{ "dataList": [ { "id": 9751, "name": "Snake Slough", "desc": "Turn Start: all allies gain 2 [DefenseUp].\nEach ally gains ([DefenseUp] on self / 4) Offense Level. (max 10)", "simpleDesc": [ { "abilityID": 9751, "simpleDesc": "All allies gain [DefenseUp] and Offense Level" } ] }, { "id": 19751, "name": "Snake Slough+", "desc": "Turn Start: all allies gain 4 [DefenseUp].\nEach ally gains ([DefenseUp] on self / 3) Offense Level. (max 10)", "simpleDesc": [ { "abilityID": 19751, "simpleDesc": "All allies gain [DefenseUp] and Offense Level" } ] }, { "id": 29751, "name": "Snake Slough++", "desc": "Turn Start: all allies gain 4 [DefenseUp].\nEach ally gains ([DefenseUp] on self / 2) Offense Level. (max 10)", "simpleDesc": [ { "abilityID": 29751, "simpleDesc": "All allies gain [DefenseUp] and Offense Level" } ] }, { "id": 9752, "name": "False Halo", "desc": "On Hit, gain 1 [Zazen]. (2 times per Skill)\nIf this unit was hit by an enemy Skill this turn, gain +1 more [Zazen] each time.", "simpleDesc": [ { "abilityID": 9752, "simpleDesc": "On Hit, gain 1 [Zazen]" } ] }, { "id": 19752, "name": "False Halo+", "desc": "On Hit, gain 1 [Zazen]. (3 times per Skill)\nIf this unit was hit by an enemy Skill this turn, gain +1 more [Zazen] each time.", "simpleDesc": [ { "abilityID": 19752, "simpleDesc": "On Hit, gain 1 [Zazen]" } ] }, { "id": 29752, "name": "False Halo++", "desc": "On Hit, gain 2 [Zazen]. (3 times per Skill)\nIf this unit was hit by an enemy Skill this turn, gain +1 more [Zazen] each time.", "simpleDesc": [ { "abilityID": 29752, "simpleDesc": "On Hit, gain 2 [Zazen]" } ] }, { "id": 9753, "name": "Metronome", "desc": "In odd-numbered turns, all allies gain 1 [AttackDmgUp]. In even-numbered turns, all allies gain 1 [Protection].", "simpleDesc": [ { "abilityID": 9753, "simpleDesc": "Enhance allies' attack or defense based on the turn number" } ] }, { "id": 19753, "name": "Metronome+", "desc": "In odd-numbered turns, all allies gain 1 [AttackDmgUp]. In even-numbered turns, all allies gain 1 [Protection] and 1 [DefenseUp].", "simpleDesc": [ { "abilityID": 19753, "simpleDesc": "Enhance allies' attack or defense based on the turn number" } ] }, { "id": 29753, "name": "Metronome++", "desc": "In odd-numbered turns, all allies gain 1 [AttackDmgUp] and 1 [AttackUp]. In even-numbered turns, all allies gain 1 [Protection] and 1 [DefenseUp].", "simpleDesc": [ { "abilityID": 29753, "simpleDesc": "Enhance allies' attack or defense based on the turn number" } ] }, { "id": 9754, "name": "Bridle", "desc": "Encounter Start: all allies gain (current Floor x 2)% max HP (max 20%)", "simpleDesc": [ { "abilityID": 9754, "simpleDesc": "All allies gain max HP based on the current Floor" } ] }, { "id": 19754, "name": "Bridle+", "desc": "Encounter Start: all allies gain (current Floor x 3)% max HP (max 30%)", "simpleDesc": [ { "abilityID": 19754, "simpleDesc": "All allies gain max HP based on the current Floor" } ] }, { "id": 29754, "name": "Bridle++", "desc": "Encounter Start: all allies gain (current Floor x 5)% max HP (max 50%)", "simpleDesc": [ { "abilityID": 29754, "simpleDesc": "All allies gain max HP based on the current Floor" } ] }, { "id": 9755, "name": "Contempt of the Gaze of Contempt", "desc": "[Effects apply only to #6 Deployed Identity]\n\nCombat Start: deal +10% damage for every enemy Attack Skill targeting this unit (max 20%)\n\nCombat Start: when targeted by 2+ Attack Skills, deal (# of Skills targeting this unit) fixed HP & SP damage against all enemies targeting this unit. (max 3; this effect does not hurt allies)", "simpleDesc": [ { "abilityID": 9755, "simpleDesc": "Deal more damage based on # of enemy Skills targeting this unit; deals fixed damage" } ] }, { "id": 19755, "name": "Contempt of the Gaze of Contempt+", "desc": "[Effects