{ "dataList": [ { "id": 10301, "stageList": [ { "id": 10, "title": "Basement Entrance", "desc": "The Inquisitors have transformed this branch facility into a torture chamber for prosthesis users, committing bloodcurdling murders. The townsfolk were powerless against such torment." }, { "id": 11, "title": "Basement Entrance", "desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status." }, { "id": 12, "title": "Basement Entrance", "desc": "The Inquisitors have transformed this branch facility into a torture chamber for prosthesis users, committing bloodcurdling murders. The townsfolk were powerless against such torment." }, { "id": 20, "title": "Machinery Room", "desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status." }, { "id": 21, "title": "Machinery Room", "desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status." }, { "id": 22, "title": "Machinery Room", "desc": "We met a dying Saude next to the entrance. No one could truthfully answer her desperate question about Effie’s status." }, { "id": 30, "title": "Containment Area", "desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words." }, { "id": 31, "title": "Gate #1", "desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words." }, { "id": 32, "title": "Sealed Door", "desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out." }, { "id": 33, "title": "Forgotten Passage", "desc": "Even after several battles, Guido still pursued us with a terrifying persistence. We stopped him at last, and leaving Saude behind, we proceeded to the next area. Everything was a terrible mess, and nobody had the energy for words." }, { "id": 40, "title": "Prison Area", "desc": "Fighting off corroded Inquisitors, we made our way for the Golden Bough." }, { "id": 50, "title": "Corroded Entity Block", "desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out." }, { "id": 51, "title": "Elite Training Quarters", "desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out." }, { "id": 52, "title": "Prison Area", "desc": "Fighting off corroded Inquisitors, we made our way for the Golden Bough." }, { "id": 53, "title": "Old Warehouse", "desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out." }, { "id": 60, "title": "Torture Chamber", "desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out." }, { "id": 61, "title": "Chapel", "desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out." }, { "id": 62, "title": "Blockade Zone", "desc": "I can hear the sound of something scuttling along the floor. I wonder what it might be, but part of me doesn’t want to find out." }, { "id": 101, "title": "Church Corridor", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 102, "title": "Church Corridor", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 110, "title": "Closed Prayer Room", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 111, "title": "Church Corridor", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 120, "title": "Closed Prayer Room", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 121, "title": "Room of Echoing Screams", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 130, "title": "Gate #2", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 140, "title": "Chamber of Suppuration", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 150, "title": "Church Interior", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 151, "title": "Church Door", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 152, "title": "Meditator’s Bridge", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 152, "title": "Altar of Tears", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 160, "title": "Altar of Tears", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 161, "title": "Sacristy", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 162, "title": "Central Area", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 163, "title": "Altar Entrance", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 164, "title": "Altar of Penance", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 170, "title": "Purificatory", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 180, "title": "Church Interior", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 181, "title": "Gate #3", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 182, "title": "Church Interior", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 190, "title": "The Judging Block", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 1100, "title": "Path to Hallowed Ground", "desc": "We reached the next floor. All around us were torture devices, bits of flesh, gore, and dying townsfolk succumbing to pain. The least bearable of all is the periodic whistling." }, { "id": 210, "title": "Ritual Square", "desc": "The area has transformed into endless hills of corpses thanks to the Golden Bough’s influence. Inquisitors in the midst of prayer to somebody can be seen." }, { "id": 220, "title": "Ritual Square", "desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students." }, { "id": 230, "title": "Ritual Square", "desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students." }, { "id": 240, "title": "Ritual Square", "desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students." }, { "id": 250, "title": "Ritual Square", "desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students." }, { "id": 260, "title": "Ritual Square", "desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students." }, { "id": 270, "title": "Ritual Square", "desc": "Hearing bells that may be familiar to some and new to others, we peek into Sinclair’s past. He sits in the middle of a lively classroom full of chatty students." }, { "id": 280, "title": "Ritual Square", "desc": "Flashbacks to a ruin that ravaged Sinclair’s life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction." }, { "id": 290, "title": "Ritual Square", "desc": "Flashbacks to a ruin that ravaged Sinclair’s life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction." }, { "id": 2100, "title": "Hill of Corpses", "desc": "Flashbacks to a ruin that ravaged Sinclair’s life in a storm come to an end. Kromer is the only one with feelings to show, and hers is an uncontainable satisfaction." }, { "id": 0, "title": "Basement Entrance" }, { "id": 100, "title": "Underground Church Entrance" }, { "id": 200, "title": "Ritual Square Entrance" } ] } ] }