s20260709_DeDn8PQlRWhVRkUA3cLk
This commit is contained in:
@@ -0,0 +1,491 @@
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{
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"dataList": [
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{
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"id": 9016201,
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"levelList": [
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{
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"level": 1,
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"name": "Hardblood Stab",
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"desc": "",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016202,
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"levelList": [
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{
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"level": 1,
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"name": "Hardblood Cleave",
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"desc": "[WhenUse] If target has 8+ [Laceration], deal +20% damage",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] At 6+ [Laceration], gain 1 [HardenedBlood]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Gain 8 [Laceration] and 1 [BloodScissor]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016203,
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"levelList": [
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{
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"level": 1,
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"name": "Hardblood Powercleave",
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"desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1\nDeal +5% damage for every [HardenedBlood] (max 25%)\n[EndSkill] Consume all [HardenedBlood] and [BloodScissor]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 20%)"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016204,
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"levelList": [
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{
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"level": 1,
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"name": "Counter",
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"desc": "[WhenUse] Base Power +1 for every [HardenedBlood] on self",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016601,
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"levelList": [
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{
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"level": 1,
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"name": "It's a Festival, a Festival!",
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"desc": "",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016602,
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"levelList": [
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{
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"level": 1,
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"name": "Let's Dress Up",
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"desc": "[WhenUse] If target has 6+ [Laceration], deal +20% damage",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
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},
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{
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"desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [HardenedBlood]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016603,
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"levelList": [
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{
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"level": 1,
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"name": "We've an Event for You!",
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"desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodScissor] and heal 3 SP for every 10 [BloodDinner] consumed\n[WhenUse] If this unit failed to consume [BloodDinner] with this Skill, gain 5 [Laceration] and 1 [HardenedBlood].\n[WhenUse] If target has 5+ [Laceration], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016604,
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"levelList": [
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{
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"level": 1,
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"name": "Don't Rush Me",
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"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [BloodScissor] (max 3)\nDeal +7% damage for every [HardenedBlood] (max 35%)\n[EndSkill] Consume all [HardenedBlood]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttackHead] Inflict 8 [Laceration]"
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}
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]
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},
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{},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Consume up to 5 [BloodScissor] and deal +(20 * consumed [BloodScissor])% damage (max 100%)"
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},
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{
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"desc": "[OnSucceedAttack] Heal ([Laceration] Potency on target)% HP (max 30%)"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016605,
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"levelList": [
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{
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"level": 1,
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"name": "Counter",
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"desc": "[WhenUse] At 1+ [BloodScissor], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016701,
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"levelList": [
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{
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"level": 1,
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"name": "Please answer the survey.",
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"desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016702,
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"levelList": [
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{
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"level": 1,
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"name": "Don't! Don't Cut Me Off!",
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"desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [BloodyHand]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016703,
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"levelList": [
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{
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"level": 1,
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"name": "Faded Patience",
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"desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodyHand] for every 10 [BloodDinner] consumed\n[WhenUse] If target has 5+ [Laceration], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[EndSkill] If this unit failed to consume [BloodDinner] with this Skill, gain 10 [Laceration] and 1 [BloodyHand]."
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016704,
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"levelList": [
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{
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"level": 1,
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"name": "Endless Atonement",
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"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [HardenedBlood] on self\n[DefeatDuel] Lose 2 [BloodyHand]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Consume all [BloodyHand] to inflict +3 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Consume all [HardenedBlood] on self to increase [BloodDinner] by (consumed [HardenedBlood] x 3) and gain 5 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 30%)"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016705,
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"levelList": [
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{
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"level": 1,
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"name": "Counter",
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"desc": "[WhenUse] At 1+ [BloodyHand], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016801,
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"levelList": [
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{
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"level": 1,
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"name": "Welcome to the Festival of Wonders!",
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"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count"
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},
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{
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"desc": "[OnSucceedAttackHead] Inflict 3 [Burst]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016802,
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"levelList": [
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{
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"level": 1,
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"name": "Join the Joyful Parade!",
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"desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 3)\n[WhenUse] At less than 20 [BloodDinner], gain 20 [Laceration] and immediately trigger it once, then reduce [Laceration] Count by 1\n[EndSkill] Consume 20 [BloodDinner]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Gain 1 [HardenedBlood] for every 6 [Laceration] on the target (max 2)"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[WinDuelAttack] Inflict 4 [Laceration] and +3 [Laceration] Count"
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},
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{
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"desc": "[OnSucceedAttack] Gain 2~3 [BloomingThorns]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016803,
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"levelList": [
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{
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"level": 1,
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"name": "Blossom your Smiles of Joy!",
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"desc": "[WhenUse] At 5+ [FestivalFever], Coin Power +1\n[WhenUse] If target has 6+ [Laceration], Clash Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
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}
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]
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},
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{},
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{
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"coindescs": [
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{
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"desc": "[WinDuelAttack] Gain 2 [FestivalFever]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9016804,
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"levelList": [
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{
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"level": 1,
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"name": "Eternal Kingdom of Happiness, La Manchaland!",
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"desc": "[WhenUse] At less than 40 [BloodDinner], gain 20 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndSkill] Consume 40 [BloodDinner]\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self"
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},
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{
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"desc": "[OnSucceedAttack] Heal ([FestivalFever] x 4)% HP (max 40%)"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Gain 5 [BloomingThorns]"
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}
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]
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}
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]
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}
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]
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||||
},
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||||
{
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||||
"id": 9016805,
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"levelList": [
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||||
{
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"level": 1,
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"name": "Evade",
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"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2\n[StartBattle] Gain 3 [FestivalFever]\n[OnDefeatEvade] Lose 3 [FestivalFever]",
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"coinlist": [
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||||
{}
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]
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}
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]
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}
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||||
]
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||||
}
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