{ "dataList": [ { "id": "MDcFaBa", "name": "Inflict additional Burn", "desc": "Inflict +1 more Burn with Skills" }, { "id": "MDcFaBb", "name": "Inflict additional Bleed", "desc": "Inflict +1 more Bleed with Skills" }, { "id": "MDcFaBc", "name": "Inflict additional Tremor", "desc": "Inflict +1 more Tremor with Skills" }, { "id": "MDcFaBd", "name": "Inflict additional Rupture", "desc": "Inflict +1 more Rupture with Skills" }, { "id": "MDcFaBe", "name": "Inflict additional Sinking", "desc": "Inflict +1 more Sinking with Skills" }, { "id": "MDcFaBf", "name": "Slash Boost", "desc": "Slash damage +15%" }, { "id": "MDcFaBg", "name": "Pierce Boost", "desc": "Pierce damage +15%" }, { "id": "MDcFaBh", "name": "Blunt Boost", "desc": "Blunt damage +15%" }, { "id": "MDcFbBa", "name": "Affinity Res Up (Exc. Wrath)", "desc": "Resistance against all Affinities -0.1 (Except Wrath)" }, { "id": "MDcFbBb", "name": "Affinity Res Up (Exc. Lust)", "desc": "Resistance against all Affinities -0.1 (Except Lust)" }, { "id": "MDcFbBc", "name": "Affinity Res Up (Exc. Sloth)", "desc": "Resistance against all Affinities -0.1 (Except Sloth)" }, { "id": "MDcFbBd", "name": "Affinity Res Up (Exc. Glut.)", "desc": "Resistance against all Affinities -0.1 (Except Gluttony)" }, { "id": "MDcFbBe", "name": "Affinity Res Up (Exc. Gloom)", "desc": "Resistance against all Affinities -0.1 (Except Gloom)" }, { "id": "MDcFbBf", "name": "Affinity Res Up (Exc. Pride)", "desc": "Resistance against all Affinities -0.1 (Except Pride)" }, { "id": "MDcFbBg", "name": "Affinity Res Up (Exc. Envy)", "desc": "Resistance against all Affinities -0.1 (Except Envy)" }, { "id": "MDcFbBh", "name": "Max HP +", "desc": "Max HP +15%" }, { "id": "MDcFcBa", "name": "Slot Weight +", "desc": "Slot Weight +1" }, { "id": "MDcFcBb", "name": "Siphon Damage", "desc": "On Hit, heal 5% of damage dealt as HP" }, { "id": "MDcFcBc", "name": "Boost Speed", "desc": "Max Speed +1" }, { "id": "MDcFcBd", "name": "Sanity Attack", "desc": "On Hit, deal 2 fixed SP damage" }, { "id": "MDcFcBe", "name": "Keenness", "desc": "Turn Start: gain 1 Damage Up if this unit dealt damage at least once last turn" }, { "id": "MDcFcBf", "name": "Regroup", "desc": "Turn Start: Gain 3 Offense Level Up if this unit did not take HP damage last turn" }, { "id": "MDcFcBg", "name": "Unopposed Attack Boost", "desc": "Final Power +1 to Unopposed Attacks" }, { "id": "MDcFcBh", "name": "Clash Attack Boost", "desc": "Final Power +1 in a Clash" }, { "id": "MDHcFaBa", "name": "Defense Level Up", "desc": "Defense Level +4" }, { "id": "MDHcFaBb", "name": "Defense Power Up", "desc": "Defense Skill Base Power +2" }, { "id": "MDHcFaBc", "name": "Max HP Up", "desc": "Max HP +10%" }, { "id": "MDHcFaBd", "name": "Damage Taken Down", "desc": "Damage Taken -10%" }, { "id": "MDHcFbBa", "name": "Offense Level Up", "desc": "Offense Level +3, Max HP +5%" }, { "id": "MDHcFbBb", "name": "Final Power Up", "desc": "Final Power +1, Max HP +5%" }, { "id": "MDHcFbBc", "name": "Base Power Up", "desc": "Base Power +1, Max HP +5%" }, { "id": "MDHcFbBd", "name": "Damage Dealt Up", "desc": "Deal +15% damage, Max HP +5%" }, { "id": "MDHcFcBa", "name": "Final Power Up I", "desc": "Final Power +1, Max HP +15%" }, { "id": "MDHcFcBb", "name": "Final Power Up II", "desc": "Final Power +2, Defense Level -4, Max HP +15%" }, { "id": "MDHcFcBc", "name": "Base Power Up I", "desc": "Base Power +1, Max HP +10%" }, { "id": "MDHcFcBd", "name": "Base Power Up II", "desc": "Base Power +2, Defense Level -4, Max HP +10%" }, { "id": "MDHcFcBe", "name": "Coin Power Up I", "desc": "Plus Coin Power +1, Minus Coin Power -1" }, { "id": "MDHcFcBf", "name": "Overload I", "desc": "Offense Level +7, Defense Level -7" }, { "id": "MDHcFdBa", "name": "Final Power Up III", "desc": "Final Power +2, Defense Level +6, Max HP +10%" }, { "id": "MDHcFdBb", "name": "Final Power Up IV", "desc": "Final Power +3, Max HP +10%" }, { "id": "MDHcFdBc", "name": "Coin Power Up II", "desc": "Plus Coin Power +1, Minus Coin Power -1, Max HP +15%" }, { "id": "MDHcFdBd", "name": "Base Power Up III", "desc": "Base Power +2, Defense Level +3, Max HP +10%" }, { "id": "MDHcFdBe", "name": "Overload II", "desc": "Offense Level +10, Defense Level -7" }, { "id": "MDHcFdBf", "name": "Resilient", "desc": "Max HP +25%, Defense Level +5" }, { "id": "MDHcFdBg", "name": "Headstrong", "desc": "Deal +50% damage and take -50% damage" } ] }