{ "dataList": [ { "id": "announcer_cheer_48_1", "dlg": "- There is a rumor, heard from a family, that another tragedy of fratricide is nigh to occur in Hongyuan.\n- A lamentable turn, yes, but within it is an opportunity for us! The venues for our feast will swell in number!" }, { "id": "announcer_cheer_48_2", "dlg": "- How do your children fare, dear neighbor?\n- I see much worrisome development... I impress upon them the importance of locking our den on account of prying strangers... yet they forget all the same.\n- Education of the youth is a troublesome affair indeed." }, { "id": "announcer_specialcheer_48_1", "dlg": "Someone stands between the family and its feast..." }, { "id": "announcer_specialcheer_48_2", "dlg": "- Chokepoint! Chokepoint! The road chokes to a halt!\n- A delay here... will make for an incomplete sweep. We must forge on, my neighbors!" }, { "id": "announcer_enemy_break_48_1", "dlg": "A banquet has been prepared before us. I direct all neighbors in need of sustenance to that feast." }, { "id": "announcer_ally_break_48_1", "dlg": "We plummet! We fall! We plunge! Exercise caution, dear neighbors, lest you too be flung and swept awayyyyyy!!" }, { "id": "announcer_killenemy_48_1", "dlg": "Trash confirmed! Collect! Dispose!" }, { "id": "announcer_ally_dead_48_1", "dlg": "- The life of another neighbor has been extinguished. I am overcome with unutterable sorrow at this tragedy.\n- Collect! We must at least collect and repurpose the remnants of our fallen neighbors' fuel!" }, { "id": "announcer_enemy_adv_48_1", "dlg": "- We must cleanse the Backstreets of all that is unauthorized. Bemoan the death of a family, yet do not look back.\n- Forward! Forward! Ever we press on!" }, { "id": "announcer_ally_adv_48_1", "dlg": "- It has been so long... since we dined with so few interruptions.\n- None before us shows any promise of withstanding the waves. Tonight will be a night for Sweepers and no one else—a night wholly ours." }, { "id": "announcer_ally_advex_48_1", "dlg": "- I hear them! Our neighbors call, loud and clear!\n- Unlike us, who have reclaimed our neighbors and families' fuel and are made once again unimpaired, they are exhausted.\n- An opportunity to resume our advance." }, { "id": "announcer_danger_48_1", "dlg": "- A-are we the third wave tonight?\n- We are. The night comes to a close. The dining hour of our families and neighbors is nearing its end." }, { "id": "announcer_enemy_specialskill_48_1", "dlg": "- I hear them! Do our neighbors call...?\n- This is not any sound our neighbors make. Be vigilant. There may be Heishous ahead. Prepare for a confrontation." }, { "id": "announcer_enemy_specialgimmick_48_1", "dlg": "Restructuring Day will soon begin. Please watch out for volatile building movements, dear neighbors." }, { "id": "announcer_advatk_physical_48_1", "dlg": "The hook sinks in without resistance. The fuel will be extracted with relative ease." }, { "id": "announcer_disadvatk_physical_48_1", "dlg": "Halt! Halt at once! A residence lies above the ceiling! Withdraw your hook, dear neighbor!" }, { "id": "announcer_advatk_attr_48_1", "dlg": "- The residential period... has just expired.\n- Expired! Then it is no more than trash to be collected and disposed of!" }, { "id": "announcer_disadvatk_attr_48_1", "dlg": "Confirming active residential period. W-will bypass." }, { "id": "announcer_enemy_specialbuff_48_1", "dlg": "- Anomaly! Amiss! The ones obstructing our march are exhibiting aberrant signs!\n- But we must not stop... Let us proceed... with caution." }, { "id": "announcer_enemy_specialdebuff_48_1", "dlg": "The ones obstructing our march are fatigued! We will sweep them away in due course!" }, { "id": "announcer_ally_specialbuff_48_1", "dlg": "Our neighbors have arrived with tanks full of fuel. This is a very relieving development." }, { "id": "announcer_ally_specialdebuff_48_1", "dlg": "- We seem to have found ourselves in a jam.\n- No matter! Our destination is one, and so is the direction we must take!" }, { "id": "announcer_enemy_destroy_48_1", "dlg": "Demolished an unauthorized structure." }, { "id": "announcer_enemy_destroy_48_2", "dlg": "- Dismantle! Demolish! Dissolve! A joyful, sumptuous feast!\n- It's too soon for excitement... There yet lies much trash to be cleaned in the Backstreets." }, { "id": "announcer_round_takebigdmg_48_1", "dlg": "- Again?!\n- Too many of our neighbors have been killed. Hongyuan's nights are long enough as it is... Why must these people... encroach on ours, too?" }, { "id": "announcer_round_takebigdmg_48_2", "dlg": "- Yesterday's night, today's, and tomorrow's... They should have belonged to us. For us.\n- Numerous factions vie for control of the streets, even at so late an hour. Mother must be informed of this before our families begin to starve." }, { "id": "announcer_round_givebigdmg_48_1", "dlg": "Surfeit! The hour of plenty is upon us!" }, { "id": "announcer_round_givebigdmg_48_2", "dlg": "Do not lose your bearing! This here is the place of feasting! Fill your fuel reserves to the brim before you depart, dear neighbor!" }, { "id": "announcer_multikillenemy_48_1", "dlg": "- What a wonderful feast. I thank you for this bountiful generosity.\n- H-helping one another like this... makes for happy families, happy neighbors, and happy children." }, { "id": "announcer_battle_win_48_1", "dlg": "- The neighbors have all enjoyed a filling feast.\n- Our Mother delights! I can already feel her tide of joy rising!" }, { "id": "announcer_battle_defeat_48_1", "dlg": "- Punch out! Clock out! Let us return to the den—our children await!\n- H-hurry back... Revealing our forms in broad daylight... may disturb the residents of the Backstreets." }, { "id": "announcer_equip_48_1", "dlg": "- Sweep! The hour demands us to sweep all clean!\n- The streets of Hongyuan have indeed grown tumultuous as of late—but shoulder-to-shoulder with our neighbors, we can overcome this adversity.\n- W-wishing us a safe and sound sweeping today..." } ] }