apply only to #6 Deployed Identity]\n\nCombat Start: deal +10% damage for every enemy Attack Skill targeting this unit (max 20%)\n\nCombat Start: when targeted by 2+ Attack Skills, deal (# of Skills targeting this unit x 2) fixed HP & SP damage against all enemies targeting this unit. (max 5; this effect does not hurt allies)", "simpleDesc": [ { "abilityID": 19755, "simpleDesc": "Deal more damage based on # of enemy Skills targeting this unit; deals fixed damage" } ] }, { "id": 29755, "name": "Contempt of the Gaze of Contempt++", "desc": "[Effects apply only to #1 and #6 Deployed Identities]\n\nCombat Start: deal +10% damage for every enemy Attack Skill targeting this unit (max 30%)\n\nCombat Start: when targeted by 2+ Attack Skills, deal (# of Skills targeting this unit x 2) fixed HP & SP damage against all enemies targeting this unit. (max 10; this effect does not hurt allies)", "simpleDesc": [ { "abilityID": 29755, "simpleDesc": "Deal more damage based on # of enemy Skills targeting this unit; deals fixed damage" } ] }, { "id": 9756, "name": "Unhatched Embers", "desc": "When taking mortal damage, fix HP to 1 for the attack; Attack End: Heal 20% of max HP. (once per Encounter)", "simpleDesc": [ { "abilityID": 9756, "simpleDesc": "When taking mortal damage, defy death and heal HP" } ] }, { "id": 19756, "name": "Unhatched Embers+", "desc": "When taking mortal damage, fix HP to 1 for the attack; Attack End: Heal 20% of max HP. (once per Encounter)\n\nIf the affected unit has [Combustion]: fix HP to 1 for the attack; Attack End: Heal 30% of max HP instead. (once per Encounter for both this and the above effect)", "simpleDesc": [ { "abilityID": 19756, "simpleDesc": "When taking mortal damage, defy death and heal HP" } ] }, { "id": 29756, "name": "Unhatched Embers++", "desc": "When taking mortal damage, fix HP to 1 for the attack; Attack End: Heal 20% of max HP. (once per Encounter)\n\nIf the affected unit has [Combustion]: fix HP to 1 for the attack; Attack End: Heal 40% of max HP instead. (once per Encounter for both this and the above effect)", "simpleDesc": [ { "abilityID": 29756, "simpleDesc": "When taking mortal damage, defy death and heal HP" } ] }, { "id": 9757, "name": "Anti-Ovine Grounding Plug", "desc": "When hit during the combat phase, inflict 1 [Paralysis] against the attacker next turn. (Once per turn for each character)", "simpleDesc": [ { "abilityID": 9757, "simpleDesc": "When hit, inflict 1 [Paralysis] next turn" } ] }, { "id": 19757, "name": "Anti-Ovine Grounding Plug+", "desc": "When hit during the combat phase, inflict 1 [Paralysis] against the attacker next turn. (Once per turn for each character)\n\nAt 5+ Envy A-Reson., at Combat Start: inflict 1 [Paralysis] against all enemies.", "simpleDesc": [ { "abilityID": 19757, "simpleDesc": "Combat Start: when hit, inflict 1 [Paralysis] next turn" } ] }, { "id": 9758, "name": "Vestiges of the King", "desc": "Turn Start: If an Identity has Substituted in, the said Identity heals 10 SP and gains 2 [Enhancement], 2 [ParryingResultUp], and gains 1 E.G.O resource for each one of their Skills 1, 2, and 3", "simpleDesc": [ { "abilityID": 9758, "simpleDesc": "Heal SP, gain Clash Power Up, and E.G.O resources when substituting in" } ] }, { "id": 9759, "name": "Snuffed Lantern", "desc": "[Effects apply only to #7 Deployed Identity]\n\nGain +1 more [Vibration] Count from Skill or Coin effects\n\n- If the target is in Staggered, Low Morale, or Panic states, gain +2 more instead", "simpleDesc": [ { "abilityID": 9759, "simpleDesc": "Gain more [Vibration] Count with Skill or Coin effects" } ] }, { "id": 9760, "name": "Snuffed Candlestick", "desc": "[Effects apply only to #1 Deployed Identity]\n\nIf there are enemies in Staggered, Low Morale, or Panic