{ "dataList": [ { "id": 9701, "name": "Hot ‘n Juicy Drumstick", "desc": "When inflicting [Combustion] with Skills against enemies, inflict +3 [Combustion] Count (3 times per turn)", "simpleDesc": [ { "abilityID": 9701, "simpleDesc": "When inflicting [Combustion] with a Skill, inflict +3 [Combustion] Count" } ] }, { "id": 9702, "name": "Dry-to-the-Bone Breast", "desc": "When inflicting [Burst] with Skills against enemies, inflict +3 [Burst] Count (3 times per turn)", "simpleDesc": [ { "abilityID": 9702, "simpleDesc": "When inflicting [Burst] with a Skill, inflict +3 [Burst] Count" } ] }, { "id": 9703, "name": "Tango Marinade", "desc": "If the unit's Speed is faster than the target's, gain +(Speed/3) Clash Power. (max 3)", "simpleDesc": [ { "abilityID": 9703, "simpleDesc": "Gain +(Speed/3) Clash Power." } ] }, { "id": 9704, "name": "Contaminated Needle & Thread", "desc": "The following effect applies to the first Skill to deal damage to an enemy.\n\nInflict (damage dealt/3) [Laceration] Potency.", "simpleDesc": [ { "abilityID": 9704, "simpleDesc": "Inflict (damage dealt/3) [Laceration] Potency" } ] }, { "id": 9705, "name": "Sharp Needle & Thread", "desc": "Each turn, the first skill to deal damage to an enemy deals bonus fixed damage by half of the damage dealt.", "simpleDesc": [ { "abilityID": 9705, "simpleDesc": "Deal (damage dealt/2) bonus fixed damage" } ] }, { "id": 9706, "name": "Oil-gunked Spanner", "desc": "Blunt Skills deal +10% damage\n\nFinal Coin of Blunt Skills inflict 2 [Vibration] Potency On Hit. (once per turn)", "simpleDesc": [ { "abilityID": 9706, "simpleDesc": "Blunt Skills deal +10% damage" }, { "abilityID": 97061, "simpleDesc": "Inflict 2 [Vibration] Potency against the enemy." } ] }, { "id": 9707, "name": "Twinkling Scrap", "desc": "When an ally with Shield is hit by an enemy, reflect 3 fixed damage. (does not reflect damage when the ally did not take any Shield damage)", "simpleDesc": [ { "abilityID": 9707, "simpleDesc": "Reflect 3 fixed damage" } ] }, { "id": 9708, "name": "Trash Crab Brain Wine", "desc": "When an ally attacks an enemy that has [Burst] with a Skill that inflicts [Burst] Potency or Count, deal +([Burst] Count x 1.25)% damage. (max 50%)\n\nWhen an ally recovers from Stagger, heal 20% of max HP. (2 times per Encounter)", "simpleDesc": [ { "abilityID": 9708, "simpleDesc": "Deal +([Burst] Count x 1.25)% damage (max 50%)" }, { "abilityID": 97081, "simpleDesc": "Heal 20% of Max HP" } ] }, { "id": 9709, "name": "Pom-pom Hat", "desc": "Turn End: gain 1 [Breath] Potency next turn for every Attack Skill that dealt damage before Turn End.\n\nIn Focused Encounters: gain 3 [Breath] Potency for every Attack Skill that dealt damage before Turn End instead.", "simpleDesc": [ { "abilityID": 9709, "simpleDesc": "Gain 1 [Breath] Potency" }, { "abilityID": 97091, "simpleDesc": "Gain 3 [Breath] Potency" } ] }, { "id": 9710, "name": "Huge Gift Sack", "desc": "Turn Start: apply 2 [Breath], 2 [Breath] Count, and 2 [Protection] to the ally with the least HP.", "simpleDesc": [ { "abilityID": 9710, "simpleDesc": "Apply 2 [Breath], 2 [Breath] Count, and 2 [Protection]" } ] }, { "id": 9711, "name": "Sad Plushie", "desc": "Deal +(absolute value of SP/1.5)% damage. (min 0%)\n\nWhen an ally with Plus Coin Skills recovers from Stagger, fully heal SP. (does not activate when Corroded)\n\nFor an ally with all Minus Coin Skills: gain 3 [Paralysis] at Turn Start.", "simpleDesc": [ { "abilityID": 9711, "simpleDesc": "Deal +(absolute value of SP/1.5)% damage. (min 0%)" }, { "abilityID": 97111, "simpleDesc": "When recovering from Stagger, fully heal SP" }, { "abilityID": 97112, "simpleDesc": "Gain 3 [Paralysis] at Turn Start" } ] }, { "id": 9712, "name": "Black Ledger", "desc": "First Turn Start of an Encounter: gain random E.G.O resources equal to the number of enemies.