s20260709_DeDn8PQlRWhVRkUA3cLk
This commit is contained in:
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{
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"dataList": [
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{
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"id": 800101,
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"name": "An Apple’s Twilight",
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"desc": "When the Fruit is destroyed, all parts are inflicted with 2 Fragile.\nThe Fruit regenerates after 1 turn.",
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"summary": "When the Fruit is destroyed, apply 2 Fragile to all parts"
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},
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{
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"id": 800102,
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"name": "NOT FOR DISPLAY1",
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"desc": "After the head regenerates once, bringing the head’s HP to 50% initiates a choice prompt."
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},
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{
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"id": 800103,
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"name": "NOT FOR DISPLAY2",
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"desc": "At the start of Turn 3, a choice prompt where you can remove the Green Stem effect is initiated."
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},
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{
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"id": 800104,
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"name": "Entangling Roots",
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"desc": "At the start of the turn, inflict 1 Bind on all enemies.\nThis lasts until the Roots have been broken.",
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"summary": "Inflict 1 Bind on all enemies until Roots are broken"
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},
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{
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"id": 800105,
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"name": "One Sole Root",
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"desc": "The Roots gain 2 Attack Power Up for each intact Arm."
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},
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{
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"id": 800201,
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"name": "Let the Blood Festival Flow",
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"desc": "The battle proceeds to the next phase after all the Clay Dolls are defeated."
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},
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{
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"id": 800202,
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"name": "DON'T LET THE KIDS READ THIS",
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"desc": "At the start of turn 2 in phase 2, choice prompt 1 is initiated."
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},
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{
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"id": 800203,
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"name": "Let the Fire Festival Ignite",
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"desc": "If both Arms are destroyed or the main body’s HP is brought to 70%, the battle proceeds to the next phase."
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},
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{
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"id": 800204,
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"name": "Frenzy",
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"desc": "During Phase 3\nAt the start of the turn, inflict 3 Burn on all enemies."
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},
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{
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"id": 800205,
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"name": "NOT FOR DISPLAY",
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"desc": "When HP is brought to 60%, choice prompt 2 is initiated."
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},
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{
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"id": 800206,
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"name": "Let the Star Festival Fall",
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"desc": "When HP is brought to 25%, the battle proceeds to the next phase."
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},
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{
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"id": 800207,
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"name": "NOT FOR DISPLAY",
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"desc": "At the start of turn 2 in phase 4, choice prompt 3 is initiated."
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},
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{
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"id": 800301,
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"name": "Idolatry",
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"desc": "Does not die at 0 HP; instead, remains on the stage as an immobile and untargetable unit.\nSuppressed when the Doomsday Calendar is suppressed."
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},
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{
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"id": 800801,
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"name": "Cracked Gold",
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"desc": "Heals HP every turn based on the amount of Golden Sheen."
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},
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{
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"id": 800901,
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"name": "",
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"desc": ""
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},
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{
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"id": 800902,
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"name": "Frail Core",
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"desc": "When the Head is destroyed, all parts are inflicted with Immobilize next turn.\nThe Head regenerates after 1 turn."
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},
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{
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"id": 800903,
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"name": "Rotting Apple",
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"desc": "After the body is destroyed, all parts are inflicted with 2 Attack Power Down every turn."
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},
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{
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"id": 800904,
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"name": "NOT FOR DISPLAY",
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"desc": "NOT FOR DISPLAY"
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},
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{
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"id": 801001,
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"name": "Upgrade Factory at Work",
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"desc": "When this unit is defeated, it revives the next turn and gains 1 Surgery."
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},
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{
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"id": 801002,
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"name": "You Must Become Strong",
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"desc": "At the start of the turn, gain 1 Protection."
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},
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{
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"id": 801201,
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"name": "You Must Become Strong",
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"desc": "At the start of the turn, gain 2 Protection."