states at Turn Start, inflict 1 [AttackDown] or 1 [DefenseDown] against all enemies. (3 times per turn)\n\nOn Hit against enemies in Staggered, Low Morale, or Panic states: inflict 1 [AttackDown] or 1 [DefenseDown] (3 times per turn)", "simpleDesc": [ { "abilityID": 9760, "simpleDesc": "Inflict 1 [AttackDown] or 1 [DefenseDown]" }, { "abilityID": 97601, "simpleDesc": "Inflict 1 [AttackDown] or 1 [DefenseDown]" } ] }, { "id": 9761, "name": "Shadow Monster", "desc": "[Effects apply only to #1, #2, #7, and #8 Deployed Identities]\n\nGain +1 more [Vibration] Count from Skill & Coin effects\n - If the target is in Staggered, Low Morale, or Panic states, gain +2 more instead\n\nIf there are enemies in Staggered, Low Morale, or Panic states at Turn Start, inflict 2 [AttackDown] or 2 [DefenseDown] against all enemies. (3 times per turn)\n\nOn Hit against enemies in Staggered, Low Morale, or Panic states: inflict 1 [AttackDown] or 1 [DefenseDown] (3 times per turn between all Identities)", "simpleDesc": [ { "abilityID": 9761, "simpleDesc": "Gain more [Vibration] Count with Skill or Coin effects" }, { "abilityID": 97611, "simpleDesc": "Inflict 1 [AttackDown] or 1 [DefenseDown]" }, { "abilityID": 97612, "simpleDesc": "Inflict 1 [AttackDown] or 1 [DefenseDown]" } ] }, { "id": 9762, "name": "Packaging Box", "desc": "On Hit from ally Skills) randomly select one of the following effects: [Combustion], [Laceration], [Vibration], [Burst], and [Sinking], then inflict 1 Potency of the selected effect (3 times per turn)\n\nOn Kill from allies) randomly select one of the following effects: [Breath] Count, [Charge] Count, [Agility], [AttackUp], and [DefenseUp], then inflict 1 of the selected effect to a random ally (3 times per turn)", "simpleDesc": [ { "abilityID": 9762, "simpleDesc": "Inflict a random debuff" }, { "abilityID": 97621, "simpleDesc": "Gain a random buff" } ] }, { "id": 9763, "name": "Packaging Ribbon", "desc": "Turn Start: randomly select 1 out of 'Wrath ~ Envy DMG Up' effects and apply 1 Stack to all allies\n\nTurn Start: randomly select 1 out of 'Wrath ~ Envy Fragility' effects and inflict 1 Stack to all enemies", "simpleDesc": [ { "abilityID": 9763, "simpleDesc": "Gain a random Affinity DMG Up effect" }, { "abilityID": 97631, "simpleDesc": "Inflict 'Fragility' against a random Affinity" } ] }, { "id": 9764, "name": "Gift", "desc": "When an ally hits with a Skill, randomly select 2 of the following effects: [Combustion], [Laceration], [Vibration], [Burst], and [Sinking], then inflict 1 Potency of the selected effect (3 times per turn)\n\nWhen an ally hits with a Skill, randomly select one of the following effects: [Breath] Count, [Charge] Count, [Agility], [AttackUp], and [DefenseUp], then inflict 1 of the selected effect to 2 random allies (3 times per turn)\n\nTurn Start: randomly select 2 out of 'Wrath ~ Envy DMG Up' effects and apply 1 Stack to all allies\n\nTurn Start: randomly select 2 out of 'Wrath ~ Envy Fragility' effects and inflict 1 Stack to all enemies", "simpleDesc": [ { "abilityID": 9764, "simpleDesc": "Inflict a random debuff" }, { "abilityID": 97641, "simpleDesc": "Gain a random buff" }, { "abilityID": 97642, "simpleDesc": "Gain a random Affinity DMG Up effect" } ] }, { "id": 9765, "name": "Jolly Plushie", "desc": "Gain 2 [Breath] Potency next turn based on the number of allied Attack Skills that dealt damage by Turn End\n- In Focused Encounters, gain 4 [Breath] Potency instead.\n\nTurn Start: apply 2 [Breath], +2 [Breath] Count, and 2 [Protection] on the ally with the least HP.