{
  "dataList": [
    {
      "id": 130501,
      "levelList": [
        {
          "level": 1,
          "name": "義体稼働",
          "desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が9増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 130502,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式血液逆流",
          "desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が9増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Paralysis]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 130503,
      "levelList": [
        {
          "level": 1,
          "name": "生体エネルギー転換式充電",
          "desc": "[WhenUse] 自分の体力を最大値の10%だけ消耗し、[Charge]回数が15増加\n[DefeatDuel] ダメージ量が50%だけ減少し、このスキルのダメージで対象が混乱しない",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]4 を付与"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]6を付与"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [AttackDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 130504,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {}
          ]
        }
      ]
    },
    {
      "id": 130505,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式血液移転",
          "desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が9増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 130506,
      "levelList": [
        {
          "level": 1,
          "name": "生体エネルギー転換式再充電",
          "desc": "[WhenUse] 自分の体力を最大値の10%だけ消耗し、[Charge]回数が15増加\n[DefeatDuel] ダメージ量が50%だけ減少し、このスキルのダメージで対象が混乱しない",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Vulnerable]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]6を付与"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [AttackDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 123804,
      "levelList": [
        {
          "level": 1,
          "name": "パレードの王子",
          "desc": "[StartBattle] [Laceration]を持つ対象だけ攻撃加重値が増加(最大5)\n[WhenUse] メインターゲットの[Laceration]が4以上なら、基本威力 +1\n[WhenUse] メインターゲットの[Laceration]回数が3以上なら、コイン威力 +1\n[DefeatDuel] [KeptBlood]が1減少",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [KeptBlood]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 123807,
      "levelList": [
        {
          "level": 1,
          "name": "我は…この行進の…王子である…！",
          "desc": "[CantDuel]\n[WhenUse] [Paralysis]4を得る\n[WhenUse] <noparse>硬血式グレイブ</noparse>の回復効果が2倍になる\n[WhenUse] 精神力が0になる\n[EndSkill] [KeptBlood]を10得る\nこのターンの間、混乱状態にならない。このスキルを使用後にターンを終了する。",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 123808,
      "levelList": [
        {
          "level": 1,
          "name": "絶対に…戻らぬぞ…！",
          "desc": "[WhenUse] メインターゲットの[Laceration]5につき、マッチ威力 +1(最大3)\n[WhenUse] メインターゲットの[Laceration]回数が4以上なら、コイン威力 +1\n[WhenUse] メインターゲットの[Laceration]回数1につき、ダメージ量 +5%(最大20%)\n[WinDuel] <noparse>硬血式グレイブ</noparse>の回復効果が2倍になる\n[DefeatDuel] <noparse>硬血式グレイブ</noparse>の回復効果が発動しない\n[DefeatDuel] ダメージ量が80%だけ減少し、このスキルのダメージ量で対象が混乱しない\n[EndSkill] [KeptBlood]10を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[SuperCoin]"
                },
                {
                  "desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}