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{
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"dataList": [
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{
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"id": 1,
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"name": "Paid Lunacy",
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"desc": "A rose-shaped crystalline material. Used for performing extractions and purchasing Enkephalin boxes.",
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"flavor": "A crystal rose that seems to be facing a certain direction at all times. This humanlike object is said to absorb the moisture from a certain river to bloom."
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},
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{
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"id": 2,
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"name": "Free Lunacy",
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"desc": "A rose-shaped crystalline material. Used for performing extractions and purchasing Enkephalin boxes.",
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"flavor": "A crystal rose that seems to be facing a certain direction at all times. This humanlike object is said to absorb the moisture from a certain river to bloom."
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},
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{
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"id": 3,
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"name": "Lunacy",
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"desc": "A rose-shaped crystalline material. Used for performing extractions and purchasing Enkephalin boxes.",
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"flavor": "Embracing the madness is a necessary step for humans to move forward."
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},
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{
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"id": 11,
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"name": "Enkephalin Module",
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"desc": "Used for entering dungeons.",
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"flavor": "A spherical module designed for special containment.\n[NOTE] Utilizing a dosage of liquid Enkephalin allows for more stable usage compared to its gaseous form.\nThe Enkephalin can be converted into energy by plugging the module into a designated socket.\n[CAUTION] Modularization of Enkephalin is an irreversible process; the module may only be expended via a socket.\nUsage outside of intended purposes or modification is strictly forbidden."
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},
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{
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"id": 101,
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"name": "Extraction Ticket",
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"desc": "Can be used to perform 1 extraction.",
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"flavor": "A consumable item weaved from Lunacy, the source of Mephistopheles’ extractive energy.\nIt looks like a thin sheet of paper at a glance, but something seems to be pulsating inside."
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},
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{
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"id": 102,
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"name": "Decaextraction Ticket",
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"desc": "Can be used to perform 10 extractions.",
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"flavor": "A consumable item weaved from Lunacy, the source of Mephistopheles’ extractive energy.\nIt looks like a thin sheet of paper at a glance, but something seems to be pulsating inside."
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},
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{
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"id": 103,
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"name": "3★ Guarantee Decaextraction Ticket",
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"desc": "Can be used to perform 10 extractions where one 3★ Identity is guaranteed to appear.",
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"flavor": "A special ticket with a mark on it. It can extract an Identity from a world of unlikely possibilities with certainty. The paper is fiercely beating and pulsing."
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},
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{
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"id": 104,
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"name": "[Season 1] 3★ Guarantee Decaextraction Ticket",
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"desc": "Can be used to perform 10 extractions where one 3★ Identity from [Season 1] is guaranteed to appear.",
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"flavor": "A special ticket with a mark on it. It can extract an Identity from a world of unlikely possibilities with certainty. The paper is fiercely beating and pulsing."
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},
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{
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"id": 105,
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"name": "[Season 2] 3★ Guarantee Decaextraction Ticket",
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"desc": "Can be used to perform 10 extractions where one 3★ Identity from [Season 2] is guaranteed to appear.",
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"flavor": "A special ticket with a mark on it. It can extract an Identity from a world of unlikely possibilities with certainty. The paper is fiercely beating and pulsing."
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},
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{
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"id": 106,
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"name": "[Season 3] 3★ Guarantee Decaextraction Ticket",
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"desc": "Can be used to perform 10 extractions where one 3★ Identity from [Season 3] is guaranteed to appear.",
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"flavor": "A special ticket with a mark on it. It can extract an Identity from a world of unlikely possibilities with certainty. The paper is fiercely beating and pulsing."
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},
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{
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"id": 201,
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"name": "Thread",
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"desc": "Used for the Uptying of Identities and Threadspinning of E.G.O.",
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"flavor": "Thread is a string-like object conceived to tie all possibilities into one place.\nOur company is utilizing Thread in various ways, such as Uptying Identities or Threadspinning E.G.O to better understand it."
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},
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{
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"id": 211,
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"name": "Identity Training Ticket I",
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"desc": "Gives 50 Identity XP.",
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"flavor": "A ticket bearing possibilities of the past, present, and future.\n“I found that a thought of something I’d never experienced planted itself firmly in my head.”"
