾が使用する憤怒スキルの数 × 2)だけマッチ威力が増加\n[WhenUse] 全ての敵へ(紅炎蛾が使用する憤怒スキル数 × 2)だけ[Combustion]を付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進"
                },
                {
                  "desc": "[EndSkill] このダメージで混乱状態になった敵へ[Combustion]10を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857706,
      "levelList": [
        {
          "level": 1,
          "name": "回避",
          "desc": "[WhenUseEvade] 対象へ[Combustion]4を付与\n[OnSucceedEvade] 次のターンに[MRcAiBa]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857712,
      "levelList": [
        {
          "level": 1,
          "name": "火種を焚き付ける",
          "desc": "[CantDuel]\n[CantChangeTarget]\nこの攻撃スキルの与ダメージ量が0になる。",
          "coinlist": [
            {},
            {},
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[MRcAiBb]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858501,
      "levelList": [
        {
          "level": 1,
          "name": "貫かん",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858502,
      "levelList": [
        {
          "level": 1,
          "name": "緩やかに浸透せん",
          "desc": "[WinDuel] コイン効果で付与する[Vulnerable]と[Binding]が2倍になる。",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[Vulnerable]1を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[Binding]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858503,
      "levelList": [
        {
          "level": 1,
          "name": "握らん",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[DefenseDown]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[AttackDmgUp]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858504,
      "levelList": [
        {
          "level": 1,
          "name": "締め付けん",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象に[MRcAmBb]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDmgUp]1を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象に[MRcAmBb]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDmgUp]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858505,
      "levelList": [
        {
          "level": 1,
          "name": "通り過ぎん",
          "desc": "掌が生存しているなら、最終威力 +5",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]8を付与、[Laceration]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 精神力に10ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] 混乱区間を20前進"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858506,
      "levelList": [
        {
          "level": 1,
          "name": "全てを軽蔑せん",
          "desc": "掌が生存しているなら、最終威力 +5\n[EndBattle] 全ての敵の視線を除去",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]10を付与、[Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]8を付与、[Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 精神力に15ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] 混乱区間を30前進"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858507,
      "levelList": [
        {
          "level": 1,
          "name": "回避",
          "desc": "[OnSucceedEvade] 対象へ精神力4ダメージ",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857101,
      "levelList": [
        {
          "level": 1,
          "name": "6章5節",
          "desc": "[CantDuel][CantChangeTarget]\n対象のダメージを自分が受ける。次のターンに混乱する。\n[AaCePcBa]のないランダムな敵へ次のターンに表号 を付与。\n[EndBattle] 全ての蝋燭 を体力最大値まで回復",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の体力最大値を5%減少"
                },
                {
                  "desc": "[OnSucceedAttack] 自分に火傷 10を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の体力最大値を5%減少"
                },
                {
                  "desc": "[OnSucceedAttack] 自分に火傷 10を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 857102,
      "levelList": [
        {
          "level": 1,
          "name": "予言を蔑視するでない",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象に[Combustion]を5付与、[Combustion]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の体力を20回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 858201,
      "levelList": [
        {
          "level": 1,
          "name": "広がりゆく白化",
          "desc": "[StartBattle] 体力最大値の10%分バリアを得る。クィークェグの自我 1につき、体力最大値の0.3%分バリアを追加で得る。\nバリアがある間、被ダメージ時に対象の精神力を5減少。\n被ダメージ時、クィークェグの自我の破片10につき1回、スキルを再使用",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 出血 1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 出血 1を付与"
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}