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},
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{
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"id": 801301,
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"name": "Wavering Desires",
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"desc": "While Desirous, the unit gains 2 Fragile and 10 Bind, gains 1 skill slot, and changes behavior."
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},
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{
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"id": 801302,
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"name": "Ensnaring Desires",
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"desc": "The unit becomes Desirous every time it loses 30% of its HP."
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},
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{
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"id": 801904,
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"name": "Shuddering Terror",
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"desc": "Gain 1 Protection for every ally that died this wave. (Max 5.)"
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},
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{
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"id": 802401,
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"name": "Pulsating Arms",
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"desc": "At the start of the turn, gain Attack Power Up and Protection by the Count of Instincts."
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},
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{
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"id": 802402,
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"name": "Damaged Arms",
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"desc": "Lose 1 Instincts whenever the unit takes damage from attacks."
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},
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{
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"id": 802403,
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"name": "Regenerating Shell",
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"desc": "At the end of the turn, if the unit didn’t take any damage from attacks during the turn, heal 5% HP and gain 1 Instincts."
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},
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{
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"id": 802404,
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"name": "Frantic Eyes",
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"desc": "Behavior depends on the Count of Instincts.\nUses aggressive skills at +4 Instincts, and becomes defensive at 3 or less."
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},
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{
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"id": 802501,
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"name": "Amplified Aggression",
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"desc": "When hit by an attack, gain 1 Instincts.\nIf the unit has +4 Instincts at the end of the turn, enter a state of Frenzy."
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},
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{
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"id": 802502,
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"name": "Frenzy",
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"desc": "In the Frenzy state, the unit gains 3 Attack Power Up and 3 Fragile, changes behavior, and does not gain Instincts from being attacked."
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},
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{
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"id": 802503,
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"name": "Shimmering Rage",
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"desc": "At less than 50% HP, enters Frenzy every turn."
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},
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{
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"id": 802701,
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"name": "Amplified Aggression",
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"desc": "When hit by an attack, gain 1 Instincts.\nIf the unit has +4 Instincts at the end of the turn, enter a state of Frenzy."
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},
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{
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"id": 802702,
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"name": "Frenzy",
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"desc": "In the Frenzy state, the unit gains 3 Attack Power Up and 3 Fragile, changes behavior, and does not gain Instincts from being attacked."
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},
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{
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"id": 802801,
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"name": "Rotting Skin",
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"desc": "At the start of the turn, if at less than 50% HP, inflict 3 Poison when attacked."
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},
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{
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"id": 802802,
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"name": "Molt",
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"desc": "After this part is broken, if the other arm is not broken at the end of the following turn, this part regenerates with the same HP as it."
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},
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{
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"id": 802803,
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"name": "Pained Writhing",
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"desc": "When both arms are broken, the unit gains 5 Fragile and inflicts 10 Poison on all enemies every turn."
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},
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{
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"id": 802804,
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"name": "Wriggling Instincts",
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"desc": "Behavior depends on the Count of Instincts.\nUses aggressive skills at +4 Instincts, and becomes defensive at 0."
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},
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{
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"id": 803302,
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"name": "Severed Arm",
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"desc": "When the arm is broken, the unit gains 5 Fragile every turn."
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},
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{
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"id": 802901,
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"name": "Fearsome Whistles",
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"desc": "If you have collected less than 3 of A Sign, Sinclair is inflicted with 1 Bind and Paralyze every turn."
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},
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{
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"id": 802902,
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"name": "Courage to Triumph Fear",
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"desc": "If you have collected 3 or more of A Sign, Sinclair gains 1 Attack Power Up and 2 Protection every turn."
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},
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{
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"id": 802903,
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"name": "You Must Accept the Pain!",
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"desc": "At the start of the turn, if the unbroken part has Bleed or Burn, heal 15% of Max HP and gain 3 Attack Power Up.\nThe healing and status effects gained are decreased based on the number of A Sign, down to 0."
