s20260709_DeDn8PQlRWhVRkUA3cLk

This commit is contained in:
yuvlian
2026-07-20 17:19:20 +07:00
commit 89a4b21b4b
8503 changed files with 3803850 additions and 0 deletions
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{
"dataList": [
{
"cg": "10211_normal",
"bgm": "Backstreet",
"soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Pen_Weak_3"
},
{},
{},
{},
{},
{},
{
"soundeffect": "SFX_Walk_Iron"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Walk_Stone"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Laether_Crumble_Hard"
},
{},
{
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Walk_Iron"
},
{},
{},
{
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Walk_Iron"
},
{},
{},
{
"soundeffect": "SFX_Walk_Stone"
},
{
"soundeffect": "SFX_Walk_Iron"
},
{
"cg": "black:FadeIn_Long"
},
{},
{
"soundeffect": "SFX_Walking_Sin_Set"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"cg": "white:FadeIn:[0~0.1],white:FadeOut:[0.1~0.2],10211_gacksung:FadeIn:[0.2~0.7]",
"effect": "CustomCamShake:[15][15][0.5]",
"soundeffect": "SFX_Black_Fire_Burn, SFX_Jump"
},
{},
{},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_LCE_Fire_2"
},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{},
{},
{},
{
"soundeffect": "SFX_Paper_Multi_2"
},
{
"soundeffect": "SFX_LCE_Fire_3"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_LCE_Fire_1"
},
{},
{
"soundeffect": "SFX_LCE_Fire_2"
},
{
"soundeffect": "SFX_LCE_Fire_Crack"
},
{},
{},
{
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cloth_rubbed_Move"
},
{},
{
"soundeffect": "SFX_Black_Fire_Burn, SFX_Steam_Out:delay=0.1"
},
{},
{
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{},
{},
{},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Walk_Iron"
},
{},
{},
{}
]
}