s20260709_DeDn8PQlRWhVRkUA3cLk
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{
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"dataList": [
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{
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"id": 940000501,
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"name": "The Inner Self",
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"desc": "Starting from Turn 3: gain 2 [AttackUp] at every Turn Start"
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},
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{
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"id": 940000502,
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"name": "Widening Knowledge",
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"desc": "Before Attack: the targeted enemy gains +1 Blunt Resist. (resets after Skill ends)"
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},
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{
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"id": 940000503,
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"name": "Spirit of Fixers",
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"desc": "Remove the first Stagger Threshold from this unit\nWhen hit, gain 1 [Protection], 1 [AttackUp], and heal 3 SP (once per turn)"
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},
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{
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"id": 940000504,
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"name": "The Tianya Sword",
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"desc": "Turn End: at 15+ [Breath] Potency, halve [Breath] Potency and gain the following effects:\n- All allies, including this unit, heal 10 HP\n- All allies, including this unit, heal 3 SP\n- Halve all removable negative effects from all allies, including this unit"
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},
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{
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"id": 940000505,
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"name": "How to Prepare for War",
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"desc": "Encounter Start: heals 10 SP, gain 2 [AttackUp], and 2 [DefenseUp]"
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},
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{
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"id": 940000506,
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"name": "How to Survive",
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"desc": "In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)"
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},
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{
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"id": 940000507,
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"name": "Apathetic Response",
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"desc": "When other allies are hit, gain 1 [AttackUp]; then, gain 2 [Agility] next turn (once per turn)"
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},
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{
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"id": 940000508,
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"name": "POW Torture Technique",
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"desc": "On Hit: if target has [Binding] or [Laceration], gain 1 Clash Power Up next turn (2 times per turn)"
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},
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{
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"id": 940000509,
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"name": "The Reassuring Heart",
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"desc": "Turn Start: all allies, including this unit, heals 5 SP\nCombat Start: if the main target's SP is equal to or higher than this unit's, gain 1 [Protection] (once per turn)"
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},
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{
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"id": 940000510,
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"name": "God of Gamblers",
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"desc": "On Clash Win without losing any Coins: regardless of whether they hit or not, if every Coin flipped by that Skill, down to the final Coin, flipped heads, the final Coin deals +30% damage"
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},
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{
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"id": 940000511,
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"name": "My Bestie and a Rival",
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"desc": "Turn Start: if Sinner Sinclair is participating in this battle, this unit and Sinclair both gain 2 [AttackUp] and 2 [DefenseUp] (does not count if he is a Backup Unit)"
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},
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{
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"id": 940000512,
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"name": "The Hierarch of Hongyuan",
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"desc": "Turn Start: apply 1 [DefenseUp] to all allies, including this unit"
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},
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{
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"id": 940000513,
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"name": "The Hierarch of Hongyuan",
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"desc": "Turn Start: apply 1 [AttackUp] and 1 [DefenseUp] to all allies, including this unit"
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},
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{
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"id": 940000514,
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"name": "The Hierarch of Hongyuan",
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"desc": "Turn Start: apply 2 [AttackUp] and 2 [DefenseUp] to all allies, including this unit"
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},
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{
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"id": 940000515,
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"name": "The Hierarch of Hongyuan",
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"desc": "Turn Start: apply 3 [AttackUp] and 3 [DefenseUp] to all allies, including this unit"
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},
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{
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"id": 940000516,
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"name": "Jin Gang Bolus",
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"desc": "On Clash Lose, gain 1 [Protection] and 3 [DefenseUp] (2 times per turn)"
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},
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{
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"id": 940000517,
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"name": "Jin Gang Bolus",
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"desc": "On Clash Lose, gain 1 [Protection], 1 [AttackUp], and 3 [DefenseUp] (2 times per turn)"
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},
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{
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"id": 940000518,
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"name": "Jin Gang Bolus",
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"desc": "On Clash Lose, gain 2 [Protection], 1 [AttackUp], and 3 [DefenseUp] (2 times per turn)"
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},
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{
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"id": 940000519,
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"name": "Jin Gang Bolus",
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"desc": "On Clash Lose, gain 2 [Protection], 1 [AttackUp], and 4 [DefenseUp] (2 times per turn)"
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},
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{
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"id": 940000520,
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"name": "Jin Gang Bolus",
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"desc": "On Clash Lose, gain 3 [Protection], 1 [AttackUp], and 4 [DefenseUp] (2 times per turn)"
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}
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]
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}
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