{
  "dataList": [
    {
      "id": 9014501,
      "levelList": [
        {
          "level": 1,
          "name": "硬化された腕",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014502,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式強化突き",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014503,
      "levelList": [
        {
          "level": 1,
          "name": "血液収集",
          "desc": "対象の[Laceration]が10以上なら、ダメージ量 +20%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
                  "summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014504,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014601,
      "levelList": [
        {
          "level": 1,
          "name": "硬化された腕",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014602,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式強化斬り",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014603,
      "levelList": [
        {
          "level": 1,
          "name": "血液収集",
          "desc": "対象の[Laceration]が10以上なら、ダメージ量 +20%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
                  "summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014604,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014701,
      "levelList": [
        {
          "level": 1,
          "name": "硬化された腕",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014702,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式強化打撃",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014703,
      "levelList": [
        {
          "level": 1,
          "name": "血液収集",
          "desc": "対象の[Laceration]が10以上なら、ダメージ量 +20%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
                  "summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014704,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014801,
      "levelList": [
        {
          "level": 1,
          "name": "切断",
          "desc": "[WhenUse] 自分の[Charge]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014802,
      "levelList": [
        {
          "level": 1,
          "name": "刺し下ろす",
          "desc": "[WhenUse] 自分の[Charge]回数が5増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014803,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式武器強化",
          "desc": "[WhenUse] 保有した[Charge]回数を全て消耗し、体力最大値の2 × (15 - 消耗した[Charge]回数)%だけ体力を消費してコイン威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]6を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [DefenseDown]6を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
                  "summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014804,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014901,
      "levelList": [
        {
          "level": 1,
          "name": "刺す",
          "desc": "[WhenUse] 自分の[Charge]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014902,
      "levelList": [
        {
          "level": 1,
          "name": "斬り裂く",
          "desc": "[WhenUse] 自分の[Charge]回数が5増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014903,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式武器強化",
          "desc": "[WhenUse] 保有した[Charge]回数を全て消耗し、体力最大値の2 × (15 - 消耗した[Charge]回数)%だけ体力を消費してコイン威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]6を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Vulnerable]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
                  "summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014904,
      "levelList": [
        {
          "level": 1,
          "name": "回避",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015001,
      "levelList": [
        {
          "level": 1,
          "name": "槍振り回し",
          "desc": "[WhenUse] 自分の[Charge]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015002,
      "levelList": [
        {
          "level": 1,
          "name": "傷口穿ち",
          "desc": "[WhenUse] 自分の[Charge]回数が5増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015003,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式武器強化",
          "desc": "[WhenUse] 保有した[Charge]回数を全て消耗し、体力最大値の2 × (15 - 消耗した[Charge]回数)%だけ体力を消費してコイン威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]6を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [AttackDown]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
                  "summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015004,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015101,
      "levelList": [
        {
          "level": 1,
          "name": "義体稼働",
          "desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を5消耗して[AttackUp]3を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015102,
      "levelList": [
        {
          "level": 1,
          "name": "銛の標識",
          "desc": "[StartBattle] 自分の[Charge]回数が5未満なら、自分の[Charge]回数を5, [Laceration]回数を3増加させて[Vulnerable]1を得る\n[WhenUse] [Charge]回数が10以上なら、[Charge]回数を5消耗して[AttackUp]3を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015103,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式強化打撃",
          "desc": "[WhenUse] 自分の体力最大値の10%分消耗し、[Charge]回数が10増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]6を付与."
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加."
                },
                {
                  "desc": "[OnSucceedAttack] [Paralysis]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9015104,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101801,
      "levelList": [
        {
          "level": 1,
          "name": "義体稼働",
          "desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が5増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101802,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式血液逆流",
          "desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が5増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Paralysis]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101803,
      "levelList": [
        {
          "level": 1,
          "name": "生体エネルギー転換式充電",
          "desc": "[WhenUse] 自分の体力最大値の10%分消耗し、[Charge]回数が15増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]6を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [AttackDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101804,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101805,
      "levelList": [
        {
          "level": 1,
          "name": "硬血式血液移転",
          "desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が5増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101806,
      "levelList": [
        {
          "level": 1,
          "name": "生体エネルギー転換式再充電",
          "desc": "[WhenUse] 自分の体力最大値の10%分消耗し、[Charge]回数が15増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Vulnerable]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]4を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]6を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] [AttackDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}