{
  "dataList": [
    {
      "id": "800101_whitesnow_success_1_1",
      "content": "<color=#ebcaa2>[{0}] 효과</color> <color=#e30000>소멸</color>"
    },
    {
      "id": "800101_whitesnow_failure_1_1",
      "content": "<color=#ebcaa2>아무 일도 일어나지 않았다.</color>"
    },
    {
      "id": "800105_whitesnow_success_1_1",
      "content": "<color=#ebcaa2>[{0}]</color> <color=#f8c200>부위 파괴!</color>"
    },
    {
      "id": "800105_whitesnow_success_1_2",
      "content": "<color=#ebcaa2>[{0}]가 흐트러짐</color>"
    },
    {
      "id": "800105_whitesnow_failure_1_1",
      "content": "<color=#ebcaa2>아무 일도 일어나지 않았다.</color>"
    },
    {
      "id": "800801_muckwormedapple_success_1_1",
      "content": "<color=#ebcaa2>황금빛의 사과가 새로운 몸통을 만들었다!</color>"
    },
    {
      "id": "800801_muckwormedapple_failure_1_1",
      "content": "{0}의</color> <color=#e30000>체력 - {1}</color>"
    },
    {
      "id": "800801_muckwormedapple_failure_1_2",
      "content": "{0}의 모든 부위가</color> %{1}턴 동안 {2} {3}/%를 얻음.</color>"
    },
    {
      "id": "800801_muckwormedapple_failure_1_3",
      "content": "<color=#ebcaa2>황금빛의 사과가 새로운 몸통을 만들었다!</color>"
    },
    {
      "id": "800201_aztec_circle_1_1",
      "content": "<color=#ebcaa2>[{0}]의 모든 부위가</color> %[{1}] {2}/%<color=#ebcaa2>을 얻음.</color>"
    },
    {
      "id": "800202_aztec_circle_success_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 - {1}</color>"
    },
    {
      "id": "800202_aztec_circle_success_1_2",
      "content": "<color=#ebcaa2>[{0}]의 모든 부위가</color> %[{1}] {2}/%<color=#ebcaa2>을 얻음.</color>"
    },
    {
      "id": "800202_aztec_circle_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800202_aztec_circle_failure_1_2",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#fe4b48>정신력 -{1}</color>"
    },
    {
      "id": "800202_aztec_circle_failure_1_3",
      "content": "<color=#ebcaa2>[{0}]의 모든 부위가</color> %[{1}] {2}, [{3}] {4}/%<color=#ebcaa2>을 얻음.</color>"
    },
    {
      "id": "800203_aztec_circle_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800203_aztec_circle_1_2",
      "content": "<color=#ebcaa2>[{0}]의 [{1}]</color> <color=#e30000>효과 소멸</color>"
    },
    {
      "id": "800204_aztec_circle_success_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800204_aztec_circle_success_1_2",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800204_aztec_circle_success_1_3",
      "content": "<color=#ebcaa2>[{0}]의 [{1}]</color> <color=#e30000>효과 소멸</color>"
    },
    {
      "id": "800204_aztec_circle_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800204_aztec_circle_failure_1_2",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#fe4b48>정신력 - {1}</color>"
    },
    {
      "id": "800204_aztec_circle_failure_1_3",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800204_aztec_circle_failure_1_4",
      "content": "<color=#ebcaa2>모든 수감자들에게</color> %[{0}] {1}/% <color=#ebcaa2>부여</color>"
    },
    {
      "id": "800206_aztec_circle_success_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800206_aztec_circle_success_1_2",
      "content": "<color=#ebcaa2>모든 수감자의</color> <color=#fe4b48>정신력 -{0}</color>"
    },
    {
      "id": "800206_aztec_circle_success_1_3",
      "content": "<color=#ebcaa2>환상체 제압 완료</color>"
    },
    {
      "id": "800206_aztec_circle_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "800206_aztec_circle_failure_1_2",
      "content": "<color=#ebcaa2>모든 수감자의</color> <color=#fe4b48>정신력 -{0}</color>"
    },
    {
      "id": "800206_aztec_circle_failure_1_3",
      "content": "<color=#ebcaa2>[{0}]의 모든 부위가</color> %[{1}] {2}, [{3}] {4}/%<color=#ebcaa2>을 얻음.</color>"
    },
    {
      "id": "801201_reinforcedHuman_1_1",
      "content": "<color=#ebcaa2>공장을 조사하기로 했다.</color>"
    },
    {
      "id": "801201_reinforcedHuman_1_2",
      "content": "<color=#ebcaa2>공장을 조사하지 않기로 했다.</color>"
    },
    {
      "id": "801202_reinforcedHuman_1_1",
      "content": "<color=#ebcaa2>'그렇다'버튼을 눌렀다.</color>"
    },
    {
      "id": "801202_reinforcedHuman_2_1",
      "content": "<color=#ebcaa2>'아니다'버튼을 눌렀다.</color>"
    },
    {
      "id": "801202_reinforcedHuman_1_2_1",
      "content": "<color=#ebcaa2>모든 인격의</color> <color=#e30000>체력 -{0}</color>"
