{
"dataList": [
{
"id": "MosesWhiteBreathMental",
"name": "White Breath - Safeguard the Mind",
"desc": "- Amount of SP healed due to the unit's 'Base factors increasing Sanity(SP)' increases by 5\n- Amount of SP lost due to the unit's 'Base factors decreasing Sanity(SP)' decreases by 5\n- Turn End: Lose 1 Stack",
"summary": "",
"undefined": "-"
},
{
"id": "MosesRedBreathBody",
"name": "Red Breath - Strengthen the Body",
"desc": "- Gain +(SP/10) Offense Level and Defense Level (rounded down)\n- Turn End: Lose 1 Stack",
"summary": "",
"undefined": "-"
},
{
"id": "MosesRedBreathShield",
"name": "Red Breath - Protect",
"desc": "- Turn Start: Gain 30 Shield for this turn",
"summary": "",
"undefined": "-"
},
{
"id": "MosesPurpleBreathBind",
"name": "Purple Breath - Hysteria",
"desc": "- Max Stack: 4\n- Turn End: Lose HP and SP equal to Stack\n- Turn End: Moses loses HP and SP equal to Stack\n- Gain 2 Fragile, 3 Bind, and 3 Plus Coin Drop next turn\n- Lose 1 Stack when this effect is triggered",
"summary": "",
"undefined": "-"
},
{
"id": "MosesRedBreathCharge",
"name": "Deep Breath - Red",
"desc": "- Max Stack: 3\n- Turn End: At Max Stack, use a powerful Skill\n- Consumed when using a certain Skill\n- Becomes immune to Panic under this effect\n- Take +(Stack x 20)% damage and lose Defense Level equal to Stack\n- Turn End: Take 10 HP damage and 20 SP damage",
"summary": "",
"undefined": "-",
"flavor": "Sink deeper and let the crimson images surface with every breath."
},
{
"id": "MosesRedBreathAttack",
"name": "Red Breath - Push the Body's Limit",
"desc": "- Gain 5 Offense Level\n- Base Skill Clash Power +5",
"summary": "",
"undefined": "-"
},
{
"id": "MosesSin",
"name": "Shin (心) - Moses",
"desc": "- Defense Level +3, Defense Power +2\n- If this unit lost SP due to its Skill's SP loss effects, gain Protection equal to (SP lost / 5) next turn",
"summary": "",
"undefined": "-"
},
{
"id": "MosesWarPTSD",
"name": "Memories of that Day",
"desc": "- Base Attack Level -??\n- Base Defense Level -??\n- Turn Start: Gain 5 Haste",
"summary": "",
"undefined": "-"
},
{
"id": "MosesMiddle_LowMorale",
"name": "Body Broken Beyond Repair",
"desc": "- Low Morale\n- Turn Start: Gain 1 Fragile and apply +2 Defense Power Up to Ezra and Vespa",
"summary": "",
"undefined": "-"
},
{
"id": "MosesMiddle_Panic",
"name": "Body Broken Beyond Repair",
"desc": "- Panic\n- Gain 1 Fragile and use 'Steady the Breath'",
"summary": "",
"undefined": "-"
},
{
"id": "EzraMiddle_LowMorale",
"name": "Insecurity: Mask",
"desc": "- Low Morale\n- Gain 1 Attack Power Down\n- Gain 2 Defense Level Up",
"summary": "",
"undefined": "-"
},
{
"id": "EzraMiddle_Panic",
"name": "Insecurity: Mask",
"desc": "- Panic\n- Gain 1 Attack Power Down\n- Gain 3 Defense Level Up",
"summary": "",
"undefined": "-"
},
{
"id": "DimensionalBagEzraA",
"name": "Dimensional Bag - Allas Workshop",
"desc": "Draws the next Workshop weapon from the Dimensional Bag\n- Current Workshop weapon: Allas Workshop Gloves\n- Next Workshop weapon: Nester Workshop Hammer",
"summary": "",
"undefined": "-",
"flavor": "\"Everything from this Workshop kicks off the acceleration with a bang! It's super punchy and satisfying!\""
},
{
"id": "DimensionalBagEzraB",
"name": "Dimensional Bag - Nester Workshop",
"desc": "Draws the next Workshop weapon from the Dimensional Bag\n- Current Workshop weapon: Nester Workshop Hammer\n- Next Workshop weapon: Screw Atelier Drill Hammer",
"summary": "",
"undefined": "-",
"flavor": "\"Alright, so... Hit the button right as the strike lands, and bam! The vibration goes nuts and maximizes the area of the impact. It's a riot once you get the hang of it!\""
},
{
"id": "DimensionalBagEzraC",
"name": "Dimensional Bag - Screw Atelier",
"desc": "Draws the next Workshop weapon from the Dimensional Bag\n- Current Workshop weapon: Screw Atelier Drill Hammer\n- Next Workshop weapon: Namir Workshop Gauntlets",
"summary": "",
"undefined": "-",
"flavor": "\"Seriously, gotta be careful with this Workshop's babies. One bad slip and you'll end up zapping yourself instead!\""
},
{
"id": "DimensionalBagEzraD",
"name": "Dimensional Bag - Namir Workshop",
"desc": "Draws the next Workshop weapon from the Dimensional Bag\n- Current Workshop weapon: Namir Workshop Gauntlets\n- Next Workshop weapon: Allas Workshop Gloves",
"summary": "",
"undefined": "-",
"flavor": "\"Now this one's got G Corp.'s Singularity baked in—the Sphere! Here's how it works: You float up, pop the switch midair, and crush down with the weight of the gravity. Land a solid hit, and it's gonna be... brutal.\""
},
{
"id": "DimensionalBagEzraE",
"name": "Dimensional Bag - YuRia Atelier",
"desc": "- Current Workshop Weapon: YuRia Atelier Special Handmade Golden Retriever-Exclusive Axe",
"summary": "",
"undefined": "-",
"flavor": "\"Oh, YuRia? Yeah, she's gone full solo now, and her Workshop—man, it's totally blowin' up.\"\n\n\"Speaking of, I still remember her turning back from plush doll to human... Haha, that case sure was one hell of a bombshell.\""
},
{
"id": "MiddleFingerEzraSin",
"name": "Shin (心) - Ezra",
"desc": "- Base Defense Level +2\n- Base Attack Power +1, Defense Power +2\n For every 'Deep Breath - Red' Stack on Moses, Ezra and Vespa's Assist Defense heals 4 more SP for Ezra (max 12)",
"summary": "",
"undefined": "-"
},
{
"id": "VengeanceBookSpider",
"name": "The Book of Vengeance",
"desc": "When The Middle Nursefather - Matthias or The Middle Apprentice - Kira uses a Skill to hit a target who has this effect, they heal 7 SP (once per Skill)",
"summary": "",
"undefined": "-",
"flavor": "\"Bastards... Prepare to face complete and total extermination.\""
},
{
"id": "ResentmentSpider",
"name": "The Middle - Grudge",
"desc": "- Max Stack: 10\n- Reduced when using certain Skills\n- For every Stack, Offense Level +1, Defense Level -2, and Counter Skills deal +5% damage\n- At max Stack, take +20% damage",
"summary": "",
"undefined": "-",
"flavor": "The Middle never forgets."