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},
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{
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"id": 212,
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"name": "Identity Training Ticket II",
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"desc": "Gives 200 Identity XP.",
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"flavor": "A ticket bearing possibilities of the past, present, and future.\n“Hmhm~ I’ve never been to the southern quarter before, so why does it feel so familiar…?”"
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},
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{
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"id": 213,
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"name": "Identity Training Ticket III",
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"desc": "Gives 1000 Identity XP.",
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"flavor": "A ticket bearing possibilities of the past, present, and future.\n“…If I could have had such a convenient thing in the past, those nightmarish plights would’ve been so simple to overcome.”"
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},
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{
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"id": 214,
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"name": "Identity Training Ticket IV",
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"desc": "Gives 3000 Identity XP.",
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"flavor": "A Ticket shimmering with possibilities we experienced, are experiencing, and will experience.\n\"This is a feeling not unlike getting memories we did not experience forced into us. This is not the most pleasant feeling, but it is certainly efficient."
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},
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{
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"id": 221,
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"name": "Level Boost Ticket I",
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"desc": "Raises an Identity’s level to up to 10.",
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"flavor": "A limit-disengaging ticket that allows an Identity to hold excess experience.\n“Oho! Mine frame hath become more apt than ever to enact justice!”"
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},
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{
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"id": 222,
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"name": "Level Boost Ticket II",
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"desc": "Raises an Identity’s level to up to 20.",
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"flavor": "A limit-disengaging ticket that allows an Identity to hold excess experience.\n“It’s… strangely calming. I feel like I can do things I couldn’t before.”"
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},
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{
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"id": 223,
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"name": "Level Boost Ticket III",
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"desc": "Raises an Identity’s level to up to 30.",
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"flavor": "A limit-disengaging ticket that allows an Identity to hold excess experience.\n“This thing would’ve been a real menace if it was available during wartime. Imagine fostering veterans in mere seconds.”"
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},
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{
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"id": 224,
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"name": "Level Boost Ticket IV",
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"desc": "Raises an Identity’s level to up to 40.",
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"flavor": "A limit-disengaging ticket that allows an Identity to hold excess experience. \n\"O.P. To give me years of experience in using a technique I've never used before... there is no satisfaction here. Revolting.\""
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},
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{
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"id": 231,
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"name": "Identity Takeoff Ticket",
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"desc": "Raises an Identity’s level to up to 40, and Uptie Tier up to Tier 4.",
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"flavor": "Tear this ticket to activate it.\nIt tears through the space-time, uptying and enhancing an Identity at a ridiculous speed.\nIt makes a pretty addicting sound when it tears; makes one want to tear more tickets."
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},
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{
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"id": 301,
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"name": "Enkephalin Box",
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"desc": "Recovers 60 Enkephalin when used.",
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"flavor": "A stable container storing liquid Enkephalin.\n[CAUTION] Handling this box without following the prescribed procedures may result in accidents such as Enkephalin leakage.\nUnregulated ingestion of Enkephalin may cause a wide range of unverified psychopathological symptoms."
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},
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{
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"id": 401,
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"name": "Thread Crate",
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"desc": "Open to receive 1-3 strands of Thread.",
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"flavor": "A crate of bundled possibilities.\nNo one knows how much you can draw from it."
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},
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{
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"id": 1101,
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"name": "[Season 1] Egoshard Crate",
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"desc": "Open to receive 1-3 Egoshards of random Sinners.",
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"flavor": "Egoshards were randomly harvested and stored in these boxes. Its contents are a mystery.\nWhen you hold one in a quiet place, you can hear small fusses."
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},
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{
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"id": 1201,
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"name": "[Season 1] Nominable Egoshard Crate",
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"desc": "Open to receive 1-3 Egoshards of a Sinner of choice.",
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"flavor": "A crate that yields Egoshards of a Sinner you choose.\nAccording to Faust, its contents are determined once a manager makes their decision."
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},
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{
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"id": 1102,
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"name": "[Season 2] Egoshard Crate",
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"desc": "Open to receive 1-3 Egoshards of random Sinners.",
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"flavor": "Egoshards were randomly harvested and stored in these boxes. Its contents are a mystery.\nWhen you hold one in a quiet place, you can hear small fusses."