    },
    {
      "id": "801202_reinforcedHuman_1_2_2",
      "content": "<color=#ebcaa2>모든 적의 강화공장가동 패시브</color> <color=#e30000>소멸</color>"
    },
    {
      "id": "801202_reinforcedHuman_2_2",
      "content": "<color=#ebcaa2>모든 적의 강화공장가동 패시브</color> <color=#e30000>소멸</color>"
    },
    {
      "id": "801502_pinkshoe_success_1_1",
      "content": "<color=#ebcaa2>남은 턴동안 모든 적에게</color> %[{0}] {1} , [{2}] {3}/% <color=#ebcaa2>부여</color>"
    },
    {
      "id": "801502_pinkshoe_success_1_2",
      "content": "<color=#ebcaa2>모든 적이 더이상 [{0}]가 되지 않음</color>"
    },
    {
      "id": "801502_pinkshoe_failure_1_1",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#e30000>체력 -{0}</color>"
    },
    {
      "id": "801502_pinkshoe_failure_1_2",
      "content": "<color=#ebcaa2>모든 아군이</color> %[{0}] {1}/%<color=#ebcaa2>를 얻음</color>"
    },
    {
      "id": "801502_pinkshoe_failure_1_3",
      "content": "<color=#ebcaa2>모든 적이 %[{0}]/%가 됨</color>"
    },
    {
      "id": "102001_action_4_1",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#e30000>체력 -{0}</color>"
    },
    {
      "id": "102001_action_4_2",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#fe4b48>정신력 -{0}</color>"
    },
    {
      "id": "102002_action_1_1",
      "content": "<color=#ebcaa2>[로쟈]의</color> <color=#80c9ff>정신력 +{0}</color>"
    },
    {
      "id": "102002_action_1_2",
      "content": "<color=#ebcaa2>[로쟈]의</color> <color=#fe4b48>정신력 -{0}</color>"
    },
    {
      "id": "102002_action_2_2",
      "content": "<color=#ff8000>전투 발생!</color>"
    },
    {
      "id": "1020201_success_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#80c9ff>정신력 +{1}</color>"
    },
    {
      "id": "1020201_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "1020203_success_1_1",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#80c9ff>정신력 +{0}</color>"
    },
    {
      "id": "1020203_success_1_2",
      "content": "<color=#ebcaa2>[로쟈]의</color> <color=#80c9ff>정신력 +{0}</color>"
    },
    {
      "id": "1020203_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "acquire_ego_gift",
      "content": "<color=#ebcaa2>E.G.O GIFT 획득!</color>"
    },
    {
      "id": "disappear_ego_gift",
      "content": "<color=#ebcaa2>E.G.O GIFT {0}</color> <color=#e30000>소멸</color>"
    },
    {
      "id": "acquire_ego_gift_if_win",
      "content": "<color=#ebcaa2>전투 승리 시 E.G.O GIFT 획득!</color>"
    },
    {
      "id": "chracter_mp_decrease",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#fe4b48>정신력 -{1}</color>"
    },
    {
      "id": "chracter_mp_increase",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#80c9ff>정신력 +{1}</color>"
    },
    {
      "id": "chracter_hp_increase",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#00ff9c>체력 +{1}</color>"
    },
    {
      "id": "chracter_hp_decrease",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "chracter_hp_mp_decrease",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력</color><color=#ebcaa2>,</color> <color=#fe4b48>정신력 -{1}</color>"
    },
    {
      "id": "all_ally_hp_decrease",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#e30000>체력 -{0}</color>"
    },
    {
      "id": "all_ally_hp_increase",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#e30000>체력 +{0}</color>"
    },
    {
      "id": "all_ally_mp_decrease",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#fe4b48>정신력 -{0}</color>"
    },
    {
      "id": "all_ally_hp_mp_decrease",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#e30000>체력</color><color=#ebcaa2>,</color> <color=#fe4b48>정신력 -{0}</color>"
    },
    {
      "id": "all_ally_add_buff",
      "content": "<color=#ebcaa2>모든 아군이</color> %{0} {1}/%<color=#ebcaa2>을 얻음!</color>"
    },
    {
      "id": "all_ally_add_buff_during_next_n_battle",
      "content": "<color=#ebcaa2>모든 아군이 다음 전투</color> %{0}회 동안 {1} {2}/%<color=#ebcaa2>을 얻음</color>"
    },
    {
      "id": "all_enemy_apply_buff",
      "content": "<color=#ebcaa2>모든 적에게</color> %{0} {1}/%<color=#ebcaa2>부여!</color>"
    },
    {
      "id": "character_apply_buff_during_next_n_battle",
      "content": "<color=#ebcaa2>[{0}]이 다음 전투</color> %{1}회 동안 {2} {3}/%<color=#ebcaa2>을 얻음</color>"
