{ "dataList": [ { "id": "BloodScissor", "name": "Blood-tinged Scissorblades", "desc": "- Max Value: 10\n- Stage 1 Blood-tinged Scissorblades\n- Used for special skills", "summary": "", "undefined": "-" }, { "id": "BloodScissorTwo", "name": "Blood-tinged Scissorblades II", "desc": "- Max Value: 20\n- Stage 2 Blood-tinged Scissorblades\n- Turn Start: gain 1 Offense Level Up and 1 Defense Level Down for every 5 Stack\n- Used for certain Skills", "summary": "", "undefined": "-" }, { "id": "BloodScissorThree", "name": "Blood-tinged Scissorblades III", "desc": "- Max Value: 30\n- Stage 3 Blood-tinged Scissorblades\n- Turn Start: gain 2 Offense Level Up and 1 Defense Level Down for every 5 Stack\n- Used for certain Skills", "summary": "", "undefined": "-" }, { "id": "BloodDinner", "name": "Bloodfeast", "desc": "- Max Value: 999\n- Stores all Bleed damage dealt in this zone\n- Resets when moving to a different zone\n- This value is shared by all characters\n- Among allies, if there is a higher Kindred who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first.", "summary": "", "undefined": "-" }, { "id": "BloodDinner_Accumulation", "name": "Bloodfeast Consumed", "desc": "- Max Value: 999\n- Total Bloodfeast consumed in this Encounter: {0}", "summary": "", "undefined": "-" }, { "id": "FamineBlood_LowMorale", "name": "Hunger", "desc": "- Low Morale\n- Turn Start: gain 1 Bind and 3 Attack Power Up. Turn End: take 5 SP damage", "summary": "", "undefined": "-" }, { "id": "FamineBlood_Panic", "name": "Hunger", "desc": "- Panic\nTurn Start: Gain 2 Bind and 4 Attack Power Up.", "summary": "", "undefined": "-" }, { "id": "DuelDeclaration_Camille", "name": "Declared Duel - Camille", "desc": "- In a Clash between the unit that inflicted Declared Duel and the unit with the status, the declarer has +1 Clash Power. On Hit, the declarer gains 1 Haste next turn. (4 times per turn)\n- Expires when the unit inflicts Declared Duel on a different target. \n- Replaced when another unit inflicts Declared Duel on the same target.", "summary": "", "undefined": "-" }, { "id": "RecklessDuel", "name": "Foolhardy Duel", "desc": "Turn End: gain 1 Clash Power Up next turn for every 10% of the missing HP. (max 5)\nTurn End: gain 1 Bind next turn for every 10% of the missing HP. (max 5)", "summary": "", "undefined": "-" }, { "id": "ConcentratedAttack", "name": "Focused Attack", "desc": "Used on certain Slots", "summary": "", "undefined": "-" }, { "id": "TrulyWeak", "name": "The Weak", "desc": "- Deal -10% damage\n- Turn End: Reduce Value by 1", "summary": "", "undefined": "-" }, { "id": "RealPaperBear", "name": "An Actual Bear", "desc": "- It eats people. How fearsome!", "summary": "", "undefined": "-" }, { "id": "BloodScissorScars", "name": "Deep Laceration", "desc": "- On Clash Lose: gain +3 Bleed Count and trigger Bleed on self. Then, lose 1 Bleed Count.\n- Expires at Turn End", "summary": "", "undefined": "-" }, { "id": "LineCutting", "name": "Sewing Target", "desc": "- Prioritized by ???.\n- Expires at Turn End", "summary": "", "undefined": "-" }, { "id": "StarvingBarberOne", "name": "Withered", "desc": "- Starved for blood for a long, long time.\n- Lose 15 Base Offense Level\n- Lose 15 Base Defense Level", "summary": "", "undefined": "-" }, { "id": "StarvingBarberTwo", "name": "Withered", "desc": "- Starved for blood for a long, long time.