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},
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{
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"id": 1202,
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"name": "[Season 2] Nominable Egoshard Crate",
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"desc": "Open to receive 1-3 Egoshards of a Sinner of choice.",
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"flavor": "A crate that yields Egoshards of a Sinner you choose.\nAccording to Faust, its contents are determined once a manager makes their decision."
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},
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{
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"id": 1103,
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"name": "[Season 3] Egoshard Crate",
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"desc": "Open to receive 1-3 random Egoshards.",
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"flavor": "Egoshards were randomly harvested and stored in these boxes. Its contents are a mystery.\nWhen you hold one in a quiet place, you can hear small fusses."
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},
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{
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"id": 1203,
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"name": "[Season 3] Nominable Egoshard Crate",
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"desc": "Open to receive 1-3 Egoshards of a Sinner of choice.",
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"flavor": "A crate that yields Egoshards of a Sinner you choose.\nAccording to Faust, its contents are determined once a manager makes their decision."
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},
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{
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"id": 10101,
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"name": "[Season 1] Yi Sang’s Egoshard",
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"desc": "Used for purchasing Yi Sang’s Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point within the Sinner’s lifetime, condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
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"id": 10201,
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"name": "[Season 1] Faust’s Egoshard",
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"desc": "Used for purchasing Faust’s Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point within the Sinner’s lifetime, condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
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"id": 10301,
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"name": "[Season 1] Don Quixote’s Egoshard",
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"desc": "Used for purchasing Don Quixote’s Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point within the Sinner’s lifetime, condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
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"id": 10401,
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"name": "[Season 1] Ryōshū’s Egoshard",
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"desc": "Used for purchasing Ryōshū’s Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
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"id": 10501,
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"name": "[Season 1] Meursault’s Egoshard",
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"desc": "Used for purchasing Meursault’s Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
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"id": 10601,
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"name": "[Season 1] Hong Lu’s Egoshard",
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"desc": "Used for purchasing Hong Lu’s Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
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"id": 10701,
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"name": "[Season 1] Heathcliff’s Egoshard",
|
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"desc": "Used for purchasing Heathcliff’s Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
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"id": 10801,
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"name": "[Season 1] Ishmael’s Egoshard",
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"desc": "Used for purchasing Ishmael's Identities, E.G.O, and Thread from the Dispenser.",
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
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},
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{
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"id": 10901,
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"name": "[Season 1] Rodion’s Egoshard",
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"desc": "Used for purchasing Rodya's Identities, E.G.O, and Thread from the Dispenser.",
|
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
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},
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{
|
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"id": 11001,
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"name": "[Season 1] Sinclair’s Egoshard",
|
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"desc": "Used for purchasing Sinclair’s Identities, E.G.O, and Thread from the Dispenser.",
|
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
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},
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{
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"id": 11101,
|
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"name": "[Season 1] Outis’s Egoshard",
|
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"desc": "Used for purchasing Outis’s Identities, E.G.O, and Thread from the Dispenser.",
|
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
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},
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{
|
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"id": 11201,