    },
    {
      "id": "battle_occurrence",
      "content": "<color=#ebcaa2>전투 발생!</color>"
    },
    {
      "id": "nothing_happend",
      "content": "<color=#ebcaa2>아무 일도 일어나지 않았다.</color>"
    },
    {
      "id": "unlock_hidden_node",
      "content": "<color=#ebcaa2>새로운 길이 지도에 추가됨!</color>"
    },
    {
      "id": "enemy_wave_decrease",
      "content": "<color=#ebcaa2>적의 웨이브가 {0} 감소!</color>"
    },
    {
      "id": "803001_cromer_success_1_1",
      "content": "<color=#ebcaa2>[{0}]가 흐트러짐</color>"
    },
    {
      "id": "803001_cromer_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#fe4b48>정신력 -{1}</color>"
    },
    {
      "id": "all_ally_mp_increase",
      "content": "<color=#ebcaa2>모든 아군의</color> <color=#80c9ff>정신력 +{0}</color>"
    },
    {
      "id": "ally_own_skill_attribute_hp_increase",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유한 인격이</color> <color=#00ff9c>{1} 만큼 체력</color> <color=#ebcaa2>회복</color>"
    },
    {
      "id": "ally_not_own_skill_attribute_hp_increase",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유하지 않은 인격이</color> <color=#00ff9c>{1} 만큼 체력</color> <color=#ebcaa2>회복</color>"
    },
    {
      "id": "ally_own_skill_attribute_hp_decrease",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유한 인격이</color> <color=#e30000>{1} 만큼 체력</color> <color=#ebcaa2>피해</color>"
    },
    {
      "id": "ally_not_own_skill_attribute_hp_decrease",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유하지 않은 인격이</color> <color=#e30000>{1} 만큼 체력</color> <color=#ebcaa2>피해</color>"
    },
    {
      "id": "ally_own_skill_attribute_mp_increase",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유한 인격이</color> <color=#80c9ff>{1} 만큼 정신력</color> <color=#ebcaa2>회복</color>"
    },
    {
      "id": "ally_not_own_skill_attribute_mp_increase",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유하지 않은 인격이</color> <color=#80c9ff>{1} 만큼 정신력</color> <color=#ebcaa2>회복</color>"
    },
    {
      "id": "ally_own_skill_attribute_mp_decrease",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유한 인격이</color> <color=#fe4b48>{1} 만큼 정신력</color> <color=#ebcaa2>피해</color>"
    },
    {
      "id": "ally_not_own_skill_attribute_mp_decrease",
      "content": "%{0} 속성 공격 스킬/%<color=#ebcaa2>을 보유하지 않은 인격이</color> <color=#fe4b48>{1} 만큼 정신력</color> <color=#ebcaa2>피해</color>"
    },
    {
      "id": "852701_statue_success_1_1",
      "content": "<color=#ebcaa2>[{0}] 흐트러짐</color>"
    },
    {
      "id": "852701_statue_failure_1_1",
      "content": "<color=#ebcaa2>[{0}] 업보 제거</color>"
    },
    {
      "id": "852701_statue_failure_1_2",
      "content": "모든 인격에게 무작위로 업보가 내림"
    },
    {
      "id": "852701_statue_failure_1_3",
      "content": "<color=#ebcaa2>[{0}] 흐트러짐</color>"
    },
    {
      "id": "851901_kqe_success_1_1",
      "content": "<color=#ebcaa2>[{0}]</color> [{1}] <color=#ebcaa2>전부 소모</color>"
    },
    {
      "id": "851901_kqe_success_1_2",
      "content": "<color=#ebcaa2>[{0}] 흐트러짐</color>"
    },
    {
      "id": "851901_kqe_success_1_3",
      "content": "<color=#ebcaa2>[{0}]</color> %[{1}] {2}/%<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "851901_kqe_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]</color> %[{1}] {2}, [{3}] {4}/%<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "851901_kqe_failure_1_2",
      "content": "<color=#ebcaa2>[{0}]</color> %[{1}] {2}/%<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "851001_cryingtoad_success_1_1",
      "content": "<color=#ebcaa2>[{0}] 흐트러짐</color>"
    },
    {
      "id": "851001_cryingtoad_success_1_2",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#80c9ff>정신력 +{1}</color>"
    },
    {
      "id": "851001_cryingtoad_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#fe4b48>정신력 -{1}</color>"
    },
    {
      "id": "803101_waterFish_success_1_1",
      "content": "<color=#ebcaa2>[{0}]의 몸통</color> <color=#e30000>체력 - {1}</color>"
    },
    {
      "id": "803101_waterFish_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]가 스킬</color> <color=#e30000>[{1}]</color><color=#ebcaa2>을 사용</color>"
    },
    {
