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{
"dataList": [
{
"id": 10301,
"stageList": [
{
"id": 10,
"title": "Basement Entrance",
"desc": "The Inquisitors have transformed this branch facility into a torture chamber for prosthesis users, committing bloodcurdling murders. The townsfolk were powerless against such torment."
},
{
"id": 11,
"title": "Basement Entrance",
"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effies status."
},
{
"id": 12,
"title": "Basement Entrance",
"desc": "The Inquisitors have transformed this branch facility into a torture chamber for prosthesis users, committing bloodcurdling murders. The townsfolk were powerless against such torment."
},
{
"id": 20,
"title": "Machinery Room",
"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effies status."
},
{
"id": 21,
"title": "Machinery Room",
"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effies status."
},
{
"id": 22,
"title": "Machinery Room",
"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effies status."
},
{
"id": 30,
"title": "Containment Area",
"desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words."
},
{
"id": 31,
"title": "Gate #1",
"desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words."
},
{
"id": 32,
"title": "Sealed Door",
"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesnt want to find out."
},
{
"id": 33,
"title": "Forgotten Passage",
"desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words."
},
{
"id": 40,
"title": "Prison Area",
"desc": "Fighting off corroded Inquisitors, we made our way for the Golden Bough."
},
{
"id": 50,
"title": "Corroded Entity Block",
"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesnt want to find out."
},
{
"id": 51,
"title": "Elite Training Quarters",
"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesnt want to find out."
},
{
"id": 52,
"title": "Prison Area",
"desc": "Fighting off corroded Inquisitors, we made our way for the Golden Bough."
},
{
"id": 53,
"title": "Old Warehouse",
"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesnt want to find out."
},
{
"id": 60,
"title": "Torture Chamber",
"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesnt want to find out."
},
{
"id": 61,
"title": "Chapel",
"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesnt want to find out."
},
{
"id": 62,
"title": "Blockade Zone",
"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesnt want to find out."
},
{
"id": 101,
"title": "Church Corridor",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 102,
"title": "Church Corridor",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 110,
"title": "Closed Prayer Room",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 111,
"title": "Church Corridor",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 120,
"title": "Closed Prayer Room",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 121,
"title": "Room of Echoing Screams",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 130,
"title": "Gate #2",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 140,
"title": "Chamber of Suppuration",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 150,
"title": "Church Interior",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 151,
"title": "Church Door",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 152,
"title": "Meditators Bridge",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 152,
"title": "Altar of Tears",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 160,
"title": "Altar of Tears",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 161,
"title": "Sacristy",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 162,
"title": "Central Area",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 163,
"title": "Altar Entrance",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 164,
"title": "Altar of Penance",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 170,
"title": "Purificatory",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 180,
"title": "Church Interior",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 181,
"title": "Gate #3",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 182,
"title": "Church Interior",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 190,
"title": "The Judging Block",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 1100,
"title": "Path to Hallowed Ground",
"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
},
{
"id": 210,
"title": "Ritual Square",
"desc": "The area has transformed into endless hills of corpses thanks to the Golden Boughs influence. Inquisitors in the midst of prayer to somebody can be seen."
},
{
"id": 220,
"title": "Ritual Square",
"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclairs past. He sits in the middle of a lively classroom full of chatty students."
},
{
"id": 230,
"title": "Ritual Square",
"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclairs past. He sits in the middle of a lively classroom full of chatty students."
},
{
"id": 240,
"title": "Ritual Square",
"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclairs past. He sits in the middle of a lively classroom full of chatty students."
},
{
"id": 250,
"title": "Ritual Square",
"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclairs past. He sits in the middle of a lively classroom full of chatty students."
},
{
"id": 260,
"title": "Ritual Square",
"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclairs past. He sits in the middle of a lively classroom full of chatty students."
},
{
"id": 270,
"title": "Ritual Square",
"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclairs past. He sits in the middle of a lively classroom full of chatty students."
},
{
"id": 280,
"title": "Ritual Square",
"desc": "Flashbacks to a ruin that ravaged Sinclairs life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction."
},
{
"id": 290,
"title": "Ritual Square",
"desc": "Flashbacks to a ruin that ravaged Sinclairs life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction."
},
{
"id": 2100,
"title": "Hill of Corpses",
"desc": "Flashbacks to a ruin that ravaged Sinclairs life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction."
},
{
"id": 0,
"title": "Basement Entrance"
},
{
"id": 100,
"title": "Underground Church Entrance"
},
{
"id": 200,
"title": "Ritual Square Entrance"
}
]
}
]
}