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"name": "[Season 1] Gregor’s Egoshard",
|
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"desc": "Used for purchasing Gregor’s Identities, E.G.O, and Thread from the Dispenser.",
|
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"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
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},
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{
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"id": 10001,
|
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"name": "Season 1 [Selected Sinner]’s Egoshard",
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"desc": "재화 등장 확률 상세 표시용(name 만 번역해주세요)",
|
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"flavor": ""
|
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},
|
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{
|
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"id": 10102,
|
||||
"name": "[Season 2] Yi Sang’s Egoshard",
|
||||
"desc": "Used for purchasing Yi Sang’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
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"id": 10202,
|
||||
"name": "[Season 2] Faust’s Egoshard",
|
||||
"desc": "Used for purchasing Faust’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
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"id": 10302,
|
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"name": "[Season 2] Don Quixote’s Egoshard",
|
||||
"desc": "Used for purchasing Don Quixote’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10402,
|
||||
"name": "[Season 2] Ryōshū’s Egoshard",
|
||||
"desc": "Used for purchasing Ryōshū’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point within the Sinner’s lifetime, condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10502,
|
||||
"name": "[Season 2] Meursault’s Egoshard",
|
||||
"desc": "Used for purchasing Meursault’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point within the Sinner’s lifetime, condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10602,
|
||||
"name": "[Season 2] Hong Lu’s Egoshard",
|
||||
"desc": "Used for purchasing Hong Lu’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point within the Sinner’s lifetime, condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10702,
|
||||
"name": "[Season 2] Heathcliff’s Egoshard",
|
||||
"desc": "Used for purchasing Heathcliff’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10802,
|
||||
"name": "[Season 2] Ishmael’s Egoshard",
|
||||
"desc": "Used for purchasing Ishmael’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10902,
|
||||
"name": "[Season 2] Rodion’s Egoshard",
|
||||
"desc": "Used for purchasing Rodion’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 11002,
|
||||
"name": "[Season 2] Sinclair’s Egoshard",
|
||||
"desc": "Used for purchasing Sinclair’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 11102,
|
||||
"name": "[Season 2] Outis’s Egoshard",
|
||||
"desc": "Used for purchasing Outis’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 11202,
|
||||
"name": "[Season 2] Gregor’s Egoshard",
|
||||
"desc": "Used for purchasing Gregor’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10103,
|
||||
"name": "[Season 3] Yi Sang’s Egoshard",
|
||||
"desc": "Used for purchasing Yi Sang’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10203,
|
||||
"name": "[Season 3] Faust’s Egoshard",
|
||||
"desc": "Used for purchasing Faust’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10303,
|
||||
"name": "[Season 3] Don Quixote’s Egoshard",
|
||||
"desc": "Used for purchasing Don Quixote’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10403,
|
||||
"name": "[Season 3] Ryōshū’s Egoshard",
|
||||
"desc": "Used for purchasing Ryōshū’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10503,
|
||||
"name": "[Season 3] Meursault’s Egoshard",
|
||||
"desc": "Used for purchasing Meursault’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10603,
|
||||
"name": "[Season 3] Hong Lu’s Egoshard",
|
||||
"desc": "Used for purchasing Hong Lu’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10703,
|
||||
"name": "[Season 3] Heathcliff’s Egoshard",
|
||||
"desc": "Used for purchasing Heathcliff’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10803,
|
||||
"name": "[Season 3] Ishmael’s Egoshard",
|
||||
"desc": "Used for purchasing Ishmael’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10903,
|
||||
"name": "[Season 3] Rodion’s Egoshard",
|
||||
"desc": "Used for purchasing Rodion’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 11003,
|
||||
"name": "[Season 3] Sinclair’s Egoshard",
|
||||
"desc": "Used for purchasing Sinclair’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 11103,
|
||||
"name": "[Season 3] Outis’s Egoshard",
|
||||
"desc": "Used for purchasing Outis’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 11203,
|
||||
"name": "[Season 3] Gregor’s Egoshard",
|
||||
"desc": "Used for purchasing Gregor’s Identities, E.G.O, and Thread from the Dispenser.",
|
||||
"flavor": "Fleeting moments from any point in the Sinner's time condensed into physical form. The shards float in the air.\nPossibilities are transient things; they drift in the realm of uncertainty unless seized."
|
||||
},
|
||||
{
|
||||
"id": 10002,
|
||||
"name": "Season 2 [Selected Sinner]’s Egoshard",
|
||||
"desc": "재화 등장 확률 상세 표시용(name 만 번역해주세요)",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"name": "Yisang [Ideality]",
|
||||
"desc": "천장 재화 표시용(name 만 번역해주세요)",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20001,
|
||||
"name": "Bus-modifying Scrap",
|
||||
"desc": "Miscellaneous junk like rusted plates and bolts ripped from the backs of trash crabs.\nCould be used for modifying Mephistopheles.",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20002,
|
||||
"name": "Rare Horseshoe with Bus-modifying Scrap",
|
||||
"desc": "A large horseshoe-shaped item taken from the king trash crab.\nIt could substitute several pieces of scrap, or so we're told.",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"name": "Egoshards",
|
||||
"desc": "자판기 재화 표시용(name 만 번역해주세요)",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20009,
|
||||
"name": "Trinkets Sack",
|
||||
