{ "dataList": [ { "id": "1", "content": "It costs Enkephalin Modules to claim rewards after completing a Mirror Dungeon expedition." }, { "id": "2", "content": "Every skill consists of at least 1 Coin." }, { "id": "3", "content": "A Coin’s Power may increase or decrease depending on the face it lands on." }, { "id": "4", "content": "Coin faces also affect the activation of certain skill effects." }, { "id": "5", "content": "Units can fall into a state of Panic when their Sanity falls below a certain threshold." }, { "id": "6", "content": "Sinners with low Sanity will be corroded by E.G.O." }, { "id": "7", "content": "Corroded Sinners will lash out indiscriminately, so be careful." }, { "id": "8", "content": "A status effect’s Potency indicates how much damage it will deal." }, { "id": "9", "content": "After use, skills are converted into E.G.O resources corresponding to their Sin Affinity." }, { "id": "10", "content": "Defeating an Abnormality multiple times raises its Observation Level, allowing you to better damage it in future encounters." }, { "id": "11", "content": "Skills that require resources will be canceled if the character is missing the required amount." }, { "id": "12", "content": "Speed is randomly determined within a given range each turn." }, { "id": "13", "content": "Speed determines the formation of units in combat." }, { "id": "14", "content": "At the start of battle, your characters assume the Sin Resistances of the lowest grade E.G.O they have equipped." }, { "id": "15", "content": "After a Sinner uses E.G.O, their Sin Resistances are updated; however, any values that would be lowered will instead remain as they were." }, { "id": "16", "content": "A generated Defense skill will fill in the Sinner’s bottom skill slot, replacing the current skill or E.G.O." }, { "id": "17", "content": "Cancelling E.G.O before using it will return its resources." }, { "id": "18", "content": "If 2+ skills of the same Sin are in a chain, Sin Resonance activates, strengthening your attacks." }, { "id": "19", "content": "If 3+ skills of the same Sin are in direct succession, Absolute Resonance activates, strengthening your attacks." }, { "id": "20", "content": "The longer a Clash goes on, the higher the victor’s final damage will be." }, { "id": "21", "content": "When a character’s health falls below the Stagger Threshold, they become vulnerable to all attacks and can’t act until the end of the following turn." }, { "id": "22", "content": "In Dungeons, you can heal up and save your progress at Checkpoints." }, { "id": "23", "content": "Every Identity has a Combat Passive and a Support Passive." }, { "id": "24", "content": "Identities participating in combat use Combat Passives." }, { "id": "25", "content": "Sinners who are not directly participating in battle will provide aid with their Support Passives." }, { "id": "26", "content": "An Abnormality’s Parts may have differing Resistances and behavior." }, { "id": "27", "content": "When confronting Abnormalities in Focused Encounters, you may come across situations requiring you to make a choice; depending on the outcome, you might receive various effects or even E.G.O Gifts." }, { "id": "28", "content": "It’s still possible to pass a check even without the requisite Sin." }, { "id": "29", "content": "You can obtain E.G.O Gifts from both checks and battles as you progress through a Dungeon." }, { "id": "30", "content": "When an enemy runs out of Sanity and falls into Panic, they suffer negative effects." }, { "id": "31", "content": "If a Staggered character’s HP falls below the next Stagger Threshold, they’ll take extra damage." }, { "id": "32", "content": "A status effect’s Count indicates how long it will last or how many times it will activate during combat." }, { "id": "33", "content": "E.G.O skills are placed at the bottom of a Sinner’s column." }, { "id": "34", "content": "Clashes occur when two Attack Skills target each other." }, { "id": "35", "content": "Combat Passives and Support Passives require certain Sin Affinities to be chained or their resources owned to activate." } ] }