{
  "dataList": [
    {
      "id": 815901,
      "levelList": [
        {
          "level": 1,
          "name": "掌",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]5を付与、[Vibration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[Binding]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 815902,
      "levelList": [
        {
          "level": 1,
          "name": "石を積む",
          "desc": "[WhenUse] 対象の[Vibration]が5以上なら、マッチ威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]回数が3増加"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]8を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 815903,
      "levelList": [
        {
          "level": 1,
          "name": "怠惰な押潰し",
          "desc": "[WhenUse] 自分より速度が低ければ、差だけマッチ威力 +1(最大3)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [VibrationExplosion]"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 815904,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] [Protection]3を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816001,
      "levelList": [
        {
          "level": 1,
          "name": "噛みつく",
          "desc": "この攻撃スキルが的中時、次のターンに[TakeHpHealIncrease]を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816002,
      "levelList": [
        {
          "level": 1,
          "name": "食事の時間",
          "desc": "[WhenUse] 対象に[Burst]威力があるなら、基本威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816003,
      "levelList": [
        {
          "level": 1,
          "name": "貪欲な食事時間",
          "desc": "[WhenUse] 対象の[Burst]が5以上なら、[DefenseDown]2を付与\n自分の[TakeHpHealIncrease]の数値だけ、基本威力 +1(最大3)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]5を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]5を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816004,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "自分の本体体力が50%以下なら、このスキルのコイン的中時に本体および部位体力が10回復",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3付与、[Burst]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3付与、[Burst]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816401,
      "levelList": [
        {
          "level": 1,
          "name": "バットで殴る",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816402,
      "levelList": [
        {
          "level": 1,
          "name": "打ち落とす",
          "desc": "[WinDuel] 次のターンに[Enhancement]、[AttackDmgUp]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Burst]だけ[Laceration]を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816403,
      "levelList": [
        {
          "level": 1,
          "name": "腹いせ",
          "desc": "対象の[Burst]が5以上なら、マッチ威力 +1\n対象の[Laceration]が5以上なら、マッチ威力 +1\n[WinDuel] [Burst]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のコイン威力 +1"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のコイン威力 +2"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]8を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816404,
      "levelList": [
        {
          "level": 1,
          "name": "贖罪の時間だ",
          "desc": "[CantChangeTarget]",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数 3, [Burst]回数3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration] 3, [Burst]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration] 3, [Burst]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Enhancement]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816405,
      "levelList": [
        {
          "level": 1,
          "name": "もっと苦しむんだな！",
          "desc": "[CantChangeTarget]\n[WinDuel] [Burst]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のコイン威力 +1"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のコイン威力 +2"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]8を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816406,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816407,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816501,
      "levelList": [
        {
          "level": 1,
          "name": "片付けてやる",
          "desc": "この攻撃スキルが与えたダメージ量の10%だけ、本体および部位体力を回復",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [AttackUp]1を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [AttackUp]1を得る"
                },
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[Agility]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816502,
      "levelList": [
        {
          "level": 1,
          "name": "クソ野郎",
          "desc": "対象より速度が高ければ、マッチ威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象より速度が3以上高ければ、このコインを再使用(最大1回)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816503,
      "levelList": [
        {
          "level": 1,
          "name": "俺の家だ！",
          "desc": "体力が最も低い対象を優先して攻撃\n[WhenUse] 対象の現体力の比率が70%未満なら、マッチ威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る"
                },
                {
                  "desc": "[OnSucceedAttack] [Vulnerable]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が20以上なら、与ダメージ量 +100%"
                },
                {
                  "desc": "[EnemyKill] このスキルを再使用(最大1)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816504,
      "levelList": [
        {
          "level": 1,
          "name": "てめぇだけは…",
          "desc": "ヒースクリフを優先して攻撃\n[WhenUse] 速度が最も低い敵の場合、基本威力 +3\n[WhenUse] 次のターンに[AaCfPbBe], [Vulnerable] 2, [Paralysis] 3, [Binding] 5を付与",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816505,
      "levelList": [
        {
          "level": 1,
          "name": "返せ…！！",
          "desc": "[CantDuel]",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の50%だけ体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816506,
      "levelList": [
        {
          "level": 1,
          "name": "この野郎め…",
          "desc": "[AaCfPbBe]を持つ対象を優先して攻撃\n対象の速度が自分より3以上低ければ、このスキルを再使用(最大1)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816507,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "ターン終了時にバリアが残っているなら、次のターンに[Protection]4を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816508,
      "levelList": [
        {
          "level": 1,
          "name": "回避",
          "desc": "[OnSucceedEvade] 次のターンに[Binding]1を付与(最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 816509,
      "levelList": [
        {
          "level": 1,
          "name": "ここは俺の居場所だ！",
          "desc": "自分の速度が対象より高ければ、コイン威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の70%だけ体力を回復"
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}