\n\nDeal +(absolute value of SP)% damage. (min 0%)\n\nWhen an ally with Plus Coin Skills recovers from Stagger, fully heal SP. (does not activate when Corroded)\n\nFor an ally with all Minus Coin Skills: gain 5 [Paralysis] at Turn Start.", "simpleDesc": [ { "abilityID": 9765, "simpleDesc": "Gain Poise Potency" }, { "abilityID": 97651, "simpleDesc": "Apply a random buff" }, { "abilityID": 97652, "simpleDesc": "Apply [Breath] and [Protection]" }, { "abilityID": 97653, "simpleDesc": "Deal more damage" }, { "abilityID": 97654, "simpleDesc": "Fully heal SP" }, { "abilityID": 97655, "simpleDesc": "Gain [Paralysis]" } ] }, { "id": 9766, "name": "Implicit Contract Renewal", "desc": "If there are no surviving [RequestedTarget], inflict the [RequestedTarget] effect against the first enemy to be attacked by an ally. (once per turn)", "simpleDesc": [ { "abilityID": 9766, "simpleDesc": "Inflict [RequestedTarget]" } ] }, { "id": 9767, "name": "Darkflame Smoking Pipe", "desc": "[Effect applies only to #1 Deployed Identity]\n\nGain 2 [Enhancement] and 1 [Vulnerable] every turn\n\nIf the main target currently has a reduced Defense Level, gain 5 [Breath] before attack\n\nPride Pierce Skills deal +(50 / # of Coins)% damage (including E.G.O)", "simpleDesc": [ { "abilityID": 9767, "simpleDesc": "Gain [Enhancement] and [Vulnerable]" }, { "abilityID": 97671, "simpleDesc": "Gain [Breath]" }, { "abilityID": 97672, "simpleDesc": "Pierce Skills deal more damage" } ] }, { "id": 9768, "name": "Equalizer", "desc": "If the target has 1.5 or lower Pierce Resistance, Pierce Resistance +0.3", "simpleDesc": [ { "abilityID": 9768, "simpleDesc": "" } ] }, { "id": 9769, "name": "Swift Command", "desc": "Turn End: if any allies Retreated this turn, 1 ally with the fastest Speed gains 2 [Enhancement] and 1 [AttackDmgUp] at the next Turn Start\n\nCombat Start: if any allies were Substituted in this turn, allies that were Substituted in gain 2 [Enhancement] and 2 [Endurance]", "simpleDesc": [ { "abilityID": 9769, "simpleDesc": "Gain [Enhancement] and [AttackDmgUp]" }, { "abilityID": 97691, "simpleDesc": "Gain [Enhancement] and [Endurance]" } ] }, { "id": 9770, "name": "Gear Shrapnel", "desc": "Turn Start: if this unit has [Breath], gain 2 [DefenseUp] and 1 [Endurance]\n\nIf this unit has [Breath], the first Coin to hit deals +10% damage\n\nIf the said Coin hits critically, +20% Damage on Critical Hit", "simpleDesc": [ { "abilityID": 9770, "simpleDesc": "Gain [DefenseUp] and [Endurance]" }, { "abilityID": 97701, "simpleDesc": "Deal more damage with the first Coin that hits" } ] }, { "id": 9771, "name": "CQC Manual", "desc": "If a Skill that can spend [Bullet] does not spend [Bullet], gain 1 [Enhancement] this turn and next turn (once per turn)\n\nWhen gaining [Bullet], Skill 3 deals +50% damage this turn and next turn when used\n\nWhen using a Skill that spends [Bullet], gain 3 [Breath] and +1 [Breath] Count", "simpleDesc": [ { "abilityID": 9771, "simpleDesc": "Gain [Enhancement]" }, { "abilityID": 97711, "simpleDesc": "Skill 3 deals more damage" }, { "abilityID": 97712, "simpleDesc": "Gain [Breath] Potency and Count" } ] }, { "id": 9772, "name": "Combustion Gloves", "desc": "On Clash Win with a Base Attack Skill that inflicts [Combustion] Potency or 'Unique Burn', inflict 2 [Combustion] Potency (2 times per turn per Identity)\n\nOn Clash Win with a Base Attack Skill that inflicts [Combustion] Count, inflict +2 [Combustion] Count (3 times per turn per enemy)\n\nBase Attack Skills that inflict [Combustion] Potency, Count, or 'Unique Burn': each Skill gains Offense Level equal to the number of copies of each Skill(max 3).