{
  "dataList": [
    {
      "id": 9012801,
      "levelList": [
        {
          "level": 1,
          "name": "違反者阻止",
          "desc": "[WhenUse] 対象に[Laceration]があるなら、精神力を4回復",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9012802,
      "levelList": [
        {
          "level": 1,
          "name": "規約執行",
          "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9012803,
      "levelList": [
        {
          "level": 1,
          "name": "違反者執行",
          "desc": "[WinDuel] 対象に[Laceration]があれば、次のターンに[Enhancement]を1得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9012804,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "ターン終了時にバリアが残っているなら、次のターンに[AttackDmgUp]2を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9012901,
      "levelList": [
        {
          "level": 1,
          "name": "違反者処理",
          "desc": "[WhenUse] 対象に[Laceration]があるなら、精神力を4回復",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9012902,
      "levelList": [
        {
          "level": 1,
          "name": "規約履行",
          "desc": "[WhenUse] 対象の[Laceration]回数が4以上なら、コイン威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9012903,
      "levelList": [
        {
          "level": 1,
          "name": "違反者処罰",
          "desc": "[WinDuel] 対象に[Laceration]があれば、次のターンに[Enhancement]を1得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]回数が4以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]回数が4以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9012904,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "ターン終了時にバリアが残っているなら、次のターンに[AttackDmgUp]2を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013001,
      "levelList": [
        {
          "level": 1,
          "name": "処断執行",
          "desc": "[WinDuel] 対象の[Laceration]が5以上なら、このスキルを再使用(最大1)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013002,
      "levelList": [
        {
          "level": 1,
          "name": "違反者処断",
          "desc": "対象の[Laceration]が5以上なら、ダメージ量 +30%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があるなら、次のターンに[AttackDown]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] (対象の[Laceration] ÷ 2)だけ[Burst]付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を7回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013003,
      "levelList": [
        {
          "level": 1,
          "name": "違反事項",
          "desc": "対象の[Laceration]3につき、コイン威力 +1(最大3)\n[WinDuel] 対象の[Laceration]が6以上なら、ダメージ量 +40%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]8を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]だけ[Burst]付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を10回復"
                },
                {
                  "desc": "[OnSucceedAttackHead] 対象の[Laceration]が5以上なら、このスキルを再使用(最大1)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013004,
      "levelList": [
        {
          "level": 1,
          "name": "回避",
          "desc": "[OnSucceedEvade] [Enhancement]1を得る(最大1)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013101,
      "levelList": [
        {
          "level": 1,
          "name": "スケッチ",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013102,
      "levelList": [
        {
          "level": 1,
          "name": "筆を走らせる",
          "desc": "対象の[Laceration]が5以上なら、基本威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]だけ[Burst]付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013103,
      "levelList": [
        {
          "level": 1,
          "name": "血描画",
          "desc": "[WinDuel] 対象に[Laceration]があれば、次のターンに[Enhancement]を1得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、このコインを再使用(最大1回)"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013104,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "ターン終了時にバリアが残っているなら、次のターンに[AttackDmgUp]3を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013201,
      "levelList": [
        {
          "level": 1,
          "name": "線画",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013202,
      "levelList": [
        {
          "level": 1,
          "name": "線を引く",
          "desc": "対象の[Laceration]が5以上なら、基本威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があれば、精神力を5回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]だけ[Burst]付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013203,
      "levelList": [
        {
          "level": 1,
          "name": "血点画",
          "desc": "[WinDuel] 対象に[Laceration]があれば、次のターンに[Enhancement]を1得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]回数が4以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]回数が4以上なら、ダメージ量の20%だけ追加ダメージ"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]回数が4以上なら、このコインを再使用(最大1回)"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013204,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "ターン終了時にバリアが残っているなら、次のターンに[AttackDmgUp]3を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013301,
      "levelList": [
        {
          "level": 1,
          "name": "彩色",
          "desc": "[WinDuel] 対象の[Laceration]が5以上なら、攻撃終了後にランダムな敵へこのスキルを再使用(最大1)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]回数が4増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013302,
      "levelList": [
        {
          "level": 1,
          "name": "血点描画",
          "desc": "対象の[Laceration]が5以上なら、ダメージ量 +30%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象に[Laceration]があるなら、次のターンに[AttackDown]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDown]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Laceration]5を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]だけ[Burst]付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013303,
      "levelList": [
        {
          "level": 1,
          "name": "描画",
          "desc": "対象の[Laceration]3につき、コイン威力 +1(最大4)\n[WinDuel] 対象の[Laceration]が6以上なら、ダメージ量 +40%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]10を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]回数だけ[Burst]回数付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]だけ[Burst]付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013304,