      "id": "803201_lightningBeast_success_1_1",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "803201_lightningBeast_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]이</color> 스킬 <color=#e30000>[{1}]</color><color=#ebcaa2>를 사용</color>"
    },
    {
      "id": "804501_electriccentipede_success_1_1",
      "content": "<color=#ebcaa2>[{0}] %[{1}] {2}/%<color=#ebcaa2> 감소</color>"
    },
    {
      "id": "804501_electriccentipede_success_1_2",
      "content": "<color=#ebcaa2>[{0}]의 모든 부위가</color> %[{1}] {2}/%<color=#ebcaa2>을 얻음</color>"
    },
    {
      "id": "804501_electriccentipede_failure_1_1",
      "content": "<color=#ebcaa2>[{0}] %[{1}] {2}/%<color=#ebcaa2> 증가</color>"
    },
    {
      "id": "804501_electriccentipede_failure_1_2",
      "content": "<color=#ebcaa2>[{0}]</color> %[{1}] {2}/%<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "804801_gentlefairy_success_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#00ff9c>체력 +{1}</color>"
    },
    {
      "id": "804801_gentlefairy_success_1_2",
      "content": "<color=#ebcaa2>[{0}]</color> %[{1}] {2}, [{3}] {4}, [{5}], {6}/%<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "804801_gentlefairy_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#00ff9c>체력 +{1}</color>"
    },
    {
      "id": "804801_gentlefairy_failure_1_2",
      "content": "<color=#ebcaa2>[{0}]</color> %[{1}] {2}, [{3}] {4}, [{5}], {6}/%<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "804601_umbrellafox_success_1_1",
      "content": "<color=#ebcaa2>모든 [{0}]이</color> <color=#00ff9c>최대 체력의 {1}만큼 피해</color>"
    },
    {
      "id": "804601_umbrellafox_success_1_2",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#00ff9c>정신력 {1} 소모</color>"
    },
    {
      "id": "804601_umbrellafox_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#00ff9c>정신력 {1} 소모</color>"
    },
    {
      "id": "804701_nobodygonnacry_success_1_1",
      "content": "<color=#ebcaa2>누구도 울지 않도록</color>에게 다시 붙여진 저주 부적 5 <color=#ebcaa2>부여</color>"
    },
    {
      "id": "804701_nobodygonnacry_success_1_2",
      "content": "[{0}] 수감자에게 다음 턴에 <color=#00ff9c>{1} {2}</color> 부여"
    },
    {
      "id": "804701_nobodygonnacry_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]</color> 수감자가 가지고 있는 <color=#ebcaa2>{1} 전부 소멸</color>"
    },
    {
      "id": "805002_egoawakendongrang_success_1_1",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805002_egoawakendongrang_success_1_2",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805002_egoawakendongrang_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>, <color=#fe4b48>정신력 -{2}</color>"
    },
    {
      "id": "805002_egoawakendongrang_failure_1_2",
      "content": "<color=#ebcaa2>모든 아군이</color> <color=#e30000>[{0}]</color> {1}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805004_egoawakendongrang_success_2_1",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805004_egoawakendongrang_success_2_2",
      "content": "<color=#ebcaa2>모든 아군이</color> <color=#e30000>[{0}]</color> {1}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805004_egoawakendongrang_success_2_3",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805004_egoawakendongrang_failure_2_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>, <color=#fe4b48>정신력 -{2}</color>"
    },
    {
      "id": "805004_egoawakendongrang_failure_2_2",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805006_egoawakendongrang_success_3_1",
      "content": "동랑을 막아섰다"
    },
    {
      "id": "805006_egoawakendongrang_failure_3_1",
      "content": "동랑을 막아섰다"
    },
    {
      "id": "805801_success_1_1",
      "content": "<color=#ebcaa2>[{0}]</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "805801_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805801_failure_1_2",
      "content": "<color=#ebcaa2>[{0}]이</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 얻음</color>"
    },
    {
      "id": "805901_success_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    },
    {
      "id": "805901_success_1_2",
      "content": "<color=#ebcaa2>[{0}]에게</color> <color=#e30000>[{1}]</color> {2}<color=#ebcaa2> 부여</color>"
    },
    {
      "id": "805901_failure_1_1",
      "content": "<color=#ebcaa2>[{0}]의</color> <color=#e30000>체력 -{1}</color>"
    }
  ]
}