{ "dataList": [ { "id": "DesperadoBuff", "name": "Desperado", "desc": "- Max Stack: 2\n- For every Stack, Base Attack Skill Clash Power +1, Base Power +1\n- At 2 Stack, Base Attack Skill Plus Coin Power +1, Minus Coin Power -1\n- Expires at Turn End", "summary": "" }, { "id": "TensionUp", "name": "Hyped-up", "desc": "- Max Stack: 3\n- For every Stack, deal +5% damage with Wrath and Lust Skills\n- When hit, raise this unit's Stagger Threshold by (5 x Stack)\n- Expires at Turn End", "summary": "" }, { "id": "PinkPetals", "name": "Pink Petals", "desc": "- Max Stack: 30\n- For every Stack, take +1% damage when hit by Gloom Skills (max 15%)\n- For every 10 Stack, gain +1 Sinking Count when hit (2 times per turn)\n- When Tremor Burst is triggered on this unit, take ((Sinking Potency + Pink Petals) / 5) Gloom damage\n- Turn End: Lose 1 Stack", "summary": "" }, { "id": "QueenBeepheromone", "name": "Pheromone", "desc": "- Gain +10 Aggro\n- When hit, inflict 3 Burn on target", "summary": "" }, { "id": "QueenBeeMark", "name": "Pheromone Mark", "desc": "- For every 3 Burn on self, take +1% damage when hit (max 20%)\n- Expires at Turn End", "summary": "" }, { "id": "RunHallway", "name": "Preparing Herd Migration", "desc": "- Max Stack: 3\n- Combat Start: Lose 1 Stack\n- At 0 Stack, use 'Herd Migration' at Turn Start", "summary": "" }, { "id": "NextHallway", "name": "Herd Relocation", "desc": "- Turn End: recover from Stagger and escape from the Encounter\n(excluding forced Stagger; does not count as death)\n- In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order", "summary": "" }, { "id": "PumpkinJelly", "name": "BongBong Orange", "desc": "- Max Stack: 1\nTurn Start: At less than 60% HP, heal 30% HP and lose this effect", "summary": "" }, { "id": "BestWelfareTeamCaptain", "name": "Welfare Team Captain", "desc": " - Skill Slot +1\n - Modify Skill pool: Gain 1 copy of Skill 3, but lose 1 copy of Skill 1\n- Increase the amount of Burn, Bleed, Rupture, Sinking, or Tremor Potency inflicted with Skills by +2 (including 'Unique Status Effects')\n- Base Skills that gain or spend Ammo deal +30% damage\n- On Use with Base Skills that gain or spend Ammo, heal 10 SP for 1 ally with the lowest SP (including this unit)\n- On Kill, activate the following:\n· E.G.O Resource +2 to the Affinity that killed the enemy; E.G.O Resource +1 to all Affinities\n· Next turn, inflict the remaining Burn, Bleed, Rupture, Sinking, and Tremor Potency and Count on the said enemy randomly between all enemies (min 1)", "summary": "" } ] }