      "levelList": [
        {
          "level": 1,
          "name": "血雫花",
          "desc": "[WinDuel] 対象に[Laceration]があれば、次のターンに[Enhancement]を1得る\n[WinDuel] 対象の[Laceration]が10以上なら、次のターンに[Enhancement]を1得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [DefenseDown]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [DefenseDown]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、このコインを再使用(最大3回)"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Laceration]回数が1減少"
                },
                {
                  "desc": "[OnSucceedAttackHead] [DefenseDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013305,
      "levelList": [
        {
          "level": 1,
          "name": "回避",
          "desc": "[OnSucceedEvade] [Enhancement]1を得る(最大2)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013501,
      "levelList": [
        {
          "level": 1,
          "name": "基本攻撃1",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackDown]1を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] [Paralysis]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013502,
      "levelList": [
        {
          "level": 1,
          "name": "基本攻撃2",
          "desc": "[WhenUse] 対象に[AttackDown]がある場合、ダメージ量+20%",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [HitResistDown]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [HitResistDown]1を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 次のターンに[HitResistDown]1を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013503,
      "levelList": [
        {
          "level": 1,
          "name": "基本攻撃3",
          "desc": "[WhenUse] 対象の[AttackDown]が2以上なら、マッチ威力 +2",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vulnerable]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の精神力を4回復"
                },
                {
                  "desc": "[OnSucceedAttack] [DefenseDown]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の精神力を4回復"
                },
                {
                  "desc": "[OnSucceedAttack] [DefenseDown]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の精神力を4回復"
                },
                {
                  "desc": "[OnSucceedAttack] [DefenseDown]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013504,
      "levelList": [
        {
          "level": 1,
          "name": "基本攻撃4",
          "desc": "マイナス効果が最も多い対象を優先して攻撃\n[WhenUse] 対象の[DefenseDown]3につき、マッチ威力 +1 (最大3)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vulnerable]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[AttackDown]2につき、ダメージ量 +20%(最大100%)"
                },
                {
                  "desc": "[OnSucceedAttackHead] 対象のマイナス効果が3種以上なら、このコインを再使用(最大1回)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9013505,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "対象に[Vulnerable]があれば、基本威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101501,
      "levelList": [
        {
          "level": 1,
          "name": "雑魚どもが！",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101502,
      "levelList": [
        {
          "level": 1,
          "name": "片付けてやる",
          "desc": "[WinDuel] 基本威力+1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象に[AttackDown]があるなら、与ダメージ量20%分の打撃ダメージを与える"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象に[AttackDown]があるなら、与ダメージ量20%分の打撃ダメージを与える"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101503,
      "levelList": [
        {
          "level": 1,
          "name": "ボタンを直すぞ",
          "desc": "[WinDuel] 対象の[AttackDown]が2以上なら、基本威力 +1\n[WhenUse] 対象に[AttackDown]があるなら、ダメージ量 +30%",
          "coinlist": [
            {},
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の精神力を4回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の精神力を4回復"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の精神力を4回復"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101504,
      "levelList": [
        {
          "level": 1,
          "name": "潰してやる",
          "desc": "マイナス効果が最も多い対象を優先して攻撃\n[WinDuel]対象の[AttackDown]3につき、コイン威力 +1 (最大3)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vulnerable]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[AttackDown]2につき、ダメージ量 +30%(最大120%)"
                },
                {
                  "desc": "[OnSucceedAttackHead] 対象のマイナス効果が3種以上なら、このコインを再使用(最大1回)"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101505,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[StartBattle] 自分を除く生存している味方1名につき、バリアを20を追加で得る。",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101601,
      "levelList": [
        {
          "level": 1,
          "name": "バットで殴る",
          "desc": "",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101602,
      "levelList": [
        {
          "level": 1,
          "name": "打ち落とす",
          "desc": "[WinDuel] 次のターンに[Enhancement]、ダメージ量増加1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Burst]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Laceration]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Burst]だけ[Laceration]を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101603,
      "levelList": [
        {
          "level": 1,
          "name": "腹いせ",
          "desc": "対象の[Burst]が5以上なら、マッチ威力 +1\n対象の[Laceration]が5以上なら、マッチ威力 +1\n[WinDuel] [Burst]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のコイン威力+1"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttackHead] 次のコイン威力+2"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与"
                },
                {
                  "desc": "[OnSucceedAttack] (対象の[Laceration] × [Laceration]回数)だけ、貫通属性ダメージを与える"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101604,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101605,
      "levelList": [
        {
          "level": 1,
          "name": "反撃",
          "desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}