},
{
"id": "ResentmentSpiderDaughter",
"name": "The Middle - Grudge",
"desc": "- Max Stack: 10\n- Reduced when using certain Skills\n- For every Stack, Offense Level +1, Defense Level -2, and Counter Skills deal +5% damage\n- At max Stack, take +20% damage",
"summary": "",
"undefined": "-"
},
{
"id": "GotACompliment",
"name": "I Got Praised!",
"desc": "- Max Stack: 10\n- Reduced by 1 when this unit is hit by 2 Skills\n- Base Power +1 for every 2 Stack\n- Slash and Blunt Skills deal +8% damage for every Stack",
"summary": "",
"undefined": "-"
},
{
"id": "DaughterEducationSpider",
"name": "Check This Out, Kiddo!",
"desc": "- Max Stack: 10\n- Reduced by 1 when this unit is hit by 2 Skills\n- Base Power +1 for every 2 Stack\n- Slash and Blunt Skills deal +5% damage for every Stack",
"summary": "",
"undefined": "-"
},
{
"id": "ReinforcedTattooSpider",
"name": "The Middle - Vengeance Tattoo [Great Brother]",
"desc": "- Max Stack: 2\n- Expires at Turn End\n- Deal +10% Blunt and Envy damage",
"summary": "",
"undefined": "-",
"flavor": "A Great Brother whose prestige was secured by his loyalty; a fool who has abandoned that very thing over a sword."
},
{
"id": "ReinforcedTattooSpiderDaughter",
"name": "The Middle Styled Augmentation Tattoos",
"desc": "- Max Stack: 3\n- Expires at Turn End\n- Deal +10% Blunt and Envy damage",
"summary": "",
"undefined": "-"
},
{
"id": "HeatingWireOnSpider",
"name": "Thermal Blades ON",
"desc": "On Hit with Thermal Blade Skill Coins: additionally inflict Burn Potency and Count equal to Bleed Potency and Count inflicted",
"summary": "",
"undefined": "-",
"flavor": "It's not as good as papa's, but I can also slice and sizzle at the same time!\nBut unlike papa's, I gotta let it cool from time to time..."
},
{
"id": "HeatingWireOffSpider",
"name": "Thermal Blades OFF",
"desc": "Additional effects of Thermal Blade Skills do not activate",
"summary": "",
"undefined": "-",
"flavor": "The sword's thermal wires are deactivated."
},
{
"id": "MiddleFatherGuts",
"name": "Ridiculous Grit",
"desc": "- Reduce all incoming damage to 1 (including Keyword damages)\n- On Clash Win, heal (Clash count x 5) more SP (max 15)\n- Turn End: If this unit lost SP this turn due to its Skill effects, gain 3 Damage Up next turn",
"summary": "",
"undefined": "-",
"flavor": "\"I don't need some stupid crutch like that \"Shin (心)\" crap. I just gotta pull as much power as I can from these tattoos and grit my teeth, and I'll overpower your fancy little tricks no problem.\""
},
{
"id": "MiddleFingerDaddy_LowMorale",
"name": "Mad Rampage",
"desc": "- Low Morale\nTurn Start: Gain 2 Attack Power Up and 4 Defense Level Down; gain 1 Damage Up for every 30 HP damage taken last turn (max 5)",
"summary": "",
"undefined": "-"
},
{
"id": "MiddleFingerDaddy_Panic",
"name": "Mad Rampage",
"desc": "- Panic\nTurn Start: Gain 3 Attack Power Up and 5 Defense Level Down; gain 1 Damage Up for every 25 HP damage taken last turn (max 5)",
"summary": "",
"undefined": "-"
},
{
"id": "MiddleFingerDaughter_LowMorale",
"name": "Fervor",
"desc": "- Low Morale\nTurn Start: Gain 2 Defense Level Down; gain 1 Damage Up for every 30 HP damage taken last turn (max 5)",
"summary": "",
"undefined": "-"
},
{
"id": "MiddleFingerDaughter_Panic",
"name": "Fervor",
"desc": "- Panic\nTurn Start: Gain 1 Attack Power Up and 3 Defense Level Down; gain 1 Damage Up for every 25 HP damage taken last turn (max 5)",
"summary": "",
"undefined": "-"
},
{
"id": "HumanBoneTheRings",
"name": "Corpus Ingredient (Bones)",
"desc": "- Max Stack: 206\n- Unique Charge (fixed Potency)",
"summary": "",
"undefined": "-"
},
{
"id": "HumanBloodTheRings",
"name": "Corpus Ingredient (Blood)",
"desc": "- Max Stack: 5\n- Unique Charge (fixed Potency)",
"summary": "",
"undefined": "-"
},
{
"id": "LivingSpecimenTheRings",
"name": "Corpus Theater",
"desc": "- Enter an 'immobilized' state where this unit's buffs, HP, and SP cannot be changed. Forms a Corpus Theater connected to this unit",
"summary": "",
"undefined": "-"
},
{
"id": "MineTheRings",
"name": "Artwork: Tibia",
"desc": "- Turn Start: Gain 4 Power Up and 2 Slash Power Up\n- When inflicting Bleed with Attack Skills, inflict 2 more Bleed Potency",
"summary": "",
"undefined": "-"
},
{
"id": "ObservationTheRings",
"name": "Viewing the Tableau",
"desc": "- Base Offense Level -20\n- Base Defense Level -20\n- The Sinners & Assist Units' Retreat-related abilities do not activate\n- Turn Start: Gain 7 Protection if The Ring Apprentice has not retreated from this Encounter",
"summary": "",
"undefined": "-",
"flavor": "\"The appreciation of artwork in a gallery calls for unhurried contemplation. Please remember—impatience dulls the appreciation of art.\""
},
{
"id": "RedemptionTheRings",
"name": "Ingredient-shedding Wound",
"desc": "Gain 2 Offense Level Down when using a Skill (max 3 times per turn)",
"summary": "",
"undefined": "-"
},
{
"id": "SpecimenTheRings",
"name": "The Exhibition is Complete!",
"desc": "Lose the Encounter when all Sinners and Assist Units fall under the effect of Corpus Theater",
"summary": "",
"undefined": "-",
"flavor": "That precise, delicate spot where all elements of flesh and muscles are arranged to perfection."
