{ "dataList": [ { "id": 60101, "desc": "- Applied Effects:\n • Base Attack Skill Coins and Counter Skill Coins deal more Skill damage, gain Power, and are converted into Unbreakable Coins\n • When hit, does not become Staggered. Minimum HP is fixed to 10\n • Heal HP by a certain percentage of damage dealt with Base Skills\n- Units that are killed, cannot be controlled, or immobilized cannot be selected.", "rawDesc": "Select a single unit to strengthen its stats." } ] }