\n- Lose 25 Base Offense Level\n- Lose 25 Base Defense Level", "summary": "", "undefined": "-" }, { "id": "BloodShooting", "name": "Blood-shooting!!", "desc": "On Death:\n- Bloodfeast +30\n- gain 2 E.G.O resource for the least-owned E.G.O resource\n- Next turn: all allies gain 0.1 to all Phys. Resistances. This effect can stack. (max 5)", "summary": "", "undefined": "-" }, { "id": "RighteousFeeling", "name": "HOW RIGHTEOUS!!", "desc": "- At every Turn End: gain 1 Haste, 3 Offense Level Up, and 3 Defense Level Down next turn\n- Gain 2 additional Offense Level Up after every 3 cumulative turns (max 6)\n- On Clash Win, heal 3 SP\n- On Kill, gain 1 Clash Power Up next turn (once per turn)", "summary": "", "undefined": "-" }, { "id": "DuelDeclarationMeursault", "name": "Declared Duel - Meursault", "desc": "- In a Clash between the unit that inflicted Declared Duel and the unit with the status, the declarer has +1 Clash Power. On Hit, the declarer gains 1 Haste next turn. (4 times per turn)\n- Expires when the unit inflicts Declared Duel on a different target. \n- Replaced when another unit inflicts Declared Duel on the same target.", "summary": "", "undefined": "-" }, { "id": "ConcentratedAttackMeursault", "name": "Focused Attack - Meursault", "desc": "\nThe unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack.\n · 1x Stack: Gain Clash Power +1\n · 2x Stack: Gain Base Power +1\n · 3x Stack: Gain Base Power +1 and Coin Power +1\n- Expires if, for a turn, the unit that inflicted it fails to hit the Slot inflicted with their Focused Attack.", "summary": "", "undefined": "-" }, { "id": "Duello_LowMorale", "name": "Duel Specialist", "desc": "- Low Morale\n- Turn Start: Gain 2 Offense Level Up. On Clash Lose, gain 1 Defense Level Down(max 3 per turn). Min. Speed -1", "summary": "", "undefined": "-" }, { "id": "Duello_Panic", "name": "Duel Specialist", "desc": "- Panic\n- Turn Start: Gain 4 Offense Level Up. On Clash Lose, gain 2 Defense Level Down(max 6 per turn). Min. Speed -1", "summary": "", "undefined": "-" }, { "id": "RighteousFeelingSancho", "name": "I will take responsibility, through my bloody tears.", "desc": "- Gain 1 additional Hardblood every time this unit gains Hardblood. (5 times per turn)\n- At every Turn End: gain 2 Haste and 3 Offense Level Up next turn\n- Gain 2 additional Offense Level Up after every 3 cumulative turns (max 6)\n- On Clash Win, heal 3 SP\n- On Kill, gain 1 Clash Power Up next turn (once per turn)", "summary": "", "undefined": "-" }, { "id": "UnfinishedDreamSancho", "name": "In which is recounted the thralldom to blood thicker than water.", "desc": "- Gain 2 additional Hardblood every time this unit gains Hardblood. (5 times per turn)\n- At every Turn End: gain 2 Haste and 3 Offense Level Up next turn\n- Gain 2 additional Offense Level Up after every 3 cumulative turns (max 6)\n- On Clash Win, heal 3 SP\n- On Kill, gain 2 Clash Power Up next turn (once per turn)", "summary": "", "undefined": "-" }, { "id": "FragmentOfHopeSancho", "name": "Which treats the banquet of blood for the Family's suffering.", "desc": "Gain Clash Power Up equal to Stack\nDeal +10% damage", "summary": "", "undefined": "-" }, { "id": "FragmentOfHopeTwoSancho", "name": "Of how a lone Bloodfiend came to bear the guilt of slaying the Father who forsook his Children.", "desc": "- Clash Power +4 for every value\n- Apply Shield to self and all allies at Combat Start\n- Deal +20% damage\n- On Hit, deal 1 fixed damage as well", "summary": "", "undefined": "-" } ] }