},
{
"id": "KAmpouleA1C94TH",
"name": "K Corp. Emergency Ampule",
"desc": "If at least one ally other than this unit is alive, activate the following effects upon taking damage that would reduce this unit's HP to 0:\n- If Staggered, recover from Stagger\n- Fully heal HP\n- All allies lose 1 K Corp. Emergency Ampule\n- This effect activates before the \"X does not reduce HP below 1\" effects from Identities & E.G.O Passives",
"summary": "",
"undefined": "-"
},
{
"id": "LanternHohenheimBigBird",
"name": "Lamp",
"desc": "- Max Stack: 20\n- Gain 1 Bind for every 2 Stack next turn (max 10)\n- Turn End: Gain +(Stack / # of this unit's Slot) Aggro to each of this unit's Skill Slot next turn",
"summary": "",
"undefined": "-"
},
{
"id": "DelusionHohenheimBigBird",
"name": "Dazzle",
"desc": "- Turn Start: If this unit is not Staggered, the Attack Skill equipped in this unit's last Skill Slot prioritizes Hohenheim and cannot be redirected\n- This effect expires at the end of the turn it is activated",
"summary": "",
"undefined": "-"
},
{
"id": "LvUpHohenheimBigBird",
"name": "E.G.O Attunement Boost",
"desc": "- Base Offense Level +15\n- Base Defense Level +15",
"summary": "",
"undefined": "-"
},
{
"id": "LvUpHohenheimBigBird_Over",
"name": "E.G.O Attunement Overload",
"desc": "- Base Offense Level +15\n- Base Defense Level +15\n- Turn End: Increase Lamp Stack to 20; lose 2 HP and 1 SP for every Stack gained (this effect does not reduce this unit's HP below 1)",
"summary": "",
"undefined": "-",
"flavor": "Overdrawing the power of the Extracted E.G.O."
},
{
"id": "HohenheimBigBird_LowMorale",
"name": "Wave of Somnolence",
"desc": "- Low Morale\n- Gain 1 fewer Lamp from Skills",
"summary": "",
"undefined": "-"
},
{
"id": "HohenheimBigBird_Panic",
"name": "Wave of Somnolence",
"desc": "- Panic\n- Does not act for this turn",
"summary": "",
"undefined": "-"
},
{
"id": "LvUpFireFly",
"name": "E.G.O Attunement Boost",
"desc": "- Base Offense Level +10\n- Base Defense Level +10",
"summary": "",
"undefined": "-"
},
{
"id": "LvUpFireFly_Over",
"name": "E.G.O Attunement Overload",
"desc": "- Base Offense Level +10\n- Base Defense Level +10\n- Turn End: Gain 4 Burn and lose 5 SP",
"summary": "",
"undefined": "-",
"flavor": "Overdrawing the power of the Extracted E.G.O."
},
{
"id": "LCEFireFly_LowMorale",
"name": "Degraded Corrosion",
"desc": "- Low Morale\n- Turn Start: Gain 1 Fragile",
"summary": "",
"undefined": "-"
},
{
"id": "LCEFireFly_Panic",
"name": "Degraded Corrosion",
"desc": "- Panic\n- Turn Start: Gain 1 Fragile and 5 Burn",
"summary": "",
"undefined": "-"
},
{
"id": "Cubism_LowMorale",
"name": "Outmoded Art",
"desc": "- Low Morale\n- Turn Start: Gain 1 Offense Level Up",
"summary": "",
"undefined": "-"
},
{
"id": "Cubism_Panic",
"name": "Outmoded Art",
"desc": "- Panic\n- Turn Start: Gain 2 Offense Level Up",
"summary": "",
"undefined": "-"
},
{
"id": "FutureEyeOn",
"name": "Eye of Precognition",
"desc": "- Max Stack: 30\n- Clash Power +2\n- Turn Start: Gain 10 Stack\n- Turn Start: Heal (Stack / 4) SP",
"summary": "",
"undefined": "-",
"flavor": "\"The eye does not possess some supernatural power that shows its user the destined future. It is more akin to a computing device that analyzes everything it sees and provides the most likely scenario in the upcoming instant.\""
},
{
"id": "FutureEyeOff",
"name": "Eye of Precognition - Overheat",
"desc": "- Max Stack: 30\n- Attack Skills deal -20% damage\n- Convert all Coins on Skills that spend Acceleration Round to Unbreakable Coins\n- Turn Start: Gain 10 Stack\n- At 30 Stack, convert into \"Eye of Precognition\"",
"summary": "",
"undefined": "-"
},
{
"id": "LookingFuture",
"name": "Accelerating Future",
"desc": "- Max Stack: 10\n- Clash Power +1 for every Stack\n- Coin Power +1 for every 5 Stack\n- Expires at Skill End",
"summary": "",
"undefined": "-",
"flavor": "The Palermitan Style is known to accelerate the longer a duel lasts."
},
{
"id": "ObsessionAndGreed",
"name": "Shin (心) - Valencina",
"desc": "- Defense Level +3 for every instance of Clash Lose in the last turn (max 6)\n- Deal +3% damage for every Poise Potency on self (max 15%)",
"summary": "",
"undefined": "-"
},
{
"id": "AccelBullet",
"name": "Acceleration Round",
"desc": "- Max Capacity: 10\n- Unique Ammo\n- Spent by certain Skills",
"summary": "",
"undefined": "-"
},
{
"id": "TeachersPrey",
"name": "Game Target",
"desc": "Fix this unit's Speed to 1; all Attack Skills of \"The Thumb Nursefather - Valencina\" targets this unit",
"summary": "",
"undefined": "-",
"flavor": "Prey marked by Famiglia Bognatelli will be hunted down without fail."
