s20260709_DeDn8PQlRWhVRkUA3cLk

This commit is contained in:
yuvlian
2026-07-20 17:19:20 +07:00
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{
"dataList": [
{
"id": "get_10603_1",
"desc": "Identity Acquisition",
"dlg": "Who chose to bring me here? Think you can handle the consequences?"
},
{
"id": "lobby_morning_10603_1",
"desc": "Morning Greeting",
"dlg": "Dawn isnt the time for me. I wonder why people decide to waste their energy by getting up early?"
},
{
"id": "lobby_noon_10603_1",
"desc": "Afternoon Greeting",
"dlg": "Wow~ What a lovely day for mutilation~ Isnt that right, Dante? …Aha, I was kidding, of course."
},
{
"id": "lobby_night_10603_1",
"desc": "Evening Greeting",
"dlg": "I heard Rodya is a rather skilled gambler, is that right? Perhaps Ill ask her for a match or two?"
},
{
"id": "smalltalk_10603_1",
"desc": "Chatter #1",
"dlg": "Dante, how about changing out of that drab outfit into something more unique that better suits a manager? I could lend you some clothing if you want."
},
{
"id": "smalltalk_10603_2",
"desc": "Chatter #2",
"dlg": "Now then… Youre not upset with me or anything, right, Dante? I cant see your expressions, so its kinda been nagging me~"
},
{
"id": "smalltalk_10603_3",
"desc": "Chatter #3",
"dlg": "How do you hold a knife? Its simple. Just grab it as you like and swing it up, down, and around on your whims."
},
{
"id": "smalltalk_10603_4",
"desc": "Post-Uptie Chat 1",
"dlg": "You see, luck… is something you earn. Life doesnt serve you up a jackpot if you just sit and wait~"
},
{
"id": "smalltalk_10603_5",
"desc": "Post-Uptie Chat 2",
"dlg": "Ill introduce you to my buddies later~ They can be rough talkers, but theyre all nice when you get to know them~"
},
{
"id": "neglect_10603_1",
"desc": "Idle",
"dlg": "Gee, it looks like someone doesnt value their own life, huh?"
},
{
"id": "gacksung_10603_1",
"desc": "Uptying",
"dlg": "Oh, youre flattering me~ I wont say no to it, though~"
},
{
"id": "formation_10603_1",
"desc": "Deployment",
"dlg": "Is it my turn?"
},
{
"id": "battleentry_10603_1",
"desc": "Stage Entry",
"dlg": "Lets get some warm-up~"
},
{
"id": "battle_select_10603_1",
"desc": "Viewed in Battle",
"dlg": "Do you need my help, Dante?"
},
{
"id": "battle_endcommand_10603_1",
"desc": "Commencing Attack",
"dlg": "I hope luck is on my side~"
},
{
"id": "battle_enemy_break_10603_1",
"desc": "Enemy Stagger",
"dlg": "Well, Dante? Did you see?"
},
{
"id": "battle_break_10603_1",
"desc": "Staggered",
"dlg": "Unk!"
},
{
"id": "battle_kill_10603_1",
"desc": "Enemy Killed",
"dlg": "Just too easy~"
},
{
"id": "battle_allydead_10603_1",
"desc": "Ally Death",
"dlg": "Maybe I shouldve lent a bit of my luck?"
},
{
"id": "choice_success_p_10603_1",
"desc": "Check Passed",
"dlg": "Luck goes hand in hand with skill."
},
{
"id": "choice_fail_n_10603_1",
"desc": "Check Failed",
"dlg": "Hmm… Fortune isnt on my side."
},
{
"id": "battle_clear_10603_1",
"desc": "Victory Cry",
"dlg": "Well now, this was basically childs play~"
},
{
"id": "battle_clear_ex_10603_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "Oh my, were done with them already~ I can go now, cant I?"
},
{
"id": "battle_defeat_10603_1",
"desc": "Defeat Wail",
"dlg": "This… cant be~?"
}
]
}