s20260709_DeDn8PQlRWhVRkUA3cLk

This commit is contained in:
yuvlian
2026-07-20 17:19:20 +07:00
commit 89a4b21b4b
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{
"dataList": [
{
"id": 9009801,
"levelList": [
{
"level": 1,
"name": "Stab",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 4 Bleed"
}
]
}
]
}
]
},
{
"id": 9009802,
"levelList": [
{
"level": 1,
"name": "Tear Up Wound",
"desc": "[WinDuel] Heal 5 SP.\nDeal +5% damage per [Laceration] on target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Bleed"
}
]
}
]
}
]
},
{
"id": 9009803,
"levelList": [
{
"level": 1,
"name": "Protect the Town!",
"desc": "[WhenUse] Gain 5 Poise",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
}
]
}
]
},
{
"id": 9009804,
"levelList": [
{
"level": 1,
"name": "Javelin",
"desc": "[WhenUse] Gain 5 Poise and +2 Poise Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Bind and 2 Damage Down next turn"
}
]
}
]
}
]
},
{
"id": 9009805,
"levelList": [
{
"level": 1,
"name": "Guard",
"desc": "When attacked while this unit has Shield, gain 1 Offense Level Up next turn",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9009901,
"levelList": [
{
"level": 1,
"name": "Quick Jabs",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict +2 Bleed Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict +1 Bleed Count"
}
]
}
]
}
]
},
{
"id": 9009902,
"levelList": [
{
"level": 1,
"name": "Carve Wound",
"desc": "[WinDuel] Heal 5 SP.\nDeal +5% damage per [Laceration] on target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 Bleed Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 Bleed Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 Bleed Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 Bleed Count"
}
]
}
]
}
]
},
{
"id": 9009903,
"levelList": [
{
"level": 1,
"name": "Protect the Town!",
"desc": "[WhenUse] Gain 5 Poise",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 Poise Count"
},
{
"desc": "[OnSucceedAttack] Heal 4 SP"
}
]
}
]
}
]
},
{
"id": 9009904,
"levelList": [
{
"level": 1,
"name": "Javelin",
"desc": "[WhenUse] Gain 5 Poise and +2 Poise Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Bind and 2 Fragile next turn"
}
]
}
]
}
]
},
{
"id": 9009905,
"levelList": [
{
"level": 1,
"name": "Evade",
"desc": "[OnSucceedEvade] Gain 1 Offense Level Up next turn (Max 3)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
}
]
}