},
{
"id": "AaCfPcBiv2",
"iconId": "AaCfPcBi",
"name": "Superthermogenesis",
"desc": "Turn End: Take fixed damage equal to (Stack x 0.5)% of Max HP, then the effect expires",
"summary": "",
"undefined": "-"
},
{
"id": "VergiliusSin",
"name": "Shin (心) - The Red Gaze",
"desc": "Deal +50% Wrath damage",
"summary": "Deal more damage",
"undefined": "-"
},
{
"id": "BloodBranch",
"name": "Blinding Blood [盲血]",
"desc": "Gain 1 Bind next turn for every Stack\nTurn End: Take (Bleed Potency x Stack) HP damage\nCombat Start: Gain 3 Bleed for every Stack, then expire",
"summary": "",
"undefined": "-",
"flavor": "\"If blood can be contained within a gaze, it can also be accumulated and condensed for piercing. It can also, of course, be used to blind. Okay?\""
},
{
"id": "Gebura_Reinforcement",
"name": "Gebura's Blade",
"desc": "- Convert all Skill Coins into Unbreakable Coins\n- Deal +100% damage\n- Plus Coin Skills gain Coin Power +1; Minus Coin Skills gain Final Power +1\n- For this turn, this unit cannot be Staggered from all sources of damage\n- At less than 10 HP, heal to 10 HP\n- For this turn, this unit's HP does not drop below 10\n- For this turn, every Coin Hit from Base Attack Skills and Counter Skills heals 10% of the damage dealt (max healing from each Skill: 100)\n- Expires at Turn End",
"summary": "Gebura's Blade activated",
"undefined": "-"
},
{
"id": "ThreeMirrorpartYiSang",
"name": "Shattered World",
"desc": "- Max Stack: 1\n- Expires at Turn End\n- Take x1.2 damage from Burn (rounded down; except Unique Burn)\n- Take +10% damage from Yi Sang's Wrath and Gloom Base Attack Skills",
"summary": "",
"undefined": "-"
},
{
"id": "RyoshuEGOPF",
"name": "Entangled Life [羅生]",
"desc": "Max Stack: 999\n- Gain 1 Stack for every HP damage dealt by Ryōshū's Skills\n- Deal +1% damage with Base Skills for every 33 Stack (max 10%)",
"summary": " ",
"undefined": "-",
"flavor": "'Twisted and entangled beyond measure, bound and woven into a cocoon. Thread. Life. World.'"
},
{
"id": "OffenseBug",
"name": "Hurting Pest [Roaches]",
"desc": "- Max Stack: 50\n- Lose 1% max HP per Stack\n- Combat Start: Take (Stack x 12) fixed damage\n- Whenever this unit loses Stack of this effect, gain E.G.O resources of random Affinities equal to Stack lost (max 15)",
"summary": "",
"undefined": "-",
"flavor": "\"This creature is unmatched among those scorned as pests.\""
},
{
"id": "DefenseBug",
"name": "Protecting Pest [Roaches]",
"desc": "- Max Stack: 50\n- Whenever this unit is inflicted with (Burn, Bleed, Tremor, Rupture, Sinking) Potency or Count, instead of gaining those effects, lose the same amount of Stack of this effect instead\n- Expires at Turn End",
"summary": "",
"undefined": "-",
"flavor": "\"They are baleful and stubborn, not to mention tenacious.\""
},
{
"id": "LvDownLittleFingerBossTwo",
"name": "Tiansha Star's Bladewound [天殺星傷]",
"desc": "- Base Offense Level -15\n- Base Defense Level -15",
"summary": "- Lose Base Offense and Base Defense Level",
"undefined": "-",
"flavor": "A cut from the Tiansha Star's Blade - Arayashiki leaves a blade wound that seems to burn with implacable fire.\nThis burning mark can never fade, for the wielder has slashed through the existence of their opponent at the cost of their own."
},
{
"id": "SojiAbiAgePast",
"name": "Backward Flow - Bitterness",
"desc": "- Max Stack: 20\n- Deal and take +2% damage for every Stack",
"summary": "Deal and take more damage",
"undefined": "-",
"flavor": "'The memory of being forgotten and abandoned by you refuses to let go... like a stubborn knot of thread that clings.'"
},
{
"id": "SojiAbiAgeFuture",
"name": "Forward Flow - Compassion",
"desc": "- Max Stack: 20\n- Deal and take -2% damage for every Stack",
"summary": "Deal and take less damage",
"undefined": "-",
"flavor": "'Perhaps it was the passage of time and the years weighing on me that led me to believe I could finally understand and embrace you.'"
},
{
"id": "TimeEntangleUnstable",
"name": "Paroxysm - Afterimage Entanglement",
"desc": "- Max Stack: 10\n- On Hit, activate the following effects based on Stack:\n · Deal Slash damage equal to (final damage of the Coin / 10) (activates (# of Stack) times)\n · 2+: Inflict 1 Burn\n · 3+: Inflict 1 Bleed\n · 4+: Inflict 1 Bind next turn\n · 5+: Inflict 1 Poison",
"summary": "Apply additional effects to this unit's attacks based on Stack",
"undefined": "-"
},
{
"id": "WillAwakenSinclair",
"name": "Shin (心) - A Certain Sinclair",
"desc": "- Min & Max Speed +3\n- Deal +20% damage with Unopposed Attack\n- Gain 2 more Poise Potency and +1 more Poise Count from Skills\n- At 20+ SP, +10% chance to flip Heads for Plus Coins\n- Turn End: Gain 1 Haste next turn for every 10 SP (max 4)\n- Turn End: Gain 1 Power Up next turn for every 20 SP (max 2)",
"summary": "",
"undefined": "-"
},
{
"id": "SignAwakenSinclair",
"name": "Sign - Manifestation of the Future",
"desc": "- When Clashing against higher-level targets, Clash Power +2\n- Turn End: If Staggered, recover from Stagger next turn",
"summary": "",
"undefined": "-",
"flavor": "Abraxas"
},
{
"id": "LimitedAwakenSinclair",
"name": "Umbra Unsealed",
"desc": "- Deal +10% damage with Base Attack Skills\n- Turn Start: Gain 1 Plus Coin Boost",
"summary": "",
"undefined": "-"
},
{
"id": "Veteran_LowMorale",
"name": "Of the Second Smoke War",
"desc": "- Low Morale\n- Turn Start: Gain 1 Fragile\n- SP Heal Efficiency +2",
"summary": "",
"undefined": "-"
},
{
"id": "Veteran_Panic",
"name": "Of the Second Smoke War",
"desc": "- Panic\n- Turn Start: Gain 2 Fragile and 2 Clash Power Up",
"summary": "",
"undefined": "-"
},
{
"id": "MiddleFatherSwordOne",
"name": "Sealed Sword",
"desc": "Unlocks access to certain Skills based on the state of the sword.",
"summary": "",
"undefined": "-",
"flavor": "A trio of tight-knit siblings together journeyed into the depths of the Ruins."
