s20260709_DeDn8PQlRWhVRkUA3cLk
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{
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"dataList": [
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{
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"id": 9021001,
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"name": "Rival Candidate",
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"desc": "Deal +10% damage against Hong Lu"
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},
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{
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"id": 9021002,
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"name": "Shi(史) Family Charge Circuitry",
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"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\nTurn End: At 2+ [Charge], gain 1 [ParryingResultUp] next turn"
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},
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{
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"id": 9021003,
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"name": "Charge Circuitry Activation",
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"desc": "Deal +5% damage for every 6 [Burst] on target (Max 10%)"
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},
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{
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"id": 9021004,
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"name": "Overload",
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"desc": "Turn End: at 3+ [Charge], gain 3 [DefenseDown] and 1 [AttackDmgUp] next turn"
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},
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{
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"id": 9021201,
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"name": "Severe Overload",
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"desc": "Turn End: at 5+ [Charge], gain 4 [DefenseDown] and 3 [AttackDmgUp] next turn"
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},
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{
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"id": 9020501,
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"name": "Experiment Goal - Maturation",
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"desc": "Turn Start: gain [DefenseUp] equal to (number of times this unit was hit by the enemies' Skill Attacks / 2) (max 10)\n\nLose this effect when Staggered for the first time; then, at the next Turn Start, gain 10 [DefenseDown]"
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},
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{
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"id": 9020601,
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"name": "Experiment Goal - Germination",
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"desc": "Turn Start: if this unit isn't at max HP, heal 80% of the missing HP\n- With every healing, halve the healing effect of this Passive by half (halves down to 10% minimum; applies only when this unit heals more than 1 HP)\n- Does not activate when Staggered\n\nAfter this unit is Staggered for the first time, or when the healing effect is reduced to its minimum, gain 3 [Vulnerable] at every Turn Start"
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},
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{
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"id": 9020701,
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"name": "Experiment Goal - Blossom",
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"desc": "When this unit takes damage that brings its HP down to 0, and maintain this unit's HP at 1 until the next turn; deal +50% damage (once per Encounter)\n\nDoes not activate when Staggered"
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},
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{
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"id": 9020801,
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"name": "Talisman Sorcerer",
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"desc": "Whenever this unit inflicts [OminousTalisman] against an enemy, lose 10 SP\n\nAgainst targets with [OminousTalisman], deal +(0 - SP on self)% damage (max 30%, min 0%)"
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},
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{
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"id": 9020802,
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"name": "Proliferating Misfortune",
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"desc": "On death, apply 10 [OminousTalisman] against a random enemy without [OminousTalisman]\n- If all enemies already have [OminousTalisman], then reduce all enemies' [OminousTalisman] by 1 instead"
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},
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{
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"id": 9020803,
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"name": "Wicked Energy",
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"desc": "When inflicting [OminousTalisman] on an enemy, if the target already has [OminousTalisman], consume 1~2 [OminousTalisman] on the target and inflict the same value as [DefenseDown] Stacks to the target this turn and next turn "
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},
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{
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"id": 9020901,
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"name": "Skilled Talisman Sorcerer",
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"desc": "Whenever this unit inflicts [OminousTalisman] against an enemy, lose 10 SP\n\nAgainst targets with [OminousTalisman], deal +(10 - SP on self)% damage (max 50%, min 0%)"
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},
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{
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"id": 9020902,
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"name": "Soul Siphon Technique",
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"desc": "Turn Start: at 50% or less HP, sacrifice a random Wicked Deathrite Monk to heal (10% of this unit's HP + 50% of the sacrificed unit's HP) HP, heal 25 SP, and recover from Stagger (once per turn)"
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},
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{
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"id": 9020903,
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"name": "Wicked Energy",
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"desc": "When inflicting [OminousTalisman] on an enemy, if the target already has [OminousTalisman], consume up to 3 [OminousTalisman] on the target and inflict the same value as [DefenseDown] Stacks to the target this turn and next turn "
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}
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]
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}
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