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},
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{
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"id": 802904,
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"name": "Bliss of Execution",
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"desc": "After defeating an enemy, gain 2 Haste and 5 Damage Up next turn."
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},
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{
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"id": 803001,
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"name": "Overflowing Ecstasy",
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"desc": "Starting with Turn 3, becomes Ecstatic every 2 turns."
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},
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{
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"id": 803002,
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"name": "Blooming Purity",
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"desc": "If Kromer’s main body is brought to 50% HP, she gains Purity for the remaining turns."
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},
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{
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"id": 803003,
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"name": "Flawless Flesh",
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"desc": "When the arm is broken, the part is inflicted with 2 Attack Power Down."
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},
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{
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"id": 803101,
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"name": "Blood Sac",
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"desc": "Wrath Resistance increases.\nGloom Resistance decreases."
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},
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{
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"id": 803102,
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"name": "Fluid Sac",
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"desc": "While the Fluid Sac status is active, the Core heals (20 * Fluid Sac Count) HP."
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},
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{
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"id": 803103,
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"name": "Boiling Blood",
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"desc": "If the body is broken while Blood Sac is active, all enemies take 20 fixed damage."
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},
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{
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"id": 803201,
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"name": "Lightning Rod",
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"desc": "When the Telephone Pole is hit, inflict 2 Shock on the attacker this turn.\nAt 5+ Lightning, all Parts will inflict 3 Shock on the attacker, starting next turn.\n(Lasts until Lightning reaches 0.)\nWhen hit by a Sloth attack, the amount of Shock inflicted is halved. (Rounded up.)"
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},
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{
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"id": 803202,
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"name": "Lightning",
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"desc": "While the telephone pole isn’t broken, gain 1 Lightning after an attack.\nWhenever the telephone pole is hit by an attack, lose 1 Lightning."
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},
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{
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"id": 803203,
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"name": "Breaking Pieces",
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"desc": "When the telephone pole is Staggered or Broken, lose all Lightning.\nAll attacks of Alleyway Watchdog will then be canceled for the turn."
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},
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{
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"id": 803401,
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"name": "Bongy Chicken Struts",
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"desc": "At the end of the turn, deal 3 SP damage to a random enemy."
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},
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{
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"id": 803701,
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"name": "Bongy Chicken Beefs Up",
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"desc": "At the end of the turn, apply 2 Damage Up and 2 Protection to all allies next turn."
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},
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{
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"id": 803901,
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"name": "Vigorous Volaille",
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"desc": "At the end of the turn, heal 5 HP for each Raw Chicken in battle."
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},
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{
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"id": 803902,
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"name": "Gloomy Gallus",
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"desc": "At the end of the turn, deal 5 SP damage to all enemies for each Raw Chicken in battle."
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},
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{
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"id": 803903,
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"name": "Fragile Fowl",
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"desc": "When a Part breaks, gain 1 Fragile every turn for each Raw Chicken that died before the Part was broken."
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},
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{
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"id": 803904,
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"name": "Powerful Poussin",
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"desc": "If the Part isn’t broken, gain 1 Damage Up for each living Raw Chicken."
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},
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{
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"id": 804101,
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"name": "Expanding Sorrow",
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"desc": "At the end of the turn, if the unit has 3+ Unresolved Sorrow, generates a head next turn and changes behavior."
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},
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{
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"id": 804102,
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"name": "Inconsolable Sorrow",
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"desc": "At the end of the turn, if the unit has 3+ Unresolved Sorrow and the head is broken, becomes staggered next turn."
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},
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{
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"id": 804103,
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"name": "Taken by the Horns",
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"desc": "When the head is staggered, all parts become staggered next turn."
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},
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{
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"id": 804104,
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"name": "Downed by the Horns",
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"desc": "When the head is broken, all parts become staggered next turn. Afterwards, all parts have 3 Attack Power Down for the duration of the battle."
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},
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{
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"id": 804501,
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"name": "Living Nerves",
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"desc": "Upon death, all Skills are cancelled for the turn.\nDoubles currently owned Self-charge."