},
{
"id": "MiddleFatherSwordTwo",
"name": "First Seal Removed",
"desc": "Unlocks access to certain Skills based on the state of the sword.",
"summary": "",
"undefined": "-",
"flavor": "There, they came upon a sweltering cavern where a river of lava flowed, carrying buildings on its currents.\nThey traced the river to the source of its heat, and found a sword... that could hardly be called a sword. It was more like a hunk of white-hot metal."
},
{
"id": "MiddleFatherSwordThree",
"name": "Second Seal Removed",
"desc": "Unlocks access to certain Skills based on the state of the sword.",
"summary": "",
"undefined": "-",
"flavor": "\"As the eldest brother, I claim this sword as mine.\"\nThe eldest brother's declaration sparked the inappeasable flame of desire and envy in the youngest brother.\n\nSo, I killed my brother and sister both, and took the sword as my own. I left no evidence behind.\nBut the eyes still gazed upon me with doubt, and when they cast me into this hell, I fell without resistance.\nStill, I did not lose my smile.\nFor the sword of legends was mine."
},
{
"id": "MiddleFatherSwordFour",
"name": "Lævateinn",
"desc": "Unlocks access to certain Skills based on the state of the sword.\nTurn Start: Inflict 5 Burn and +2 Burn Count against all units",
"summary": "",
"undefined": "-",
"flavor": "Ironically, the blade was beyond Matthias's ability to properly wield.\nOf course, he would not have been able to hold this sword at all had he not the aptitude for it. It was simply that fickle of a Relic.\nThe truth of the matter was, nevertheless, that his aptitude was nowhere near enough to handle the weapon to its fullest potential.\nBut the man was unconcerned.\nAll that mattered was that the selfsame sword of legends he had dreamed of wielding since childhood was now in his possession, to be swung at his whim."
},
{
"id": "SojiAbiBuffOne",
"name": "Dawn's First Crow (雞鳴)",
"desc": "Able to Clash with the enemy's specific Slot",
"summary": "",
"undefined": "-"
},
{
"id": "SojiAbiBuffTwo",
"name": "The Sun's Descent (日入)",
"desc": "Able to Clash with the enemy's specific Slot",
"summary": "",
"undefined": "-"
},
{
"id": "SojiAbiBuffThree",
"name": "Eventide Glow (黃昏)",
"desc": "Able to Clash with the enemy's specific Slot",
"summary": "",
"undefined": "-"
},
{
"id": "RyoshuParrySojiTwo",
"name": "Unsevered Memory",
"desc": "- Deal +20% damage to and take +20% damage from The Pinky Nursefather; On Clash Win, deal 5 SP damage to The Pinky Nursefather\n- When taking damage that would Stagger this unit, does not get Staggered and remove the corresponding Stagger Threshold; then, gain 1 Attack Power Up next turn\n- Cannot Retreat",
"summary": "Ryōshū Exclusive Effect",
"undefined": "-"
},
{
"id": "RyoshuParrySojiThree",
"name": "Unseverable Time",
"desc": "- Deal +20% damage to and take +20% damage from The Pinky Nursefather; On Clash Win, deal 5 SP damage to The Pinky Nursefather\n- When taking damage that would Stagger this unit, does not get Staggered and remove the corresponding Stagger Threshold; then, gain 1 Attack Power Up next turn\n- For this Encounter: After using a Skill, gain 1 E.G.O resource of the Skill's Affinity and 1 E.G.O resource for the least-owned E.G.O resource (2 times per turn)\n- Cannot Retreat (including allies)",
"summary": "Ryōshū Exclusive Effect",
"undefined": "-"
},
{
"id": "HeavenlyKillerStar",
"name": "Tiansha Star's Blade - Arayashiki [天殺星刀阿賴耶識]",
"desc": "- Min & Max Speed +6\n- Offense Level +6\n- Inflict 3 more Bleed Potency with Skills\n- Turn Start: Gain 3 Offense Level Up for every enemy killed in this Encounter (max 6)",
"summary": "",
"undefined": "-",
"flavor": "'The heavens themselves are not spared—heaven, earth, man, and the self. This star rises only for the one who perceives all existence and time as a single whole to sever them all.'"
},
{
"id": "CutoffRyoshu",
"name": "Sever the Thread [切絲]",
"desc": "- Turn Start:\n· Gain 3 Bleed and +3 Bleed Count\n· Take Slash damage equal to (Stack / 3)\n- When hit, take Slash damage equal to (Stack / 5)\n- The more this effect stacks...\n- Max Stack: 100",
"summary": "",
"undefined": "-",
"flavor": "'Let everything be severed—you, me, all that has been, and all that will be.'\n\n'Once it is done... I will take Araya back.'"
},
{
"id": "CutbondRyoshu",
"name": "Muga [無我]",
"desc": "- Turn Start: Gain 1 Offense Level Up and 1 Defense Level Up for every 10 Stack\n- The more this effect stacks...\n- Max Stack: 100",
"summary": "",
"undefined": "-",
"flavor": "'So I must hold back on using the blade. And once I'm ready, I will return to that House.'"
