{ "dataList": [ { "id": "CleanUp_LowMorale", "name": "Organization Compulsion", "desc": "- Low Morale\n- Lose 5 SP on Clash Lose. Gain 1 Haste next turn when hit (max 2)", "summary": "Lose 5 SP on Clash Lose. Gain 1 Haste next turn when hit", "undefined": "-" }, { "id": "CleanUp_Panic", "name": "Organization Compulsion", "desc": "- Panic\n- Gain 2 Fragile. Gain 1 Haste next turn when hit (max 3)", "summary": "Gain 3 Fragile. Gain 1 Haste next turn when hit", "undefined": "-" }, { "id": "Acclamation_LowMorale", "name": "Echoes of the Manor", "desc": "- Low Morale\n- Clash Power -1 on self. Deal +10% damage on Heads Hit", "summary": "Clash Power -1 on self. Deal +10% damage on Heads Hit", "undefined": "-" }, { "id": "Acclamation_Panic", "name": "Echoes of the Manor", "desc": "- Panic\n- Clash Power -2 on self. Gain 1 Damage Up", "summary": "Clash Power -2 on self. Gain 1 Damage Up", "undefined": "-" }, { "id": "Unstable_LowMorale", "name": "Splitting", "desc": "- Low Morale\n- Lose 2 HP on self with every Clash. Gain 1 Offense Level Up at Turn Start.", "summary": "Lose 2 HP on self with every Clash", "undefined": "-" }, { "id": "Unstable_Panic", "name": "Splitting", "desc": "- Panic\n- Lose 3 HP on self with every Clash. Gain 2 Offense Level Up at Turn Start.", "summary": "Lose 3 HP on self with every Clash", "undefined": "-" }, { "id": "AaCfPaBa", "name": "Bereavement", "desc": "Turn End: at -15 or higher SP, lose 10 SP.\nWhen hit, lose 2 SP and gain 1 Offense Level Up next turn. (3 times per turn)\nTurn Start: at less than 0 SP, gain 3 Attack Power Up.", "summary": "When hit, lose SP and gain 1 Offense Level Up next turn.\nTurn Start: at less than 0 SP, gain 3 Attack Power Up.", "undefined": "-" } ] }