\n- If a Skill has 3+ copies, gain 2 additional Offense Level.", "simpleDesc": [ { "abilityID": 9772, "simpleDesc": "Inflict [Combustion]" }, { "abilityID": 97721, "simpleDesc": "Inflict [Combustion] Count" }, { "abilityID": 97722, "simpleDesc": "Gain Offense Level" } ] }, { "id": 9773, "name": "Spiked Combat Boots", "desc": "On Clash Win with a Base Attack Skill that inflicts [Burst] Potency or Count against an enemy, inflict +3 [Burst] Count (2 times per turn per enemy)\n\nOn Hit: if the enemy does not have [Burst], Coin effects that inflict [Burst] Potency inflict [Burst] Count instead (max 4; 2 times per turn per enemy; for Abnormalities, for each Part)\n\nBase Attack Skills that inflict [Burst] Potency or Count: each Skill gains Offense Level equal to the number of copies of each Skill(max 3).\n- If a Skill has 3+ copies, gain 2 additional Offense Level.", "simpleDesc": [ { "abilityID": 9773, "simpleDesc": "Inflict [Burst] Count" }, { "abilityID": 97731, "simpleDesc": "Inflict [Burst] Count" }, { "abilityID": 97732, "simpleDesc": "Gain Offense Level" } ] }, { "id": 9774, "name": "Re-ignition Plug", "desc": "Base Attack Skills that inflict [Combustion] Count: deal +20% damage and inflict +1 more [Combustion] Count. On Hit with these Skills against enemies with [Combustion] or 'Unique Burn': inflict 1 [DefenseDown] (2 times per turn per Identity)\n\nIdentities whose all Base Attack Skills inflict [Combustion] Potency, Count, or 'Unique Burn': at Turn Start, gain [AttackUp] equal to the number of surviving turns (except for the turn they join the Encounter; max 5)", "simpleDesc": [ { "abilityID": 9774, "simpleDesc": "Inflict [DefenseDown]" }, { "abilityID": 97741, "simpleDesc": "Gain [AttackUp]" }, { "abilityID": 97742, "simpleDesc": "" } ] }, { "id": 9775, "name": "Enhancer Mk.4", "desc": "On Hit with the final Coin against enemies with 15- [Burst] Potency when using a Base Attack Skill that inflicts [Burst] Potency or Count: inflict +3 [Burst] Count (once per turn per Identity)\n\nBase Attack Skills that inflict [Burst] Count: Clash Power +1, deal +20% damage", "simpleDesc": [ { "abilityID": 9775, "simpleDesc": "Inflict [Burst] Count" }, { "abilityID": 97751, "simpleDesc": "Gain Clash Power and deal more damage" }, { "abilityID": 97752, "simpleDesc": "" } ] }, { "id": 9776, "name": "Embers", "desc": "Turn Start: All enemies (for Abnormalities, all Parts) gain +1~2 [Combustion] Count\n\nWhen enemies take 5 hits from ally Attack Skills(including E.G.O Skills) that inflict [Combustion] Potency, Count, or 'Unique Burn': Trigger [Combustion] once, then reduce [Combustion] Count by 1 (2 times per turn per enemy; for Abnormalities, for each Part)", "simpleDesc": [ { "abilityID": 9776, "simpleDesc": "Inflict [Combustion] Count" }, { "abilityID": 97761, "simpleDesc": "Activate [Combustion]" } ] }, { "id": 9777, "name": "Twigs", "desc": "Every time [Burst] activates 3 times on enemies with [Burst] due to getting hit by allies' Attack Skills(including E.G.O Skills) that inflict [Burst] Potency or Count, inflict 2 [AttackDown] on the said enemy next turn (3 times per turn per enemy; for Abnormalities, for each Part)\n\nOn Kill with a Base Attack Skill that inflicts [Burst] Count: inflict the remaining [Burst] Count on the defeated enemy on a random enemy next turn (2 times per turn)", "simpleDesc": [ { "abilityID": 9777, "simpleDesc": "Inflict [AttackDown]" }, { "abilityID": 97771, "simpleDesc": "Inflict [Burst] Count" }, { "abilityID": 97772, "simpleDesc": "" } ] }, { "id": 9778, "name": "Regular Operational Gear", "desc": "Limbus Company Identities: Skill 2 gains Offense Level +1 and deals +15% damage; Skill 3 gains Offense Level +2 and deals +30% damage\n\nIf there are 4+ Limbus Company Identities among the Backup Units, 2 random allies gain 2 [AttackUp] at Turn Start", "simpleDesc": [ { "abilityID": 9778, "simpleDesc": "Gain Offense Level and deal more damage" }, { "abilityID": 97781, "simpleDesc": "Gain Offense Level Up" } ] }, { "id": 9779, "name": "Operation Authorization Card", "desc": "During the Encounter, when an ally retreats or is defeated, randomly