"desc": "A sack full of trinkets and decorations hastily taken from the Gift Factory.\nDon Quixote will make good use of these to spruce up the Mephistopheles' interiors.",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20010,
|
||||
"name": "Huge Trinkets Sack",
|
||||
"desc": "A huge sack filled to the brim with trinkets and decorations from the Gift Factory.\nDon Quixote will make good use of these to spruce up the Mephistopheles' interiors.",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20012,
|
||||
"name": "Bloodied Scabbard",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>Those who wield blades in life leave behind bloodied scabbards in death.\nThe true abode of those who walk the path of blades is their scabbard.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20013,
|
||||
"name": "Resentful Scabbard",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>One who wields their blade with deep resentment is called a Demon of the Blade.\nDemon of the Blade no longer has need of a scabbard; yet they carry it, as that resentment is tinged with a lingering attachment.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20017,
|
||||
"name": "Pocket Watch",
|
||||
"desc": "Everyone has their own timepiece, with varying time scales.\nTime that goes by quickly. Time that lingers.\nThe hours are always misaligned.",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20018,
|
||||
"name": "Pocket Watch Bundle",
|
||||
"desc": "The same destination awaits every timepiece.\nThe hours finally align when the hands stop ticking down the seconds, when one breathes their final lungful of air.",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20020,
|
||||
"name": "Civilian Recov. Pack",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>Notice to Cleanup Agents: please collect and store a single passenger's parts in this pack. No matter how difficult it may appear to collect their parts, do note that there is a single strand of vein connecting the passenger's parts together. Imagine you are spinning a yarn ball into shape, and patiently collect them one by one.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20021,
|
||||
"name": "Fixer Recov. Pack",
|
||||
"desc": "Spawns rarely. Converted to 20 Civilian Recov. Pack immediately upon acquisition.\n\n<color=#a16a3b>On occasion, you may have to work on passengers equipped with prosthetics.\nPlease note that even full-body prosthetics do not remove the passenger's brain.\nAny prosthetic parts recognized by the brain as the passenger's own body will be connected by veins, so there is no need to worry about mix-and-matching them together.\nRemember: blood is thicker than water.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 232,
|
||||
"name": "Takeoff Module - ID Uptie",
|
||||
"desc": "Raises an Identity’s Uptie Tier up to Tier 4.",
|
||||
"flavor": "Rapid Identity Uptie Module developed by LCA R&D Team.\nForcibly insert the shimmering threads and weave the shards together, rapidly raising the Uptie tier to a certain level.\nWhile those outside the mirror may not know, this devastating injection sweeps short-lived destruction through the mirror."
|
||||
},
|
||||
{
|
||||
"id": 233,
|
||||
"name": "Takeoff Module - E.G.O Spinning [WAW] x1",
|
||||
"desc": "Raises an E.G.O's Threadspinning Tier up to Tier 4. (Usable only on E.G.Os WAW Level or lower)",
|
||||
"flavor": "E.G.O Threadspinning Module developed by LCA R&D Team.\nWeaves the shimmering threads with numerous shards, enhancing the E.G.O Threadspinning tier to a certain level at an accelerated pace.\nIt is yet to be known how much more of this pressure the heart known as E.G.O... can handle Threadspinning these Abnormal-Psychoment based E.G.Os so carelessly out of convenience."
|
||||
},
|
||||
{
|
||||
"id": 501,
|
||||
"name": "Nominable S1 Identity Ticket",
|
||||
"desc": "Use this item to select a Season 1 Identity(including Event Identities) to obtain.",
|
||||
"flavor": "A ticket capable of observing and drawing out an Identity of a particular period within the LCB team's pursuit of Golden Boughs.\n'The ability to target and pull up a specific period in which an Identity from an observed Mirror World demonstrates Limbus Company's vastly significant technological triumph. - LCA Mirror World Observatorium Department Mirror Researcher'"
|
||||
},
|
||||
{
|
||||
"id": 601,
|
||||
"name": "Nominable S1 Battle Pass E.G.O Ticket",
|
||||
"desc": "Use this item to select a Season 1 Battle Pass E.G.O to obtain.",
|
||||
"flavor": "A ticket capable of observing and drawing out an E.G.O of a particular period within the LCB team's pursuit of Golden Boughs.\n'Dragging up an E.G.O, observed within a specific period from the deep fathoms, is a much more complicated research than making Identities selectable. Fuhu. - LCA Mirror World Observatorium Department Observation Researcher'"
|
||||
},
|
||||
{
|
||||
"id": 12004,
|
||||
"name": "Season 4 Uptie & Threadspinning only Shard (Universal)",
|
||||
"desc": "Can be used to Uptie Identities and Threadspin E.G.O for all Sinners.",
|
||||
"flavor": "A universal shard that can be used to Uptie or Threadspin Identities & E.G.O for all Sinners.\nHowever, these shards cannot be used to extract Identities or E.G.O, no matter how many of these shards one collects.\n'These shards are products of our research into the omnitransformative nature of Golden Boughs; it can be used to fill any fathoms or worlds of mirrors. Huh? Extractions? Of course not. Its one-size-fits-all-worlds nature would mean that it obviously cannot have been made *for* any specific world, right? - LCA Mirror World Observatorium Department Chief Researcher'"
|
||||
},
|
||||
{
|
||||
"id": 234,
|
||||
"name": "Takeoff Module - E.G.O Spinning [HE] x1",
|
||||
"desc": "Raises an E.G.O's Threadspinning Tier up to Tier 4. (Usable only on E.G.Os HE Level or lower)",
|
||||
"flavor": "The second E.G.O Threadspinning Module developed by LCA R&D Team.\nWeaves the shimmering threads with numerous shards, enhancing the E.G.O Threadspinning tier to the [HE] level at an accelerated pace.\nWeave the shards together with the threads to compress together a form. The warm light of the threads is reminiscent of the light that had once showered the City for some time."
