{
  "dataList": [
    {
      "id": "857701_abm_success_1_1",
      "content": "<color=#ebcaa2>全囚人の</color> %{0}/% 消滅。"
    },
    {
      "id": "857701_abm_success_1_2",
      "content": "<color=#ebcaa2>{0}</color> %{1} {2}/% 減少"
    },
    {
      "id": "857701_abm_failure_1_1",
      "content": "<color=#ebcaa2>全囚人の</color> <color=#e30000>{0}と{0}回数</color>をそれぞれ足して囚人の数で割り、全囚人へ<color=#e30000>{0}と{0}回数</color>を付与。(最小1)"
    },
    {
      "id": "857801_success_1_1",
      "content": "<color=#ebcaa2>全囚人の</color> %{0}/% 消滅。"
    },
    {
      "id": "857801_success_1_2",
      "content": "<color=#ebcaa2>全囚人の</color><color=#80c9ff>精神力 {0}回復</color>"
    },
    {
      "id": "857801_success_1_3",
      "content": "<color=#ebcaa2>囚人{0}が次のターンに</color> %[{1}] {2}/% <color=#ebcaa2>獲得。</color>"
    },
    {
      "id": "857801_failure_1_1",
      "content": "<color=#ebcaa2>囚人{0}が</color> %[{1}] {2}/% <color=#ebcaa2>獲得。</color>"
    },
    {
      "id": "857801_failure_1_2",
      "content": "<color=#ebcaa2>囚人{0}の</color><color=#fe4b48>精神力 {1}減少</color>"
    },
    {
      "id": "857801_failure_1_3",
      "content": "<color=#ebcaa2>囚人{0}の</color><color=#e30000>体力 {1}減少</color>"
    },
    {
      "id": "857101_skinPredector_success_1_2",
      "content": "<color=#ebcaa2>ステージの間、 {0}</color> %{1} {2}/% <color=#ebcaa2>獲得。</color>"
    },
    {
      "id": "857101_skinPredector_success_1_3",
      "content": "<color=#ebcaa2>ステージの間、 {0}</color> %{1}{2}/%, %{3}{4}/% <color=#ebcaa2>獲得。</color>"
    },
    {
      "id": "857101_skinPredector_failure_1_1",
      "content": "<color=#ebcaa2>ステージの間、 {0}</color> %{1}{2}/%, %{3}{4}/% <color=#ebcaa2>獲得。</color>"
    },
    {
      "id": "857101_skinPredector_failure_1_2",
      "content": "<color=#ebcaa2>全囚人が</color> %{0} {1}/%, %{2} {3}/% <color=#ebcaa2>獲得。</color>"
    },
    {
      "id": "858501_soc_success_1_1",
      "content": "<color=#ebcaa2>{0} {1}</color> <color=#ebcaa2>耐性1.5へ変更</color>"
    },
    {
      "id": "858501_soc_failure_1_1",
      "content": "<color=#ebcaa2>{0}</color><color=#e30000> {1}ダメージ<color>"
    },
    {
      "id": "858501_soc_failure_1_2",
      "content": "<color=#ebcaa2>{0}</color><color=#e30000>精神力 {1}ダメージ<color>"
    },
    {
      "id": "858502_soc_success_1_1",
      "content": "<color=#ebcaa2>{0} {1}</color> <color=#ebcaa2>耐性1.5へ変更</color>"
    },
    {
      "id": "858502_soc_failure_1_1",
      "content": "<color=#ebcaa2>{0}</color><color=#e30000> {1}ダメージ<color>"
    },
    {
      "id": "858502_soc_failure_1_2",
      "content": "<color=#ebcaa2>{0}</color><color=#e30000>精神力 {1}ダメージ<color>"
    },
    {
      "id": "858502_soc_failure_1_3",
      "content": "<color=#ebcaa2>{0}</color> %{1} {2}/% <color=#ebcaa2>獲得。</color>"
    }
  ]
}