s20260709_DeDn8PQlRWhVRkUA3cLk
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{
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"dataList": [
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{
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"id": 10301,
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"stageList": [
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{
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"id": 10,
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"title": "Basement Entrance",
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"desc": "The Inquisitors have transformed this branch facility into a torture chamber for prosthesis users, committing bloodcurdling murders. The townsfolk were powerless against such torment."
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},
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{
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"id": 11,
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"title": "Basement Entrance",
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"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status."
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},
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{
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"id": 12,
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"title": "Basement Entrance",
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"desc": "The Inquisitors have transformed this branch facility into a torture chamber for prosthesis users, committing bloodcurdling murders. The townsfolk were powerless against such torment."
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},
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{
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"id": 20,
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"title": "Machinery Room",
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"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status."
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},
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{
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"id": 21,
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"title": "Machinery Room",
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"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status."
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},
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{
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"id": 22,
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"title": "Machinery Room",
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"desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status."
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},
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{
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"id": 30,
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"title": "Containment Area",
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"desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words."
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},
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{
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"id": 31,
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"title": "Gate #1",
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"desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words."
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},
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{
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"id": 32,
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"title": "Sealed Door",
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"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out."
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},
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{
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"id": 33,
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"title": "Forgotten Passage",
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"desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words."
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},
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{
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"id": 40,
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"title": "Prison Area",
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"desc": "Fighting off corroded Inquisitors, we made our way for the Golden Bough."
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},
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{
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"id": 50,
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"title": "Corroded Entity Block",
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"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out."
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},
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{
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"id": 51,
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"title": "Elite Training Quarters",
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"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out."
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},
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{
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"id": 52,
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"title": "Prison Area",
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"desc": "Fighting off corroded Inquisitors, we made our way for the Golden Bough."
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},
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{
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"id": 53,
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"title": "Old Warehouse",
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"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out."
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},
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{
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"id": 60,
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"title": "Torture Chamber",
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"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out."
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},
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{
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"id": 61,
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"title": "Chapel",
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"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out."
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},
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{
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"id": 62,
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"title": "Blockade Zone",
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"desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out."
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},
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{
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"id": 101,
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"title": "Church Corridor",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 102,
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"title": "Church Corridor",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 110,
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"title": "Closed Prayer Room",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 111,
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"title": "Church Corridor",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 120,
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"title": "Closed Prayer Room",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 121,
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"title": "Room of Echoing Screams",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 130,
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"title": "Gate #2",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 140,
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"title": "Chamber of Suppuration",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 150,
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"title": "Church Interior",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 151,
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"title": "Church Door",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 152,
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"title": "Meditator’s Bridge",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 152,
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"title": "Altar of Tears",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 160,
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"title": "Altar of Tears",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 161,
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"title": "Sacristy",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 162,
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"title": "Central Area",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 163,
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"title": "Altar Entrance",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 164,
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"title": "Altar of Penance",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 170,
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"title": "Purificatory",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 180,
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"title": "Church Interior",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 181,
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"title": "Gate #3",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 182,
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"title": "Church Interior",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 190,
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"title": "The Judging Block",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 1100,
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"title": "Path to Hallowed Ground",
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"desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling."
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},
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{
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"id": 210,
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"title": "Ritual Square",
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"desc": "The area has transformed into endless hills of corpses thanks to the Golden Bough’s influence. Inquisitors in the midst of prayer to somebody can be seen."
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},
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{
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"id": 220,
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"title": "Ritual Square",
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"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students."
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},
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{
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"id": 230,
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"title": "Ritual Square",
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"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students."
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},
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{
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"id": 240,
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"title": "Ritual Square",
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"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students."
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},
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{
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"id": 250,
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"title": "Ritual Square",
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"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students."
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},
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{
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"id": 260,
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"title": "Ritual Square",
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"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students."
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},
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{
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"id": 270,
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"title": "Ritual Square",
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"desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students."
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},
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{
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"id": 280,
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"title": "Ritual Square",
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"desc": "Flashbacks to a ruin that ravaged Sinclair’s life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction."
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},
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{
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"id": 290,
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"title": "Ritual Square",
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"desc": "Flashbacks to a ruin that ravaged Sinclair’s life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction."
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},
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{
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"id": 2100,
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"title": "Hill of Corpses",
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"desc": "Flashbacks to a ruin that ravaged Sinclair’s life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction."
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},
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{
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"id": 0,
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"title": "Basement Entrance"
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},
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{
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"id": 100,
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"title": "Underground Church Entrance"
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},
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{
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"id": 200,
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"title": "Ritual Square Entrance"
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}
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]
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}
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]
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}
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