|
||||
},
|
||||
{
|
||||
"id": 20024,
|
||||
"name": "Amassed Data",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>Various disorganized and trivial documentation on LCB, Distortions, and the Peccatula are haphazardly scribbled here. These data have been collected by the LCE—messy records of tests, experiments, and research litter the papers.\n\n'It is not the duty of a researcher to organize their findings. That is the assistants' responsibility.'</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20025,
|
||||
"name": "Classified Data",
|
||||
"desc": "Spawns rarely. Converted to 20 Amassed Data immediately upon acquisition.\n\n<color=#a16a3b>Classified data collected by Hohenheim himself, available for viewing only for LCE's assistant researchers. It contains all kinds of in-depth information about Limbus Company—from each Sinner's personal information(Birthdays, birthplaces, etc.) to analyses on Abnormalities and Distortions contained within the LCE.\n\n'The enumeration of data alone is worthless. What matters is which data connects to which, when they are unveiled, and how they are put to use. Only then is data transformed into intelligence of worth.' - Anonymous LCA Officer</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 502,
|
||||
"name": "Nominable S2 Identity Ticket",
|
||||
"desc": "Use this item to select a Season 2 Identity(including Event Identities) to obtain.",
|
||||
"flavor": "A ticket capable of observing and drawing out an Identity of a particular period within the LCB team's pursuit of Golden Boughs.\n'The ability to target and pull up a specific period in which an Identity from an observed Mirror World demonstrates Limbus Company's vastly significant technological triumph. - LCA Mirror World Observatorium Department Mirror Researcher'"
|
||||
},
|
||||
{
|
||||
"id": 235,
|
||||
"name": "Identity Takeoff Ticket - ver.2",
|
||||
"desc": "Raises an Identity’s level to up to 50, and Uptie Tier up to Tier 4.",
|
||||
"flavor": "Tear this ticket to activate it.\nIt tears through the space-time, uptying and enhancing an Identity at a ridiculous speed.\nIt makes a pretty addicting sound when it tears; makes one want to tear more tickets."