\n\nIf there are 4 or more Blade Lineage or Kurokumo Clan Identities participating in this Encounter(only counts Identities on the field at Encounter Start), gain E.G.O resources for the least-owned E.G.O Affinity instead.", "simpleDesc": [ { "abilityID": 9712, "simpleDesc": "Gain random E.G.O resources" }, { "abilityID": 97121, "simpleDesc": "Gain the least-owned E.G.O resources" } ] }, { "id": 9713, "name": "Rusted Hilt", "desc": "Turn Start: all allies gain 1 Slash Power Up.\n\nBlade Lineage or Kurokumo Clan Identities gain 2 Slash Power Up instead.", "simpleDesc": [ { "abilityID": 9713, "simpleDesc": "Gain 1 Slash Power Up" }, { "abilityID": 97131, "simpleDesc": "Gain 2 Slash Power Up" } ] }, { "id": 9714, "name": "Fractured Blade", "desc": "During this Encounter: when inflicting [Laceration] Potency or 'Unique Bleed' for the first time against an enemy with an Attack Skill effect, inflict an additional +2 [Laceration] Count. (Once per Encounter)\n\nKurokumo Clan Identities, when inflicting damage against an enemy for the first time, inflict an additional 4 [Laceration] Potency and +4 [Laceration] Count instead.", "simpleDesc": [ { "abilityID": 9714, "simpleDesc": "Inflict additional 2 [Laceration] Count" }, { "abilityID": 97141, "simpleDesc": "Inflict additional 4 [Laceration] Potency and +4 [Laceration] Count" } ] }, { "id": 9715, "name": "Broken Blade", "desc": "When an ally Critically Hits an enemy, deal an additional ([Breath] Potency/3) Pride damage.\n\nBlade Lineage Identities, when they Critically Hit an enemy, deal an additional ([Breath] Potency/2) Pride damage instead.", "simpleDesc": [ { "abilityID": 9715, "simpleDesc": "Deal an additional ([Breath] Potency/3) Pride damage." }, { "abilityID": 97151, "simpleDesc": "Deal an additional ([Breath] Potency/2) Pride damage." } ] }, { "id": 9716, "name": "Red Tassel", "desc": "If the target has 1.5 or lower Slash Resistance, Slash Resistance +0.3.", "simpleDesc": [ { "abilityID": 9716, "simpleDesc": "Slash Resistance +0.3" } ] }, { "id": 9717, "name": "Sublimity", "desc": "Turn Start: activates when there are 3 or more Kurokumo Clan Identities(only counts Identities on the field).\n\nTurn Start: all allies gain 2 Slash Power Up, and deal +35% more Slash damage.\n\nTurn Start: when a Kurokumo Clan Identity deals damage for the first time, inflict an additional 4 [Laceration] Potency and +4 [Laceration] Count. (Once per turn)", "simpleDesc": [ { "abilityID": 9717, "simpleDesc": "Gain 2 Slash Power Up and deal +35% more Slash Damage" }, { "abilityID": 97171, "simpleDesc": "Inflict additional 4 [Laceration] Potency and +4 [Laceration] Count" } ] }, { "id": 9718, "name": "Unbending", "desc": "Turn Start: activates when there are 3 or more Blade Lineage Identities(only counts Identities on the field).\n\nTurn Start: all allies gain 2 Slash Power Up, and deal +35% more Slash damage.