},
{
"id": "EsteemNeeds",
"name": "Desire for Acknowledgement",
"desc": "- For every Stack, Deal +5% damage to and take +5% damage from Ryōshū (max 100%)\n- Final Power +1 for every 5 Stack when attacking Ryōshū as the main target (max 4)\n- At 10+ Stack, lose 5 SP upon Clash Lose\n- Max Stack: 20",
"summary": "",
"undefined": "-",
"flavor": "'Once I'm back home, M-Mister Rien will tell me I did good...'"
},
{
"id": "Fugacious",
"name": "Way of the Blade",
"desc": "- Turn Start:\n· Gain 1 Offense Level Up and 1 Defense Level Down for every 5 Stack\n· Gain 1 Damage Up and 1 Fragile for every 10 Stack\n- Max Stack: 50",
"summary": "",
"undefined": "-",
"flavor": "It matters not if this dream is but a fleeting one.\nThough I may fail to inherit the name of a Star in this life, walking the Way of the Blade shall sharpen and temper this sword of mine."
},
{
"id": "ObsessedTeacher_LowMorale",
"name": "Shame of the Family",
"desc": "- Turn Start: Gain 1 Slash DMG Up, 1 Clash Power Up, and 1 Fragile\n- Cannot gain Mang when using Skills",
"summary": "",
"undefined": "-"
},
{
"id": "ObsessedTeacher_Panic",
"name": "Shame of the Family",
"desc": "- Turn Start: Gain 2 Slash DMG Up, 2 Clash Power Up, and 2 Fragile\n- Cannot gain Mang when using Skills",
"summary": "",
"undefined": "-"
},
{
"id": "AgainstMyWill_LowMorale",
"name": "\"K-kill... kill me...\"",
"desc": "Turn Start: Gain 8 Clash Power Down and 5 Power Down",
"summary": "",
"undefined": "-"
},
{
"id": "AgainstMyWill_Panic",
"name": "\"K-kill... kill me...\"",
"desc": "Turn Start: Gain 10 Clash Power Down and 5 Power Down",
"summary": "",
"undefined": "-"
},
{
"id": "IndexPrescriptRien_0",
"name": "Prescript: [Device] I",
"desc": "Attack and hit a Prescript's Target before the first turn ends.\n\n- Turn Start: Gain this effect when this unit has no Unlock\n- Maximum stackable Grace of the Prescript with this Prescript is limited to 3",
"summary": "",
"undefined": "-"
},
{
"id": "IndexPrescriptRien_1",
"name": "Prescript: [Device] II",
"desc": "Attack and hit a Prescript's Target; or, before this turn passes, hit with 4 or more attacks. Complete before the 4th turn.\n\n- Turn Start: Gain this effect when this unit has Unlock - 1\n- Maximum stackable Grace of the Prescript with this Prescript is limited to 6",
"summary": "",
"undefined": "-"
},
{
"id": "IndexPrescriptRien_2",
"name": "Prescript: [Device] III",
"desc": "Use a powerful Skill that uses 9 different weapon types.\n\n- Turn Start: Gain this effect if this unit has Unlock - II\n- Maximum stackable Grace of the Prescript with this Prescript is limited to 9",
"summary": "",
"undefined": "-"
},
{
"id": "IndexPrescriptRien_3",
"name": "Prescript: [Device] IV",
"desc": "Eliminate all obstacles before the next Prescript arrives.\n\n- Turn Start: Gain this effect if this unit has Unlock - III ",
"summary": "",
"undefined": "-"
},
{
"id": "IndexPrescript_RienSecondPhase",
"name": "Prescript: [Device] - Warning",
"desc": "Prioritize eliminating The Prescript's Target.\n\n- Gain this effect starting from the 2nd phase",
"summary": "",
"undefined": "-",
"flavor": "'The Device's beeping accelerates with every second I let pass without fulfilling a Prescript.'\n\n'And with it, so do the intervals of my heartbeat.'"
},
{
"id": "UnlockBuff_Rien1",
"name": "Unlock - I",
"desc": "- Offense Level +1, Defense Level +1\n- Combat End: Heal 10 SP",
"summary": "",
"undefined": "-"
},
{
"id": "UnlockBuff_Rien2",
"name": "Unlock - II",
"desc": "- Offense Level +2, Defense Level +2\n- Combat End: Heal 20 SP",
"summary": "",
"undefined": "-"
},
{
"id": "UnlockBuff_Rien3",
"name": "Unlock - III",
"desc": "- Offense Level +3, Defense Level +3\n- Combat End: Heal 30 SP",
"summary": "",
"undefined": "-"
},
{
"id": "KarmaOfIndexRien",
"name": "Karmic Consequence",
"desc": "- Turn Start:\n· Gain 1 Defense Level Down for every 10 Stack\n· Gain 1 Fragile for every 20 Stack\n· Gain 1 Clash Power Down for every 40 Stack\n- Max Stack: 100",
"summary": "",
"undefined": "-"
},
{
"id": "KarmaOfIndexRien_2Phase",
"name": "Karmic Consequence [Fortuna]",
"desc": "- Turn Start:\n· Gain 1 Defense Level Down for every 10 Stack\n· Gain 1 Fragile for every 20 Stack\n· Gain 1 Clash Power Down for every 40 Stack\n- Max Stack: 200",
"summary": "",
"undefined": "-",
"flavor": "O Fortúna velut luna statu variabilis"
},
{
"id": "BurningWoundRien_Mask",
"name": "Rien's Mask",
"desc": "- Offense Level -5, Defense Level -5\n- For every Stack, take +5% damage from Skills that inflict Burn or Bleed (includes Potency, Count, and Unique variants)\n· If the Skill inflicts both Burn and Bleed, take +7.5% damage for every Stack instead\n- Max Stack: 1",
"summary": "",
"undefined": "-",
"flavor": "\"I keep it covered because it hurts to even look at.\""
},
{
"id": "BurningWoundRien",
"name": "Sizzling Wound",
"desc": "- Offense Level -5, Defense Level -5\n- Turn Start: Gain +1 Burn Count and +1 Bleed Count for every Stack\n- For every Stack, take +10% damage from Skills that inflict Burn or Bleed (includes Potency, Count, and Unique variants)\n· If the Skill inflicts both Burn and Bleed, take +15% damage for every Stack instead\n- Max Stack: 5",
"summary": "",
"undefined": "-",
"flavor": "When in proximity of the sword, the wound unheals and the flesh that once cooled burns once again."