|
||||
},
|
||||
{
|
||||
"id": 20029,
|
||||
"name": "[Sweeper Fuel Cylinder]",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>These fuel cylinders contain the energy source for the Sweepers, who cleanse the City every Night in the Backstreets. Despite the nightly chaos, people step out each morning to pristine streets on their way to work—all thanks to the Sweepers. Using their fluid fuel, they dissolve anything that doesn't belong in the City, from street litter to unauthorized structures, as they flood the streets at night. Like clockwork, they emerge from the subterranean depths beneath the City every night. I do wonder, though—just how deep do they come from? - Excerpt from an interview with an LCCB Employee</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20030,
|
||||
"name": "[Sweeper Fuel Tank]",
|
||||
"desc": "Spawns rarely. Converted to 20 Sweeper Fuel Cylinder immediately upon acquisition.\n\n<color=#a16a3b>Much about the Sweepers remains a mystery. When did they first begin their nightly labors? Where do they come from? It is said that the only institution they cooperate with is the Head. The Sweepers' fluid fuel is a multifunctional resource—it forms their bodies, serves as a weapon to dissolve whatever lies in their path, and sustains them. This is merely a personal curiosity, but I cannot help but wonder how they propagate. Perhaps they are the culprits behind reports of children vanishing during Nights in the Backstreets… or kidnappings from the Outskirts. - Excerpt from an interview with an LCCA Employee</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 30006,
|
||||
"name": "Starlight of Immortality",
|
||||
"desc": "Used in Mirror Dungeons.\n\n<color=#a16a3b>Starlight that can be collected only as long as the Mirror of Immortality remains open. Wish as people might to weave new tales from Starlight, they can only scavenge for what earthbound Starlight there remains—for the stars in the sky are no more.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 30007,
|
||||
"name": "Starlight of Names and Spiders",
|
||||
"desc": "Used in Mirror Dungeons.\n\n<color=#a16a3b>Starlight that can be collected only within a fleeting span of time. The gaze is raised to the stars above. The stars beheld then fall, awaiting their gleaning. Harvested and tethered against their will, they are compelled to twinkle and shine, giving rise to new stories.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20034,
|
||||
"name": "Intro to Zhi, Yong, Ren",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>The Wise are unshaken, the Brave are unafraid, and the Benevolent are untroubled. No matter what discipline it may be, to build the pillars of learning upon the three foundations of Zhi, Yong, and Ren is to build a soaring tower. Which summons forth an intriguing question: can not all of education be condensed into Zhi, Yong, and Ren? - Tianji Star(天機星)</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20035,
|
||||
"name": "Definitely Not A Secret Scroll",
|
||||
"desc": "Spawns rarely. Converted to 20 Intro to Zhi, Yong, Ren immediately upon acquisition.\n\n<color=#a16a3b>A scroll filled with esoteric knowledge. It allows its readers to rapidly absorb its contents, wisdom or technique, disregarding the basics that must come before the learning. None know yet whether it is the paper that is a Singularity, or the letters that are a Singularity, or the ink that forms them that is a Singularity. This likely matters very little to those who covet this secret scroll. Yet, remember well that food ingested in haste risks sickness and vomiting. Always be acutely aware of your capabilities. - A Certain Master</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20036,
|
||||
"name": "Sea Terror Sample",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>Chunks of Sea Terror flesh, collected for research purposes. The calm noise of waves crest faintly through the insidious blue light.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20037,
|
||||
"name": "Luminous Sea Terror Sample",
|
||||
"desc": "Spawns rarely. Converted to 20 Sea Terror Sample immediately upon acquisition.\n\n<color=#a16a3b>A Sea Terror specimen, collected for research purposes. There was no hesitation in the hand that clove through the life its owner had once beheld with awe. One must delve into the undying light to evolve. It is an inevitable step.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 9900,
|
||||
"name": "Threadskein",
|
||||
"desc": "Used to weave Façades of Identities to be projected.\n\n<color=#a16a3b>Wisps of light woven into threads, then twined into a skein.\nThe strands of light are components of a universal connection—should a thread in the weave tremble, so does a distant one, thereby making all that it connects interlinked by ties of vibrations.\nAs such, it is by no means absurd to consider an outfit made of threads a façade in all its meaning.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20043,
|
||||
"name": "Severed Thread",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>Something has severed this thread, snapping it into strands.\nTruly, there is no such thing as an existence in complete homogeneity with another, for slicing a single thread reveals that it is in fact a twine of multiple fibers. When a thread is severed, it leaves not two separate threads, but a multitude of frayed strands—from this, we may learn that time indeed does not cure all wounds. The passage of time only unravels the frayed strands further, leaving weeping wounds that never heal.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20044,
|
||||
"name": "Severed and Scorched Skein",
|
||||
