{
  "dataList": [
    {
      "id": 9014001,
      "levelList": [
        {
          "level": 1,
          "name": "邪魔するな",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Vibration]回数だけ、自分の[Vibration]回数が増加"
                },
                {
                  "desc": "[OnSucceedAttack] [Vibration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014002,
      "levelList": [
        {
          "level": 1,
          "name": "秘蔵の武器だ",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]回数が1増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014003,
      "levelList": [
        {
          "level": 1,
          "name": "汚ぇ時計鎖たちが！",
          "desc": "自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数だけ[Vibration]回数が増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014004,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[StartBattle] 自分の[Vibration]回数の2倍だけバリアを得る(最大20)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014101,
      "levelList": [
        {
          "level": 1,
          "name": "どけどけ",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Vibration]だけ、自分が[Vibration]を得る"
                },
                {
                  "desc": "[OnSucceedAttack] [Vibration]6を付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が2増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014102,
      "levelList": [
        {
          "level": 1,
          "name": "侮るなよ？",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014103,
      "levelList": [
        {
          "level": 1,
          "name": "卑劣な時計鎖たちめ！",
          "desc": "自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]だけ、[Vibration]を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014104,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[StartBattle] 自分の[Vibration]回数の2倍だけバリアを得る(最大20)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101701,
      "levelList": [
        {
          "level": 1,
          "name": "良心は無いのか？",
          "desc": "[WhenUse] 自分の[Vibration]回数が1増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101702,
      "levelList": [
        {
          "level": 1,
          "name": "良心無いんだな",
          "desc": "[WhenUse] 自分の[Vibration]回数が1増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]3を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]3を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101703,
      "levelList": [
        {
          "level": 1,
          "name": "守れるか？",
          "desc": "[WhenUse] 自分の[Vibration]回数が1増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]5を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が10以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Vibration]威力が15以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101704,
      "levelList": [
        {
          "level": 1,
          "name": "その武器使えなくなるぞ？",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]5を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]5を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [VibrationCollapse]へ[Switch_Vibration]"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101705,
      "levelList": [
        {
          "level": 1,
          "name": "覚悟はできてるだろうな？",
          "desc": "[VibrationCollapse]がある対象を優先して攻撃\n[WhenUse] 自分を除いた全味方へ自分の[Vibration]回数だけ[Vibration]回数を付与\n[WhenUse] 自分を含めた全味方の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]",
          "coinlist": [
            {},
            {},
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]10を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [VibrationEcho]へ[FusionVibration]"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101706,
      "levelList": [
        {
          "level": 1,
          "name": "ガード",
          "desc": "[StartBattle] 自分の[Vibration]回数の3倍だけバリアを得る(最大30)",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9101707,
      "levelList": [
        {
          "level": 1,
          "name": "大義のための収集",
          "desc": "[CantDuel]\n[StartBattle] 自分を除いた全味方の[Vibration]回数を自分が得て、全味方の[Vibration]を除去\n[StartBattle] 自分の[Vibration]回数3につき、[AttackUp]増加1を得る\n[WhenUse] 自分の[Vibration]回数が9増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]10を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数1につき10%分の追加怠惰ダメージを与える"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] [Vibration]回数が4増加"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数1につき10%分の追加怠惰ダメージを与える"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014201,
      "levelList": [
        {
          "level": 1,
          "name": "徴収検問",
          "desc": "[WhenUse] 自分の[Vibration]回数が1増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014202,
      "levelList": [
        {
          "level": 1,
          "name": "そこに止まるようお願いします。",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加\n[WhenUse] 自分の[Vibration]回数が4以上なら、マッチ威力 +1",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Paralysis]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]を8付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]回数が8増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014203,
      "levelList": [
        {
          "level": 1,
          "name": "強制徴収を執行します。",
          "desc": "[WhenUse] 自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]回数が5以上なら、数値につきダメージ量 +10%。(最大100%)\n[EndSkill] 自分の[Vibration]回数を全て消耗",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに自分の[Vibration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Vibration]が8以上なら、[InterlockingTime]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]を8付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに自分の[Vibration]回数が2増加"
                },
                {
                  "desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]回数が5増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が7以上なら、[InterlockingTime]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [VibrationExplosion]"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[VibrationChain]へ[Switch_Vibration]"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014204,
      "levelList": [
        {
          "level": 1,
          "name": "時間貸与",
          "desc": "[StartBattle] [Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014301,
      "levelList": [
        {
          "level": 1,
          "name": "徴収準備",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が3以上なら、[Vibration]を3付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014302,
      "levelList": [
        {
          "level": 1,
          "name": "T社製加速切断機",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与"
                },
                {
                  "desc": " [Vibration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] [Vibration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014303,
      "levelList": [
        {
          "level": 1,
          "name": "時計をお見せ下さい。",
          "desc": "[WhenUse] 自分の[Vibration]回数が5以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数が2増加\n[WinDuel] 自分の[Vibration]回数を3消耗し、自分の[TimeRentalTwo]回数が1増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]2を付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 次のターンに攻撃威力減少 1を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が5以上なら、[VibrationChain]へ[Switch_Vibration]"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014304,
      "levelList": [
        {
          "level": 1,
          "name": "強制徴収を執行します。",
          "desc": "[WhenUse] 自分の[Vibration]回数が3増加\n[WhenUse] [Vibration]回数4につき、基本威力 +4(最大3)\n[WinDuel] 自分の[Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、脆弱 を1付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]を8付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、[VibrationExplosion]してからこのコインを再使用(最大1回)"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を5消耗し、[TimeAccumulation]を2付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014305,
      "levelList": [
        {
          "level": 1,
          "name": "時間貸与",
          "desc": "[StartBattle] [Vibration]回数を4消耗し、自分の[TimeRentalTwo]回数が3増加\n[StartBattle] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014401,
      "levelList": [
        {
          "level": 1,
          "name": "徴収準備",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が3以上なら、[Vibration]を3付与"
                },
                {
                  "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が1増加"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014402,
      "levelList": [
        {
          "level": 1,
          "name": "T社製時間捕縛機",
          "desc": "[WhenUse] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、次のターンに[Paralysis]2を付与。[Vibration]2を付与"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、次のターンに[Paralysis]2を付与。[Vibration]2を付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014403,
      "levelList": [
        {
          "level": 1,
          "name": "そのまま止まってください。",
          "desc": "[WhenUse] 自分の[Vibration]回数が5以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数が2増加\n[WinDuel] 自分の[Vibration]回数を3消耗し、自分の[TimeRentalTwo]回数が1増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、次のターンに[Binding]を2付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、次のターンに[ParryingResultDown]を1付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014404,
      "levelList": [
        {
          "level": 1,
          "name": "強制徴収を執行します。",
          "desc": "[WhenUse] 自分の[Vibration]回数が3増加\n[WhenUse] [Vibration]回数4につき、基本威力 +4(最大3)\n[WinDuel] 自分の[Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、脆弱 を1付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]回数が3増加"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]を8付与"
                }
              ]
            },
            {
              "coindescs": [
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、[VibrationExplosion]してからこのコインを再使用(最大1回)"
                },
                {
                  "desc": "[OnSucceedAttack] 自分の[Vibration]回数を5消耗し、[TimeAccumulation]を2付与"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 9014405,
      "levelList": [
        {
          "level": 1,
          "name": "時間貸与",
          "desc": "[StartBattle] [Vibration]回数を4消耗し、自分の[TimeRentalTwo]回数が3増加\n[StartBattle] 自分の[Vibration]回数が2増加",
          "coinlist": [
            {
              "coindescs": [
                {
                  "desc": ""
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}