{ "dataList": [ { "id": "A1c971a", "name": "Boiling Wrath", "desc": "Every Turn Start: gain Burn equal to Turn Count", "summary": "", "undefined": "-" }, { "id": "A1c971b", "name": "Propagating Gloom", "desc": "Turn End: at 1 Stack, inflict damage equal to this unit's current HP against the enemy with the least HP, then die\nReduced by 1 at Turn End", "summary": "", "undefined": "-" }, { "id": "A1c971c", "name": "Perpetuating Gluttony", "desc": "Turn Start: gain 1 HP heal boost every 2 turns (max 5)\nTurn Start: gain 1 Damage Up and 1 Clash Power Up for every 10 HP healed (max 5)\n\nHP Healed: {0}", "summary": "", "undefined": "-" }, { "id": "A1c971d", "name": "Gasping Breath", "desc": "When gaining Poise, gain 3 additional Poise or +2 additional Poise Count", "summary": "", "undefined": "-" }, { "id": "A1c971e", "name": "Wounded Wound", "desc": "On Hit, inflict 2 additional Bleed or +1 additional Bleed Count", "summary": "", "undefined": "-" }, { "id": "A1c971f", "name": "Lazy Sloth", "desc": "Reduced by 1 at Turn End.\nFails Extra Condition at 0", "summary": "", "undefined": "-" } ] }