{
  "dataList": [
    {
      "id": 835001,
      "levelList": [
        {
          "level": 1,
          "name": "跪け",
          "desc": "[WhenUse] 対象の[Laceration]が4以上なら、マッチ威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 835002,
      "levelList": [
        {
          "level": 1,
          "name": "取るに足らぬモノが",
          "desc": "[WhenUse] 対象の[Laceration]が4以上なら、マッチ威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 835003,
      "levelList": [
        {
          "level": 1,
          "name": "あっち行け…あっちいけ…！",
          "desc": "[WhenUse] 対象の[Laceration]が4以上なら、マッチ威力 +1\n[WhenUse] 対象の[Laceration]回数1につき、ダメージ量 +5%(最大20%)",
          "coinlist": [
            {},
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]8を付与、[Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 835004,
      "levelList": [
        {
          "level": 1,
          "name": "パレードの王子",
          "desc": "[StartBattle] [Laceration]を持つ対象だけ攻撃加重値が増加(最大5)\n[WhenUse] 対象の[Laceration]が4以上なら、基本威力 +1\n[WhenUse] 対象の[Laceration]回数が3以上なら、コイン威力 +1\n[DefeatDuel] [KeptBlood]が1減少",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 835005,
      "levelList": [
        {
          "level": 1,
          "name": "血…血…血…！",
          "desc": "[WhenUse] 対象の[Laceration]が8以上なら、コイン威力 +1\n[DefeatDuel] [KeptBlood]が1減少",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が3増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、次のコインダメージ量 +20%"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [KeptBlood]1を得る"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 835006,
      "levelList": [
        {
          "level": 1,
          "name": "放っておいてくれ…！",
          "desc": "[WhenUseEvade] 対象の[Laceration]回数1につき、基本威力 +1 (最大4)",
          "coinlist": [
            {}
          ]
        }
      ]
    },
    {
      "id": 835007,
      "levelList": [
        {
          "level": 1,
          "name": "我は…この行進の…王子である…！",
          "desc": "[CantDuel]\n[WhenUse] 硬血[TabExplain]式グレイブの回復効果が2倍になる\n[WhenUse] 精神力が0になる\n[EndSkill] [KeptBlood]を10得る\nこのターンの間、混乱状態にならない。このスキルを使用後にターンを終了する。",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 835008,
      "levelList": [
        {
          "level": 1,
          "name": "絶対に…戻らぬぞ…！",
          "desc": "[WhenUse] メインターゲットの[Laceration]5につき、マッチ威力 +1(最大3)\n[WhenUse] メインターゲットの[Laceration]回数が4以上なら、コイン威力 +1\n[WhenUse] メインターゲットの[Laceration]回数1につき、ダメージ量 +5%(最大20%)\n[WhenUse] 硬血[TabExplain]式グレイブの回復効果が2倍になる\n[EndSkill] [KeptBlood]を10得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}