\n\nTurn Start: when a Blade Lineage Identity hits critically, deal additional Pride damage equal to [Breath] Potency on self.", "simpleDesc": [ { "abilityID": 9718, "simpleDesc": "Gain 2 Slash Power Up and deal +35% more Slash Damage" }, { "abilityID": 97181, "simpleDesc": "Deal additional Pride damage equal to [Breath] Potency on self" } ] }, { "id": 9719, "name": "Ragged Bamboo Hat", "desc": "Turn Start: activates when there are 3 or more Blade Lineage Identities(only counts Identities on the field).\n\nAll allies deal +50% more Slash damage\n\nBlade Lineage Identities: if the ally has [Breath], Critical rate is fixed to 100%.\n\nBlade Lineage Identities: inflict x1.5 more damage on Crit", "simpleDesc": [ { "abilityID": 9719, "simpleDesc": "Deal +50% Slash Damage" }, { "abilityID": 97191, "simpleDesc": "Fix Critical rate to 100%" }, { "abilityID": 97192, "simpleDesc": "Deal 1.5 times more damage on Crit" } ] }, { "id": 9720, "name": "Old Dopo Robe", "desc": "Turn Start: Activates when there are 3 or more Blade Lineage Identities (only counts Identities on the field)\n\nAll allies deal +50% more Slash damage\n\nBlade Lineage Identities: Skill 1 gains Coin Power +1; Single-Coin Skill 1 gains Coin Power +3\n\n[Blade Lineage Mentor Meursault Only] Cannot be Staggered for the turn this unit equips \"Yield My Flesh\". \"Yield My Flesh\" Skill Final Clash Power -36, \"To Claim Their Bones\" Skill deals +50% damage", "simpleDesc": [ { "abilityID": 9720, "simpleDesc": "Deal +50% Slash Damage" }, { "abilityID": 97201, "simpleDesc": "Skill 1 Coin Power Up" }, { "abilityID": 97202, "simpleDesc": "'Yield My Flesh' Skill Final Clash Power -24; 'To Claim Your Bones' deals +50% damage" } ] }, { "id": 9721, "name": "Silver Watch Case", "desc": "When dealing damage to an enemy with Attack Skills(except E.G.O Skills) that inflict [Vibration] Potency, Count, or Unique Tremor, deal +10% damage.\n\nIf the Skill triggered [VibrationExplosion] on the enemy for the first time this turn, inflict +2 [Vibration] Count next turn (once per turn)", "simpleDesc": [ { "abilityID": 9721, "simpleDesc": "Deal +10% damage" }, { "abilityID": 97211, "simpleDesc": "Inflict +2 [Vibration] Count next turn" } ] }, { "id": 9722, "name": "Faded Watch Case", "desc": "When Clashing with a faster enemy, Clash Power +1.\n\nWhen dealing damage to a faster enemy, inflict 3 [Vibration] Potency and +2 [Vibration] Count next turn. (once per turn)", "simpleDesc": [ { "abilityID": 9722, "simpleDesc": "Clash Power +1" }, { "abilityID": 97221, "simpleDesc": "Inflict 3 [Vibration] Potency and +2 [Vibration] Count next turn" } ] }, { "id": 9723, "name": "Warning Notice", "desc": "Turn End: Inflict 1 [Binding] to the fastest enemy next turn. (for Abnormalities, a Part)\n\nIf the target has [Vibration] or 'Unique Tremor', inflict 2 [Binding] instead.\n\nWhen an ally attacks targets with [Binding], deal +(5 + (2.5 x [Binding] value)) more damage. (max 15%)", "simpleDesc": [ { "abilityID": 9723, "simpleDesc": "Apply 1 [Binding] next turn" }, { "abilityID": 97231, "simpleDesc": "Deal +(5 + (2.5 x [Binding] value)) more damage" } ] }, { "id": 9724, "name": "Etched Clock Hands", "desc": "First Turn Start of a wave: inflict (9 - current Speed) [Vibration] Potency to 3 enemies with the slowest Speed. (min. 3)\n\nDeal +10% damage against targets with 12+ [Vibration] or 'Unique Tremor' at Turn Start.", "simpleDesc": [ { "abilityID": 9724, "simpleDesc": "Inflict (9 - current Speed) [Vibration] Potency" }, { "abilityID": 97241, "simpleDesc": "Deal +10% damage" } ] }, { "id": 9725, "name": "Rusted Clock Hands", "desc": "First Turn Start of a wave: inflict (9 - current Speed) [Vibration] Potency (min. 3) and (9 - current Speed)/2 [Vibration] Count to 1 enemy with the fastest Speed. (rounded up; for Abnormalities, a Part)\n\nTake -10% damage from targets with 12+ [Vibration] or 'Unique Tremor' at Turn Start.", "simpleDesc": [ { "abilityID": 9725, "simpleDesc": "Inflict (9 - current Speed) [Vibration] Potency (min. 3) and (9 - current Speed)/2 [Vibration] Count" }, { "abilityID": 97251, "simpleDesc": "Damage Taken -10%." } ] }, { "id": 9726, "name": "Chalice of Trickle-down", "desc": "When an ally with Attack Skills(except E.G.O Skills) that inflict [Vibration] Potency, Count, or 'Unique Tremor' wins a Clash, inflict 2 [Vibration] Potency and +2 [Vibration] Count. (2 times per turn)\n\nYurodivy Identities: inflict 3 [Vibration] Potency and +3 [Vibration] Count instead (3 times per turn)\n\nIf the affected Identity Clashes against targets with higher Offense Levels, Clash Power +2; deal +20% damage when attacking after winning the Clash.", "simpleDesc": [ { "abilityID": 9726, "simpleDesc": "Inflict 2 [Vibration] Potency and +2 [Vibration] Count" }, { "abilityID": 97261, "simpleDesc": "Inflict 3 [Vibration] Potency and +3 [Vibration] Count" }, { "abilityID": 97262, "simpleDesc": "Clash Power +2, deal +20% damage" } ] }, { "id": 9727, "name": "Prepaid Time Receipt", "desc": "Deal +(5 + (2.5 x Speed difference))% damage against faster enemies with 2+ Speed difference. (max 15%)\n\nTurn End: If an ally dealt damage with an Attack Skill (except E.G.O Skills) this turn against faster enemies with 2+ Speed difference, inflict 2 [Binding] and 1 [ResultReduction] to the enemy next turn. (once per turn)", "simpleDesc": [ { "abilityID": 9727, "simpleDesc": "Deal +(5 + (2.5 x Speed difference))% damage" }, { "abilityID": 97271, "simpleDesc": "Inflict 2 [Binding] and 1 [ResultReduction] to the enemy next turn" } ] }, { "id": 9728, "name": "Pocket Watch : Type L", "desc": "Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply [Vibration] Potency, Count, or 'Unique Tremor'. (except E.G.O Skills; except Backup Units)\n\nTo allies' Skill 3s that inflict [Vibration] Potency, Count, or 'Unique Tremor': Plus Coin Power +2 and deal +25% damage.\n- Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8/# of Coins) (min 1; rounded down)\n\nWhen an ally that inflicts [Vibration] Potency, Count, or 'Unique Tremor' triggers [Switch_Vibration] or [FusionVibration] on an enemy with Attack Skills(Including E.G.O Skills): multiply the [Vibration] Potency and Count by 1.5(only when actually Converting them into different 'Tremor' types) and inflict 5 [DefenseDown] next turn. (once per turn)\n\nTurn Start: inflict (12 - current Speed) [Vibration] Potency (min. 6) to 3 enemies with the slowest Speed. (once per wave)", "simpleDesc": [ { "abilityID": 9728, "simpleDesc": "Skill 3 gains Coin/Base Power and deals +25% damage" }, { "abilityID": 97281, "simpleDesc": "Multiply [Vibration] Potency and Count by 1.5 when triggering Amplitude Conversion" }, { "abilityID": 97282, "simpleDesc": "Inflict (12 - current Speed) [Vibration] Potency" } ] }, { "id": 9729, "name": "Pocket Watch : Type E", "desc": "Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply [Vibration] Potency, Count, or 'Unique Tremor' effects. (except E.G.O Skills; except Backup Units)\n\nTo allies' Skill 3s that inflict [Vibration] Potency, Count, or 'Unique Tremor': Plus Coin Power +2 and deal +25% damage.