s20260709_DeDn8PQlRWhVRkUA3cLk

This commit is contained in:
yuvlian
2026-07-20 17:19:20 +07:00
commit 89a4b21b4b
8503 changed files with 3803850 additions and 0 deletions
+39
View File
@@ -0,0 +1,39 @@
{
"dataList": [
{
"id": "KeptBlood",
"name": "Stored Blood",
"desc": "- Max Value: 10\n- Lose 1 value every time this unit loses 5% HP.\n- On Hit, heal 1% of this unit's HP",
"summary": "",
"undefined": "-"
},
{
"id": "BloodyCrave",
"name": "Bloodtinged Craving",
"desc": "- Gain 1 Clash Power Up and 1 Damage Up\n- On Hit, gain 1 Stored Blood\n- If this unit did not gain Stored Blood this turn, gain 2 Fragile, 1 Haste, and 4 Offense Level Up next turn instead of the above effect",
"summary": "",
"undefined": "-"
},
{
"id": "BloodPocket_LowMorale",
"name": "Bloodthirst",
"desc": "Turn Start: Gain 1 Fragile and Damage Up",
"summary": "",
"undefined": "-"
},
{
"id": "BloodPocket_Panic",
"name": "Bloodthirst",
"desc": "Turn Start: Gain 2 Fragile and Damage Up",
"summary": "",
"undefined": "-"
},
{
"id": "HardenedBlood",
"name": "Coagulated Blood",
"desc": "Gain Offense Level and Defense Level equal to the value (max 5)",
"summary": "",
"undefined": "-"
}
]
}