apply 3 [AttackUp] between all Identities at next Turn Start. (2 times per turn)\n- When 3+ allies retreat or are defeated, randomly apply 6 [AttackUp] between all Identities at next Turn Start instead. (2 times per turn)\n\nTurn Start: 3 allies with the lowest SP heals 15, 10, and 5 SP each (does not stack; the numbers apply in the ascending order; does not activate if the affected units are Panicked or Corroded)", "simpleDesc": [ { "abilityID": 9779, "simpleDesc": "Gain Offense Level Up" }, { "abilityID": 97791, "simpleDesc": "Heal SP" } ] }, { "id": 9780, "name": "High-risk Operational Gear", "desc": "Limbus Company Identities: Skill 2 gains Offense Level +2 and deals +20% damage; Skill 3 gains Offense Level +3 and deals +40% damage\n\nTurn Start: a random ally gains 2 [AttackUp] for every Backup or defeated Limbus Company Identities.\n\nDuring the Encounter, when an ally retreats or is defeated, randomly apply 3 [AttackUp] between all Identities at next Turn Start. (distributed equally, 2 times per turn)\n- When 3+ allies retreat or are defeated, randomly apply 6 [AttackUp] between all Identities at next Turn Start instead. (2 times per turn)\n- When 3+ Limbus Company Identities retreat or are defeated, randomly apply 8 [AttackUp] between all Identities instead.", "simpleDesc": [ { "abilityID": 9780, "simpleDesc": "Gain Offense Level and deal more damage" }, { "abilityID": 97801, "simpleDesc": "Randomly apply Offense Level Up between allies" }, { "abilityID": 97802, "simpleDesc": "Randomly apply Offense Level Up between allies" } ] }, { "id": 9781, "name": "Hardwood Liquor Cup", "desc": "On Clash Lose, gain 1 [Protection] and heal 3~6 SP (once per turn per Identity)\n\nWhen attacking an enemy with the [SuperCoin]'s effect of the Skill(except E.G.O Skills) that lost the Clash: \n- Plus Coin Skills receive Plus Coin Power +(3 / # of Coins) and deal +20% damage (min. Plus Coin Power gain 1)\n- Minus Coin Skills deal +40% damage", "simpleDesc": [ { "abilityID": 9781, "simpleDesc": "Gain Protection and heal SP" }, { "abilityID": 97811, "simpleDesc": "Gain Coin Power and deal more damage" } ] }, { "id": 9782, "name": "Worn Hilt", "desc": "Turn Start: all allies gain 1 [ScarletResultUp].\n\nBlade Lineage or Kurokumo Clan Identities gain 2 [ScarletResultUp] and 1 [SlashResultUp] instead.", "simpleDesc": [ { "abilityID": 9782, "simpleDesc": "Gain Lust Power Up" }, { "abilityID": 97821, "simpleDesc": "Gain Lust Power Up and Slash Power Up" } ] }, { "id": 9783, "name": "Resplendence", "desc": "Turn Start: activates when there are 3 or more Kurokumo Clan Identities. (only counts Identities on the field)\n\nAll allies gain 2 [ScarletResultUp] and 1 [SlashResultUp] at Turn Start.\n\nKurokumo Clan Identities' Base Attack Skills: gain Coin Power +(4 / # of Coins; min. 1), inflict an additional 1 [Laceration], +1 [Laceration] Count, and deal +(80/# of Coins)% damage\n\nNullify Kurokumo Clan Identities' first Stagger Threshold; at less than 50% HP, gain 2 [Protection] at Turn Start. Identities that took damage from enemies this turn gain 2 [Agility] next turn.", "simpleDesc": [ { "abilityID": 9783, "simpleDesc": "Gain Lust Power Up and Slash Power Up" }, { "abilityID": 97831, "simpleDesc": "Gain Coin Power, inflict more Bleed and Bleed Count, and deal more damage" }, { "abilityID": 97832, "simpleDesc": "Nullify the first Stagger Threshold; gain Protection at under certain HP; gain Haste after taking damage" } ] }, { "id": 9784, "name": "Cultivation", "desc": "Turn Start: activates when there are 3 or more Blade Lineage Identities. (only counts Identities on the field)\n\nTurn Start: all allies gain 2 [SlashResultUp], and deal +35% damage.\n\nTurn Start: when a Blade Lineage Identity hits critically, deal additional Pride damage equal to ([Breath] Potency / 2) on self.