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},
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{
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"id": 804502,
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"name": "Motioning Nerves",
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"desc": "After dying, attack skills spend 1 Self-charge.\nAttacks enemies until Self-charge runs out."
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||||
},
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{
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"id": 804503,
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"name": "Undying Persistence",
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"desc": "Every 5 turns, gains a Shield equal to the head's HP."
|
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},
|
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{
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"id": 804504,
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"name": "Terminated Persistence",
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"desc": "After using 'Coil Up', if the Shield is exhausted, spend Self-charge.\nAll parts become staggered next turn."
|
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},
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{
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"id": 804601,
|
||||
"name": "Broken Umbrella",
|
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"desc": "After the back is broken, gain 3 Fragile every turn. Inflict +2 Rupture."
|
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},
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{
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"id": 804602,
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"name": "Ragged Umbrella",
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"desc": "After the head umbrella is broken, gain 5 Offense Level Down every turn. Inflict +2 Sinking."
|
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},
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||||
{
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||||
"id": 804603,
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||||
"name": "Last Struggle",
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||||
"desc": "At 15% HP, the unit's Speed is fixed at 1, and gains 1 Attack Power Down.\nNewly spawned Old Umbrellas have 30% more HP. Uses 'Cries Seeking Something' every turn."
|
||||
},
|
||||
{
|
||||
"id": 804701,
|
||||
"name": "Spreading Ember",
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"desc": "At the end of the turn, if this unit has Burn, inflict the same amount to all units with Entangled Curse Talisman next turn"
|
||||
},
|
||||
{
|
||||
"id": 804702,
|
||||
"name": "Broken Means",
|
||||
"desc": "When the arm is broken, it deals -20% damage"
|
||||
},
|
||||
{
|
||||
"id": 804801,
|
||||
"name": "Booze Makes You Hicc!",
|
||||
"desc": "After using 'I'll Have This!' on enemies with 5+ Tipsy and successfully landing the attack, become staggered."
|
||||
},
|
||||
{
|
||||
"id": 804802,
|
||||
"name": "Stimulating Smell, Isn't It?",
|
||||
"desc": "A mysterious smell from within boosts the spirit.\nA random Sinner gains 5 Morale Boost at the start of the wave."
|
||||
},
|
||||
{
|
||||
"id": 805201,
|
||||
"name": "Old and Abandoned",
|
||||
"desc": "When this unit is defeated, the Sinner that defeated it gains 2 Haste next turn.\nAll parts of Drifting Fox are inflicted with 2 Bind and 1 Umbrella Splinters."
|
||||
},
|
||||
{
|
||||
"id": 804301,
|
||||
"name": "Perilous Mind",
|
||||
"desc": "At the end of each turn, lose 10 SP."
|
||||
},
|
||||
{
|
||||
"id": 804302,
|
||||
"name": "Perilous Heart",
|
||||
"desc": "While in low morale, gain 2 Attack Power Up and 3 Bind."
|
||||
},
|
||||
{
|
||||
"id": 804303,
|
||||
"name": "Faltering Heart",
|
||||
"desc": "In panic, become staggered."
|
||||
},
|
||||
{
|
||||
"id": 804304,
|
||||
"name": "Determination",
|
||||
"desc": "When recovering from panic, fully heal SP, and gain 2 Haste and 2 Attack Power Up."
|
||||
},
|
||||
{
|
||||
"id": 804305,
|
||||
"name": "Lobotomy E.G.O",
|
||||
"desc": "Starts the battle with 1200 Shield HP"
|
||||
},
|
||||
{
|
||||
"id": 805301,
|
||||
"name": "Walled Heart",
|
||||
"desc": "Whenever this unit is broken, Dongbaek is inflicted with +5 Sinking Count, and all Sinners lose 2 Sinking Count; all Sinners gain 1 Protection and 2 Attack Power Up next turn."