"desc": "Spawns rarely. Converted to 20 Severed Thread immediately upon acquisition.\n\n<color=#a16a3b>To truly sever a thread, it must be burned, not cut. Keenness is a means insufficient to achieving the total annihilation that burns and melts away even the lingering remnants of an erstwhile connection down to the frayed ends of separated threads. It must be that only with resolute determination and heart can one sever such a connection.\n\nShould these skeins of severed and scorched strings be twined anew, perhaps the resulting new thread can be used to connect hearts once again? I certainly hope so, though there is no way for us to know at this moment.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 238,
|
||||
"name": "Takeoff Module - E.G.O Spinning [ZAYIN]",
|
||||
"desc": "Raises an E.G.O's Threadspinning Tier up to Tier 4 (Usable only on ZAYIN-level E.G.O).\n\n<color=#a16a3b>Greatly accelerates the Threadspinning of a [ZAYIN]-level E.G.O by weaving it with a great number of shards in a short span of time. \"Should a thread in the weave tremble, so does a distant one...\" such were the words spoken by the people here. If all of these strands are components of a universal connection as they claim, then the act of deciphering a given object must also be the equivalent of unraveling the thread. I find myself thinking, what would come to pass if <i>all</i> of the threads wrapped around me are unraveled?</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20045,
|
||||
"name": "Burnt-in Lens",
|
||||
"desc": "Used for exchanging always-available, Standard Rewards at the \"Reflectrial][lairtcelfeR\" Reward Exchange shop.\n\n<size=75%><color=#a16a3b>Through warped glass it is fired. Those reflected in this lens are soon spliced into films, and before long, are peeled away from them; now untethered, they become shadows that bar one's path. Unfortunate as it is, every lens has a finite lifespan. Once a lens has let the searing light pass through the whole of its body, it becomes scorched and baked through—a fresh lens then takes its place to preserve the projected shadows. These burnt-in lenses are what remain in the wake of this process, much like keepsakes of the dead.\n\n\"The way they're blowing through those lenses... Do they have the slightest clue how exorbitantly expensive those things are? Combat capability enhancement, process analysis—yes, I know the reasons are all valid, but I cannot wrap my head around using this many. The company really must be drowning in money.\"</color></size>\n",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20046,
|
||||
"name": "Photos",
|
||||
"desc": "Used to purchase various rewards from the Reward Exchange menu.\n\n<color=#a16a3b>*snap* The sound of a hammer driving a nail in. But what precisely is being \"driven in?\" The camera waylays the light of a given moment, then nails it onto rough paper for exhibition. Was the photograph taken as a record or a remembrance? Perhaps a photograph's name ought to change depending on which purpose it is made to serve. After all, beams of light nailed down by a hammer, only to be recorded and never remembered, are pitiable things. Within printed photographs, dead lights scream in despair, burned and blackened. The dead lights, perished screaming where they are nailed, record the smile of someone standing in the photograph.</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20047,
|
||||
"name": "Photo Bundles",
|
||||
"desc": "Spawns rarely. Converted to 20 Photos immediately upon acquisition.\n\n<color=#a16a3b>'Quite a lot of photographs retrieved here. Oh, did you know? These photos are composed of matter produced by a Distortion, but they remain in existence. Some Distortion byproducts fade away when the case is resolved, but some don't, even after everything is over. I wonder if this has something to do with the nature of the Distortion. Well, we do know that this Distortion wished to record something and remember it... hence the photographs. Perhaps that's why these photographs are left behind as some kind of \"record.\" This calls for research into exactly what results in the difference in a Distortion's property from another Distortion's. Well, working in LCD will probably give me some insight in due time... though I'd rather not cooperate with LCE.'</color>",
|
||||
"flavor": ""
|
||||
},
|
||||
{
|
||||
"id": 20048,
|
||||
"name": "Unrolled Film",
|
||||
"desc": "Used for purchasing Limited Rewards from the \"Reflectrial][lairtcelfeR]\" Reward Exchange shop.\n\n<size=70%><color=#a16a3b>Upon the film, the light is embedded and etched. A subsequent flash of light will soon penetrate the information contained within the preceding light etched like a silhouette—much like what remains when a human body is exposed to a devastating explosion of light and heat. The captured light, akin to a taxidermied still, contains the memories of someone, something. When new light passes through the film and the lens both, the plain ray is transfigurated into an image of light; through it, the information retained in the initial flash still remains. The image the living light forms is not one of itself but an image of a corpse, traces of dead light; how ironic, that the light that lives can form an image only when it passes through the light that has died? That is why the art of projection is a bitter one—the art that forces the living through the dead, killing it, only to project a mere simulacrum of life.\n\n\"Where are ya even getting these films from? Is there, like, a dedicated documentarian or a recording machine that tapes LCB's battles? That can't be it... Or is this also...?\"</color></size>",
|
||||
"flavor": ""
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user