\n\nIf a Blade Lineage Identity has 30+ [Breath] Potency at Turn End, consume 10 [Breath] Potency and gain 2 [SlashDamageUp] next turn", "simpleDesc": [ { "abilityID": 9784, "simpleDesc": "Gain Slash Power Up and deal more damage" }, { "abilityID": 97841, "simpleDesc": "Deal an additional ([Breath] Potency/2) Pride damage." }, { "abilityID": 97842, "simpleDesc": "Gain Slash DMG Up" } ] }, { "id": 9785, "name": "Swarmcloud", "desc": "Turn Start: activates when there are 3 or more Kurokumo Clan Identities. (only counts Identities on the field)\n\nOn Hit with Base Attack Skill(except E.G.O Skills)'s [SuperCoin]: deal +(40/# of Coins)% damage\nKurokumo Clan Identities: deal +(80/# of Coins)% damage instead\n\nKurokumo Clan Identities with Slash Base Attack Skills: gain 2 [SlashDamageUp] at Turn Start. Kurokumo Clan Identities gain 1 [AttackUp] and 1 [DefenseUp] next turn for every 10% missing HP on self at Turn End. (max 5 each)\n\nWhen a Kurokumo Clan Identity dies, all Kurokumo Clan Identities gain 2 [AttackDmgUp] next turn (once per turn)", "simpleDesc": [ { "abilityID": 9785, "simpleDesc": "Deal more damage" }, { "abilityID": 97851, "simpleDesc": "Gain Slash DMG Up, Offense Level Up, and Defense Level Up" }, { "abilityID": 97852, "simpleDesc": "Gain Damage Up" } ] }, { "id": 9786, "name": "Enh. Tattoos - The Middle", "desc": "Blunt Skills: Clash Power +1\n- The Middle Identities: gain Clash Power +1 and Coin Power +1 instead\n- The Middle Identities: if the main target has [RetaliationBook], gain Clash Power +1, Coin Power +1, and deal +10% damage instead", "simpleDesc": [ { "abilityID": 9786, "simpleDesc": "Gain Clash Power. The Middle Identities gain Coin Power and deal more damage as well" } ] }, { "id": 9787, "name": "Strange Glyph Talisman", "desc": "When defeating a target with [Burst](for Focused Encounters, a Part) with an Attack Skill, inflict the [Burst] Potency on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)\n\nWhen defeating a target with [BurstAgility](for Focused Encounters, a Part) with an Attack Skill, inflict the [Burst] Potency and Count on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)", "simpleDesc": [ { "abilityID": 9787, "simpleDesc": "Inflict Rupture" }, { "abilityID": 97871, "simpleDesc": "Inflict Rupture Potency and Count" } ] }, { "id": 9788, "name": "Harestride", "desc": "If an ally's Speed is faster than the target's, the ally inflicts (Speed difference / 3) additional [Burst] or [Burst] Count when inflicting them with Skills (max 3)", "simpleDesc": [ { "abilityID": 9788, "simpleDesc": "Inflict Rupture or Rupture Count" } ] }, { "id": 9789, "name": "Chains of Loyalty", "desc": "When hit, all allies in the same faction deal +5% more Blunt damage (15% per turn)\n\nFor The Middle Identities, gain 1 [AttackUp] and deal +10% more Blunt damage instead (3 per turn, 30% per turn)", "simpleDesc": [ { "abilityID": 9789, "simpleDesc": "Deal more Blunt damage. The Middle Identities gain Offense Level Up as well" } ] }, { "id": 9790, "name": "Strange Glyph Inscriptions", "desc": "When clashing against targets with [Burst], gain ([Burst] on the target / 20) Clash Power (max 2)\n- When clashing against targets with [BurstAgility], gain ([Burst] on the target / 15) Clash Power instead (max 3)\n\nWhen dealing damage with [BurstAgility] effect, deal fixed damage by ([BurstAgility] damage / 3)", "simpleDesc": [ { "abilityID": 9790, "simpleDesc": "Clash Power Up" }, { "abilityID": 97901, "simpleDesc": "Deal additional damage when dealing damage with Heishou - Mao Talisman" } ] }, { "id": 9791, "name": "Shadow Bamboo Hat", "desc": "Turn End: Heishou Pack - Mao Branch Identities gain 2 [Agility] next turn\n\nIf an ally's Speed is faster