|
||||
},
|
||||
{
|
||||
"id": 804401,
|
||||
"name": "Into Full Bloom",
|
||||
"desc": "At the start of Turn 5, spawn 4 Soon-to-bloom Flowers with 3 Growing"
|
||||
},
|
||||
{
|
||||
"id": 804402,
|
||||
"name": "Flowering Mind",
|
||||
"desc": "When HP drops to 50%, proceeds to the next phase. HP does not go below 50% until the phase changes."
|
||||
},
|
||||
{
|
||||
"id": 804403,
|
||||
"name": "Dueling",
|
||||
"desc": "When HP falls below 50%, uses a special skill to target 1 unit, then becomes immune to Stagger and Panic for the next 2 turns.\nIf Yi Sang has 'Dueling', Dongbaek gains 1 Attack Power Up.\nIf Yi Sang wins the duel, all allies gain 3 Damage Up next turn.\nIf Dongbaek wins the duel, Dongbaek fully heals SP."
|
||||
},
|
||||
{
|
||||
"id": 804404,
|
||||
"name": "Cost of Blooming",
|
||||
"desc": "If 'Magnificent Spring Breeze' loses in a clash, lose 10 SP"
|
||||
},
|
||||
{
|
||||
"id": 805401,
|
||||
"name": "Growing Flower",
|
||||
"desc": "Spawns with 1 Growing"
|
||||
},
|
||||
{
|
||||
"id": 804901,
|
||||
"name": "나오면 안되는 텍스트 (번역 x)",
|
||||
"desc": "나오면 안되는 텍스트 (번역 x)"
|
||||
},
|
||||
{
|
||||
"id": 804902,
|
||||
"name": "나오면 안되는 텍스트 (번역 x)",
|
||||
"desc": "나오면 안되는 텍스트 (번역 x)"
|
||||
},
|
||||
{
|
||||
"id": 804903,
|
||||
"name": "Self Destruction",
|
||||
"desc": "All skills target indiscriminately. With each skill used, this unit loses 2% of Max HP."
|
||||
},
|
||||
{
|
||||
"id": 804904,
|
||||
"name": "Self Salvation",
|
||||
"desc": "HP healing effects heal twice as much."
|
||||
},
|
||||
{
|
||||
"id": 805601,
|
||||
"name": "Radiant Vanity",
|
||||
"desc": "While this unit is present, Dongrang gains 1 Protection and 1 Attack Power Up at the start of each turn."
|
||||
},
|
||||
{
|
||||
"id": 805602,
|
||||
"name": "Earnest Accomplishment",
|
||||
"desc": "While this unit has Earnest Accomplishment, the following effects apply:\n- Can only be defeated with Dongrang's attacks.\n- If a Sinner drops this unit's HP to 1, the Sinner heals HP, and this unit gains Empty Honor.\n- If Dongrang defeats this unit, Dongrang heals HP and powers up next turn."
|
||||
},
|
||||
{
|
||||
"id": 805603,
|
||||
"name": "Empty Honor",
|
||||
"desc": "While this unit has Empty Honor, the following effects apply:\n- Can only be defeated with Dongrang's attacks.\n- If Dongrang defeats this unit, Dongrang loses HP, gains 1 Emptiness, and is weakened next turn"
|
||||
},
|
||||
{
|
||||
"id": 805701,
|
||||
"name": "Borne Fruition",
|
||||
"desc": "The unit that defeated this unit heals by 5% of Max HP, and gains 1 Haste and 1 Attack Power Up next turn"
|
||||
},
|
||||
{
|
||||
"id": 805001,
|
||||
"name": "Toward the Ideal",
|
||||
"desc": "When the HP is brought to 85% and 50% of Max HP, respectively, spawns 2 Trees of Desires and changes behavior."
|
||||
},
|
||||
{
|
||||
"id": 806001,
|
||||
"name": "Radiant Desire",
|
||||
"desc": "While this unit is present, Dongrang gains 1 Damage Up and 1 Protection at the start of each turn."