},
{
"id": "Shin_Rien",
"name": "Shin (心) - Rien",
"desc": "- Turn Start: Based on the missing HP on this unit...\n· Gain 1 Damage Up for every 15% missing HP (max 5)\n· Gain 1 Attack Power Up for every 40% missing HP (max 2)\n- Gain +1 more Poise Potency and Count from this unit's Skills\n- If this unit's SP is higher than the target's, deal +1% damage for every 2 SP difference (max 30%)",
"summary": "",
"undefined": "-"
},
{
"id": "StackRienSpecialSkill",
"name": "Procuration [Hermes]",
"desc": "- Gain 1 Stack when using an Attack Skill (once per Skill; does not gain Stack from the same Skill twice)\n- Turn Start: at 9 Stack, use a powerful Skill\n- Consumed when using a certain Skill",
"summary": "",
"undefined": "-",
"flavor": "\"As my god commands.\""
},
{
"id": "RienWeapon01Hatchet",
"name": "When hacking through the ribs with a hatchet...",
"desc": "- Deals Blunt damage\n- On Hit without Cracking, gain 2 Poise",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon01Hatchet2phase",
"name": "When hacking through the ribs with a hatchet...",
"desc": "- Deals Blunt damage\n- On Hit without Cracking, gain 2 Poise and +2 Poise Count",
"summary": "",
"undefined": "-",
"flavor": "\"This is barely a weapon, but it's better than a fork.\""
},
{
"id": "RienWeapon02Stiletto",
"name": "When penetrating the lungs with a stiletto...",
"desc": "- Deals Pierce damage\n- On Hit Without Cracking, inflict 2 Sinking",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon02Stiletto2phase",
"name": "When penetrating the lungs with a stiletto...",
"desc": "- Deals Pierce damage\n- On Hit without Cracking, inflict 2 Sinking and +2 Sinking Count",
"summary": "",
"undefined": "-",
"flavor": "\"I couldn't help but feel a dreadful chill run down my back whenever I'm given this weapon when the situation calls for a horizontal swing. I find it hard to work with this.\""
},
{
"id": "RienWeapon03Greatsword",
"name": "When cleaving through the shoulder and the skull with a bastard sword...",
"desc": "- Deals Slash damage\n- This Coin deals +5% damage\n- On Hit without Cracking, gain 1 Offense Level Up next turn (2 times per turn)",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon03Greatsword2phase",
"name": "When cleaving through the shoulder and the skull with a bastard sword...",
"desc": "- Deals Slash damage\n- This Coin deals +7.5% damage\n- On Hit without Cracking, gain 1 Offense Level Up until next turn (2 times per turn)",
"summary": "",
"undefined": "-",
"flavor": "\"This sword, it's... passable, but that quality in and of itself leaves a lot to be desired. Nevertheless, it can still be a trusty weapon as long as your fundamental skills are solid.\""
},
{
"id": "RienWeapon04Rapier",
"name": "When punching 10 or more holes in the torso with a rapier...",
"desc": "- Deals Pierce damage\n- This Coin deals +5% damage\n- On Hit without Cracking, inflict 1 Defense Level Down next turn (2 times per turn)",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon04Rapier2phase",
"name": "When punching 10 or more holes in the torso with a rapier...",
"desc": "- Deals Pierce damage\n- This Coin deals +7.5% damage\n- On Hit without Cracking, inflict 1 Defense Level Down until next turn (2 times per turn)",
"summary": "",
"undefined": "-",
"flavor": "\"A weapon longer and sharper than the stiletto. I enjoy the rapier as well, as it lends itself quite well to more dexterous techniques.\""
},
{
"id": "RienWeapon05Sledgehammer",
"name": "When caving in the back of the skull with a hammer...",
"desc": "- Deals Blunt damage\n- This Coin deals +5% damage\n- On Hit without Cracking, raise target's Stagger Threshold by 3",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon05Sledgehammer2phase",
"name": "When caving in the back of the skull with a hammer...",
"desc": "- Deals Blunt damage\n- This Coin deals +7.5% damage\n- On Hit without Cracking, raise target's Stagger Threshold by 5",
"summary": "",
"undefined": "-",
"flavor": "\"Simple, but final. It's not a half-measure like a hatchet—it will crush whatever it hits.\""
},
{
"id": "RienWeapon06Ultragreatsword",
"name": "When rending the body with a greatsword...",
"desc": "- Deals Slash damage\n- This Coin deals +10% damage\n- On Hit without Cracking, inflict 1 Slash Fragility (2 times per turn)",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon06Ultragreatsword2phase",
"name": "When rending the body with a great sword...",
"desc": "- Deals Slash damage\n- This Coin deals +15% damage\n- On Hit without Cracking, inflict 1 Slash Fragility until next turn (2 times per turn)",
"summary": "",
"undefined": "-",
"flavor": "\"When it comes to wielding blades of ponderous size and weight, such as this one, it is important to find your center of gravity.\"\n\"And of course, don't forget to take advantage of its sheer mass.\"\n\"I once jumped from the rooftop of a five-story building with this weapon and dropped on top of a Grade 1 Fixer's head, killing him instantly.\""
},
{
"id": "RienWeapon07Lance",
"name": "When boring a 20-inch hole with a lance...",
"desc": "- Deals Pierce damage\n- This Coin deals +10% damage\n- On Hit without Cracking, inflict 1 Pierce Fragility (2 times per turn)",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon07Lance2phase",
"name": "When boring a 20-inch hole with a lance...",
"desc": "- Deals Pierce damage\n- This Coin deals +15% damage\n- On Hit without Cracking, inflict 1 Pierce Fragility until next turn (2 times per turn)",
"summary": "",
"undefined": "-",
"flavor": "\"I'd consider this weapon a jackpot. This lance has a self-propelling property as well, which is what allows it to punch through the target—and anything that stands between us as well, whether that is a wall or a person.\""
},
{
"id": "RienWeapon08Chain",
"name": "When ripping the flesh to ten thousand strips with a whip...",