\n- Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8/# of Coins) (min 1; rounded down)\n\nWhen an ally that inflicts [Vibration] Potency, Count, or 'Unique Tremor' deals damage to a slower enemy with 2+ Speed difference between them: deal +([Vibration] Potency on target, max 25)% damage and inflict 2 [DefenseDown] every time the ally deals damage (max 6)\n\nTurn Start: inflict (12 - current Speed) [Vibration] Potency (min. 6) and (12 - current Speed)/2 [Vibration] Count to 1 enemy with the fastest Speed. (rounded up; for Abnormalities, a Part; once per wave)", "simpleDesc": [ { "abilityID": 9729, "simpleDesc": "Skill 3 gains Coin/Base Power and deals +25% damage" }, { "abilityID": 97291, "simpleDesc": "Deal +([Vibration] Potency on target)% damage; inflict 2 [DefenseDown] every time the ally deals damage" }, { "abilityID": 97292, "simpleDesc": "Inflict (12 - current Speed) [Vibration] Potency (min. 3) and (9 - current Speed)/2 [Vibration] Count" } ] }, { "id": 9730, "name": "Pocket Watch : Type Y", "desc": "Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply [Vibration] Potency, Count, or 'Unique Tremor' effects. (except E.G.O Skills; except Backup Units)\n\nTo allies' Skill 3s that inflict [Vibration] Potency, Count, or 'Unique Tremor': Plus Coin Power +2 and deal +25% damage.\n- Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8/# of Coins) (min 1; rounded down)\n\nYurodivy Identities: Skill 3 gains Coin Power +2 and deal +(25 + (sum of [Vibration] Potency and Count on target))% damage. (max 100%)\n\nYurodivy Identities: gain +3 [Vibration] Count at Turn Start.", "simpleDesc": [ { "abilityID": 9730, "simpleDesc": "Skill 3 gains Coin/Base Power and deals +25% damage" }, { "abilityID": 97301, "simpleDesc": "Skill 3 gains Coin Power +2 and deal +(25 + (sum of [Vibration] Potency and Count on target))% damage." }, { "abilityID": 97302, "simpleDesc": "Gain +3 [Vibration] Count" } ] }, { "id": 9731, "name": "Pocket Watch : Type P", "desc": "Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply [Vibration] Potency, Count, or 'Unique Tremor' effects. (except E.G.O Skills; except Backup Units)\n\nTo allies' Skill 3s that inflict [Vibration] Potency, Count, or 'Unique Tremor': Plus Coin Power +2 and deal +25% damage.\n- Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8/# of Coins) (min 1; rounded down)\n\nWhen an ally that inflicts [Vibration] Potency, Count, or 'Unique Tremor' Clashes against a faster enemy with 2+ Speed difference: Clash Power +2 and deal +([Vibration] Potency on target)% damage. (max 50%)\n\nTurn Start: from slowest to fastest, the 3 slowest allies gain 5 [AttackUp], 3 [AttackUp], and 2 [AttackUp] respectively.", "simpleDesc": [ { "abilityID": 9731, "simpleDesc": "Skill 3 gains Coin/Base Power and deals +25% damage" }, { "abilityID": 97311, "simpleDesc": "Clash Power +2 and deal +([Vibration] Potency on target)% damage" }, { "abilityID": 97312, "simpleDesc": "Gain [AttackUp]" } ] } ] }