|
||||
},
|
||||
{
|
||||
"id": 805004,
|
||||
"name": "Price of Neglect",
|
||||
"desc": "If 'Time of Harvest' loses in a clash, lose 5 SP"
|
||||
},
|
||||
{
|
||||
"id": 805005,
|
||||
"name": "Bitter Smile",
|
||||
"desc": "When in panic, gain 2 Protection and reset SP to 0 at the start of the next turn."
|
||||
},
|
||||
{
|
||||
"id": 805006,
|
||||
"name": "Inefficient Judgement",
|
||||
"desc": "When recovering from stagger, gain 1 Attack Power Up."
|
||||
},
|
||||
{
|
||||
"id": 805007,
|
||||
"name": "Exhausting Endeavor",
|
||||
"desc": "After using the skill Please Be My Nutrient 3 times, become staggered next turn."
|
||||
},
|
||||
{
|
||||
"id": 805002,
|
||||
"name": "Toward the Ideal",
|
||||
"desc": "When the HP is brought to 85% of Max HP, spawns 2 Trees of Desires and changes behavior."
|
||||
},
|
||||
{
|
||||
"id": 805003,
|
||||
"name": "Toward the Ideal",
|
||||
"desc": "When the HP is brought to 50% of Max HP, spawns 2 Trees of Desires and changes behavior."
|
||||
},
|
||||
{
|
||||
"id": 805801,
|
||||
"name": "Fairy Lure",
|
||||
"desc": "When the fairy is attacked, only that part loses HP."
|
||||
},
|
||||
{
|
||||
"id": 805802,
|
||||
"name": "Exposed Base",
|
||||
"desc": "When the fairy part is broken, the roots can be attacked next turn.\nAll parts gain 1 Attack Power Up, 2 Bind, and 3 Fragile next turn."
|
||||
},
|
||||
{
|
||||
"id": 805803,
|
||||
"name": "Spare Lure",
|
||||
"desc": "The fairy regenerates the turn after the roots are exposed. (One time only)\nAfter the roots are exposed 3 times or destroyed, the unit is enraged."
|
||||
},
|
||||
{
|
||||
"id": 805804,
|
||||
"name": "Discovered Weakness",
|
||||
"desc": "If the fairy has Tremor, it takes damage by its Potency at the end of the turn. (Max 20)"
|
||||
},
|
||||
{
|
||||
"id": 805805,
|
||||
"name": "Connected Weakness",
|
||||
"desc": "If the part has Burn, it takes more damage based on its Potency. (Max +15%)"
|
||||
},
|
||||
{
|
||||
"id": 805901,
|
||||
"name": "Manufactured Respite",
|
||||
"desc": "If the giant clover is present, this unit heals 30 HP at the end of the turn."
|
||||
},
|
||||
{
|
||||
"id": 805902,
|
||||
"name": "Lost Means",
|
||||
"desc": "When the arm is broken, the unit gains 2 Attack Power Down every turn."
|
||||
},
|
||||
{
|
||||
"id": 805903,
|
||||
"name": "Damaged Shade",
|
||||
"desc": "When the head is broken, the unit gains 4 Defense Level Down and 1 Fragile every turn."
|
||||
},
|
||||
{
|
||||
"id": 806201,
|
||||
"name": "Contaminating Leaf",
|
||||
"desc": "At the start of the turn, give 1 HP Healing Boost and 1 Attack Power Up to Fairy-Long-Legs."
|
||||
},
|
||||
{
|
||||
"id": 80620101,
|
||||
"name": "Contaminating Leaf",
|
||||
"desc": "At the start of the turn, give 1 HP Healing Boost and 1 Attack Power Up to Fairy-Long-Legs."
|
||||
},
|
||||
{
|
||||
"id": 826301,
|
||||
"name": "Momentary Satiation",
|
||||
"desc": "Turn End: If the ally with [PreparedMeat] is at 1 HP, kill the ally; then, all Parts gain 5 [Vulnerable], [Reduction], and [Disarming]."
