s20260709_DeDn8PQlRWhVRkUA3cLk

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yuvlian
2026-07-20 17:19:20 +07:00
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{
"dataList": [
{
"id": "get_10102_1",
"desc": "Identity Acquisition",
"dlg": "You need not hide any secrets from me."
},
{
"id": "lobby_morning_10102_1",
"desc": "Morning Greeting",
"dlg": "Ruminate on your yesterday. It shall prove useful for extricating the present from woe."
},
{
"id": "lobby_noon_10102_1",
"desc": "Afternoon Greeting",
"dlg": "An infinite spectrum comprises the rays of light cast by the sun. Likewise, this world hides countless secrets."
},
{
"id": "lobby_night_10102_1",
"desc": "Evening Greeting",
"dlg": "Furtive words are whispered in the dark. You must always have your ear to the ground."
},
{
"id": "smalltalk_10102_1",
"desc": "Chatter #1",
"dlg": "I would like to study your head if I get the chance one day."
},
{
"id": "smalltalk_10102_2",
"desc": "Chatter #2",
"dlg": "No man is without weakness. It is why no amount of extravagance and intimidation a move poses can threaten me."
},
{
"id": "smalltalk_10102_3",
"desc": "Chatter #3",
"dlg": "A little bit of attention can bring in much information. For instance, you will know that now is not a good time to speak with Heathcliff."
},
{
"id": "smalltalk_10102_4",
"desc": "Post-Uptie Chat 1",
"dlg": "If you ever yearn to know your past, merely give me a request. …Youd rather not, I see… Dante, you are such a bizarre and curious specimen."
},
{
"id": "smalltalk_10102_5",
"desc": "Post-Uptie Chat 2",
"dlg": "So far, I have yet to run out of curiosities to find here. The joy of discovery sates my hunger, and so do you."
},
{
"id": "neglect_10102_1",
"desc": "Idle",
"dlg": "Hmm… Silence can speak much, in a way."
},
{
"id": "gacksung_10102_1",
"desc": "Uptying",
"dlg": "It was as I expected."
},
{
"id": "formation_10102_1",
"desc": "Deployment",
"dlg": "It is time to enrich my knowledge."
},
{
"id": "battleentry_10102_1",
"desc": "Stage Entry",
"dlg": "What am I to study this time?"
},
{
"id": "battle_select_10102_1",
"desc": "Viewed in Battle",
"dlg": "How about you examine that one?"
},
{
"id": "battle_endcommand_10102_1",
"desc": "Commencing Attack",
"dlg": "I have finished my studies."
},
{
"id": "battle_enemy_break_10102_1",
"desc": "Enemy Stagger",
"dlg": "That one has become vulnerable."
},
{
"id": "battle_break_10102_1",
"desc": "Staggered",
"dlg": "Oh…"
},
{
"id": "battle_kill_10102_1",
"desc": "Enemy Killed",
"dlg": "Fallen into silence."
},
{
"id": "battle_allydead_10102_1",
"desc": "Ally Death",
"dlg": "Not the most flattering situation."
},
{
"id": "choice_success_p_10102_1",
"desc": "Check Passed",
"dlg": "It is as predicted."
},
{
"id": "choice_fail_n_10102_1",
"desc": "Check Failed",
"dlg": "This was unexpected…"
},
{
"id": "battle_clear_10102_1",
"desc": "Victory Cry",
"dlg": "Ive successfully analyzed the enemys behavior."
},
{
"id": "battle_clear_ex_10102_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "That was an effective exploitation of their weaknesses."
},
{
"id": "battle_defeat_10102_1",
"desc": "Defeat Wail",
"dlg": "We ought to explore other modes…"
}
]
}