{
  "list": [
    {
      "id": "Breath",
      "buffClass": "SinBuff",
      "attributeType": "INDIGO",
      "buffType": "Positive",
      "canBeDespelled": true,
      "list": [
        {
          "ability": "Breath",
          "value": 0.05
        }
      ],
      "categoryKeywordList": [ "SIN", "BREATH" ]
    },
    {
      "id": "Charge",
      "buffClass": "ChargeSinBuff",
      "attributeType": "VIOLET",
      "buffType": "Positive",
      "maxTurn": 20,
      "canBeDespelled": true,
      "destroyableOnZeroTurn": false,
      "destroyableOnZeroStack": false,
      "list": [
        {
          "ability": "LoseTurnOnRoundEnd",
          "value": 1
        }
      ],
      "categoryKeywordList": [ "SIN", "CHARGE" ]
    },
    {
      "id": "VibrationDistribution",
      "subIdList": [ "Vibration" ],
      "buffClass": "SinBuff",
      "attributeType": "AMBER",
      "buffType": "Positive",
      "canBeDespelled": true,
      "list": [
        {
          "ability": "Vibration",
          "value": 1
        },
        {
          "ability": "LoseTurnOnRoundEnd",
          "value": 1
        },
        {
          "ability": "VibrationDistribution",
          "value": 1
        }
      ],
      "categoryKeywordList": [ "SIN", "VIBRATION", "VIBRATION_CONVERTED" ]
    },
    {
      "id": "VibrationSpring",
      "subIdList": [ "Vibration" ],
      "buffClass": "SinBuff",
      "attributeType": "AMBER",
      "buffType": "Positive",
      "canBeDespelled": true,
      "list": [
        {
          "ability": "MaxSpeedAdder",
          "value": 2
        },
        {
          "ability": "Vibration"
        },
        {
          "ability": "LoseTurnOnRoundEnd",
          "value": 1
        },
        {
          "ability": "VibrationSpring",
          "value": 1,
          "buffData": {
            "buffKeyword": "Vibration",
            "buffOwner": "Self",
            "stack": 0,
            "turn": 1,
            "activeRound": 0
          }
        }
      ],
      "categoryKeywordList": [ "SIN", "VIBRATION", "VIBRATION_CONVERTED" ]
    }
  ]
}