"desc": "- Deals Blunt damage\n- This Coin deals +10% damage\n- On Hit without Cracking, inflict 1 Blunt Fragility (2 times per turn)",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon08Chain2phase",
"name": "When ripping the flesh to ten thousand strips with a whip...",
"desc": "- Deals Blunt damage\n- This Coin deals +15% damage\n- On Hit without Cracking, inflict 1 Blunt Fragility until next turn (2 times per turn)",
"summary": "",
"undefined": "-",
"flavor": "\"While some may equate this weapon to losing a lottery... I am quite fond of it.\"\n\"When this whip cracks, it doesn't just make them bleed; it tears a strip off the target's flesh, and with it their resolve and energy.\"\n\"I appreciate that it lets me observe the full process of how someone is deconstructed as they are weakened. Oh, and it can also be used to strangle in a pinch.\""
},
{
"id": "RienWeapon09Scythe",
"name": "When lacerating through space itself with a scythe, like a certain someone...",
"desc": "- Deals Slash damage\n- This Coin deals +20% damage\n- On Hit without Cracking, it hits a guaranteed Crit",
"summary": "",
"undefined": "-"
},
{
"id": "RienWeapon09Scythe2phase",
"name": "When lacerating through space itself with a scythe, like a certain someone...",
"desc": "- Deals Slash damage\n- This Coin deals +30% damage\n- On Hit without Cracking, it hits a guaranteed Crit",
"summary": "",
"undefined": "-",
"flavor": "\"The scythe... I could not for the life of me understand how to use this weapon until I saw that Blue Reverberation wield his own.\"\n\"Even after I had observed him, the Prescript continued to give me no other weapons than the scythe for a while. Eventually, it became my favorite, most familiar, and sharpest weapon.\"\n\"This weapon also cuts the best out of them all. While there are many techniques to cut through space itself— Hm. Perhaps this story is best saved for another time.\""
},
{
"id": "Ryoshu_RienBattle_1Phase",
"name": "Ketsuen [けつえん]",
"desc": "Ryōshū's HP cannot drop below 1 as long as there is 1 or more surviving allies in this Encounter\n- Clash Power +1; On Hit, deal +10% damage\n- On Clash Win, gain 1 E.G.O resource for each of the 3 least-owned Affinities\n- When taking damage that would Stagger this unit, does not get Staggered and remove the corresponding Stagger Threshold; and gain 1 Attack Power Up next turn (no activation cap)\n- Cannot Retreat",
"summary": "",
"undefined": "-",
"flavor": "Ryōshū's one and only scabbard, created to control the Tiansha Star's Blade - Arayashiki. This is Araya's E.G.O, forged in the eternal flame."
},
{
"id": "Ryoshu_RienBattle_2Phase",
"name": "Renketsuen [れんけつえん]",
"desc": "Ryōshū's HP cannot drop below 1 as long as there is 1 or more surviving allies in this Encounter\n- Clash Power +2; On Hit, deal +25% damage\n- For every Sizzling Wound Stack on target:\n· Offense Level +1, Defense Level +1\n· Deal +5% damage On Hit (max 25%); if this unit used a Base E.G.O Skill, deal +50% damage per Stack instead (max 250%)\n- On Clash Win, gain 1 E.G.O resource for each of the 3 least-owned Affinities\n- When taking damage that would Stagger this unit, does not get Staggered and remove the corresponding Stagger Threshold; and gain 1 Attack Power Up next turn (no activation cap)\n- Cannot Retreat",
"summary": "",
"undefined": "-",
"flavor": "An E.G.O of paradoxical existence, for its ego is faint.\nDo not equate what appears to be utter devotion toward someone else with absolute altruism.\nOne must possess absolute egoism to put the significance of another's life before one's own.\n\n\"I don't want mommy to forget about me, but... more than that, I don't wanna lose her.\"\n\"So forget me for now, and take care of yourself.\""
},
{
"id": "PainfulScar_Panic",
"name": "Imitation of a Father",
"desc": "- Panic\n- Turn Start: Gain 5 Burn, +3 Burn Count, 5 Bleed, and +3 Bleed Count\n- Take +20% damage from Sinner Ryōshū",
"summary": "",
"undefined": "-"
},
{
"id": "PainfulScar_LowMorale",
"name": "Imitation of a Father",
"desc": "- Low Morale\n- Turn Start: Gain 5 Burn and 5 Bleed\n- Take +10% damage from Sinner Ryōshū",
"summary": "",
"undefined": "-"
},
{
"id": "BlackNightmare",
"name": "Indulgence in Prescripts",
"desc": "- Inflict +2 more Sinking Potency and Count\n- Expires at Turn End; then, gain (number of Skills that lost a Clash this turn x 5) Karmic Consequence",
"summary": "",
"undefined": "-",
"flavor": "The acceptance of the Prescripts is apparent in his execution of them; yet, on the other side of the mask, one may glimpse a hint of resentment for them.\nHowever, as he could indulge in all the suffering and pleasures of the world behind the mask of \"Prescripts,\" his true immanent yearning is concluded by that of gratitude."
},
{
"id": "RyoshuParrySojiWe",
"name": "Red String",
"desc": "- Skill Slot +3\n- Deal +50% damage to The Pinky Nursefather\n- For this Encounter: After using a Skill, gain 1 E.G.O resource of the Skill's Affinity and 1 E.G.O resource for the least-owned E.G.O resource (2 times per turn)\n- Cannot Retreat",
"summary": "",
"undefined": "-",
"flavor": "'If this single thread is the only thing that connects you and me, I will cling to it with all my being.'"
},
{
"id": "RyoshuParrySojiThey",
"name": "Red String",
"desc": "- Converts all Skill Coins into Unbreakable Coins\n- Final Power +4",
"summary": "",
"undefined": "-",
"flavor": "'Escape as we might, this stubborn thread will force us to cross paths still. It refuses to break, no matter what I do...'"
},
{
"id": "CriticalDamageUp",
"name": "Crit DMG Up",
"desc": "For this turn: Deal +10% damage on Critical Hit for every Stack",
"summary": "",
"undefined": "-"
},
{
"id": "KAA1C9ActivateEffect",
"name": "K Corp. Ampule Used",
"desc": "Used K Corp. Ampule",
"summary": "",
"undefined": "-"
},
{
"id": "RyoshuParryIndexFingerWe",
"name": "Red String",
"desc": "",
"summary": "",
"undefined": "-",
"flavor": ""
},
{
"id": "RyoshuParryIndexFingerThey",
"name": "Red String",
"desc": "",
"summary": "",
"undefined": "-",
"flavor": ""
}
]
}