|
||||
},
|
||||
{
|
||||
"id": 826302,
|
||||
"name": "Ravening Hunger",
|
||||
"desc": "Turn Start: If there are surviving allies at 25%- HP, kill all allies.\nHeal (# of allies killed x 5)% of max Core HP.\nTurn End: If there are no surviving allies, gain 20 [Enhancement] next turn."
|
||||
},
|
||||
{
|
||||
"id": 826303,
|
||||
"name": "Torn Arm",
|
||||
"desc": "When an Arm is broken, the Body gains 5 Bleed at every Turn Start."
|
||||
},
|
||||
{
|
||||
"id": 826304,
|
||||
"name": "Invitation to a Meal",
|
||||
"desc": "Turn End: All Sinners heal 10 SP, and gain +1 E.G.O resource for all Affinities"
|
||||
},
|
||||
{
|
||||
"id": 826501,
|
||||
"name": "Empty Belly",
|
||||
"desc": "Turn End: If the ally with [PreparedMeat] is Staggered, kill the ally."
|
||||
},
|
||||
{
|
||||
"id": 826502,
|
||||
"name": "Bottomless Hunger",
|
||||
"desc": "After defeating an ally, heal 20 Core HP; then, gain 1 [Vulnerable] next turn."
|
||||
},
|
||||
{
|
||||
"id": 826503,
|
||||
"name": "Hunger",
|
||||
"desc": "Turn End: If this unit failed to defeat an ally with Prepared Meat, gain 1 [Hunger]. At 75%- HP, gain 2. At 50%- HP, gain 3.\nTurn Start: If this unit defeated an ally with Prepared Meat, lose 1 [Hunger]."
|
||||
},
|
||||
{
|
||||
"id": 826504,
|
||||
"name": "Momentary Satiation",
|
||||
"desc": "Turn End: At 0 [Hunger], gain (allies defeated this turn x 3) [AttackDown] and [DefenseDown]."
|
||||
},
|
||||
{
|
||||
"id": 826505,
|
||||
"name": "Ravening Hunger",
|
||||
"desc": "Turn End: At 4 [Hunger], gain a stronger pattern."
|
||||
},
|
||||
{
|
||||
"id": 811801,
|
||||
"name": "Returning Past",
|
||||
"desc": "If at 50+ [AccumulatedPastMirror], and if Core's HP is less than or equal to 80%, Core gains 200 HP by spending 50 [AccumulatedPastMirror] at Turn End"
|
||||
},
|
||||
{
|
||||
"id": 811802,
|
||||
"name": "Misplaced Past",
|
||||
"desc": "When the body is broken, spend all Accumulated Past.\nWhen the body is broken, all Attack Types and Affinities become ineffective(0.5) against the body starting next turn until the end of this encounter."
|
||||
},
|
||||
{
|
||||
"id": 811808,
|
||||
"name": "Metronome",
|
||||
"desc": "If the [AccumulatedPastMirror] is an odd number, gain 3 [Vulnerable] and [AttackDmgUp]\nIf it is an even number, gain 3 [Protection] and [AttackDmgDown]"
|
||||
},
|
||||
{
|
||||
"id": 826401,
|
||||
"name": "Care",
|
||||
"desc": "Turn Start: Heal 15% of max HP"
|
||||
},
|
||||
{
|
||||
"id": 826402,
|
||||
"name": "Keep It Fresh",
|
||||
"desc": "HP does not drop below 1"
|
||||
},
|
||||
{
|
||||
"id": 124501,
|
||||
"name": "The Queen's Defenders",
|
||||
"desc": "When this unit gets attacked, take -70% Skill damage, and transfer that Skill's damage to a random ally.\n(Prioritizes allies with [PreparedMeat]; does not activate if there are no allies; this damage does not kill the affected allies)"
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user