than the target's, or when activating Unopposed Attacks, deal +10% more Slash damage for every (Speed difference / 3) (max 30%)\n\nIf an ally's Speed is faster than the target's, take -10% damage for every (Speed difference / 3) (max 30%)", "simpleDesc": [ { "abilityID": 9791, "simpleDesc": "Gain Haste" }, { "abilityID": 97911, "simpleDesc": "Deal more Slash damage" }, { "abilityID": 97912, "simpleDesc": "Take less damage" } ] }, { "id": 9792, "name": "Everlasting Chains of Bond", "desc": "Turn Start: activates when there are 2 or more The Middle Identities (only counts Identities on the field)\n\nWhen hit, all allies in the same faction deal +5% more Blunt damage (15% per turn)\nThe Middle Identities gain 1 [AttackUp] and deal +10% more Blunt damage instead (3 per turn, 30% per turn)\n\nBlunt Skills gain Base Power +1\n- The Middle Identities gain Base Power +1 and Coin Power +1 instead\n- If the target has [RetaliationBook], The Middle Identities gain Base Power +1, Coin Power +1, and deal +30% damage instead\n\nThe Middle Identities gain Min Speed +1 and Max Speed +1 for the Encounter", "simpleDesc": [ { "abilityID": 9792, "simpleDesc": "Deal more Blunt damage. The Middle Identities gain Offense Level Up as well" }, { "abilityID": 97921, "simpleDesc": "Blunt Skill Power Up" }, { "abilityID": 97922, "simpleDesc": "Gain Min and Max Speed" } ] }, { "id": 9793, "name": "Glyph of Glass Shards", "desc": "Turn Start: This Gift activates for the whole Encounter when there are 5 or more Identities that inflict [Burst] Potency or [Burst] Count (except E.G.O Skills; except Backup Units)\n\nWhen defeating a target with [Burst](for Focused Encounters, a Part) with an Attack Skill, inflict the [Burst] Potency on the target between all enemies(for Focused Encounters, all Parts) (max 3 per enemy)\n\nWhen defeating a target with [BurstAgility](for Focused Encounters, a Part) with an Attack Skill, inflict the [Burst] Potency and Count on the target between all enemies(for Focused Encounters, all Parts) (max 6 per enemy)\n\nWhen clashing against targets with [Burst], gain ([Burst] on the target / 20) Clash Power (max 2)\n- When clashing against targets with [BurstAgility], gain ([Burst] on the target / 10) Coin Power instead (max 2)\n\nWhen dealing damage with [BurstAgility] effect, deal fixed damage by ([BurstAgility] damage / 2)", "simpleDesc": [ { "abilityID": 9793, "simpleDesc": "Inflict Rupture" }, { "abilityID": 97931, "simpleDesc": "Inflict Rupture" }, { "abilityID": 97932, "simpleDesc": "Clash Power Up" }, { "abilityID": 97933, "simpleDesc": "Deal additional damage when dealing damage with Heishou - Mao Talisman" } ] }, { "id": 9794, "name": "Swishing Fuel Tank", "desc": "[Effects apply only to #2, #4 Deployed Identities]\n\nWhen taking lethal damage, 60% chance to not take that damage and heal 30 HP. (once per Identity per Encounter)\nThe above effect does not activate under the following conditions:\n- When the Skill damage taken exceeds the unit's max HP\n- When the unit has the HP Healing Down effect", "simpleDesc": [ { "abilityID": 9794, "simpleDesc": "Heal HP" } ] }, { "id": 2080, "name": "Worn Hilt", "desc": "Turn Start: all allies gain 1 [ScarletResultUp].\n\nBlade Lineage or Kurokumo Clan Identities gain 2 [ScarletResultUp] and 1 [SlashResultUp] instead.", "simpleDesc": [ { "abilityID": 2080, "simpleDesc": "Gain Lust Power Up" }, { "abilityID": 20801, "simpleDesc": "Gain Lust Power Up and Slash Power Up" } ] }, { "id": 2081, "name": "Resplendence", "desc": "Turn Start: activates when there are 3 or more Kurokumo Clan Identities. (only counts Identities on the field)\n\nAll allies gain 2 [ScarletResultUp] and 1 [SlashResultUp] at Turn Start.\n\nKurokumo Clan Identities' Base Attack Skills: gain Coin Power +(4 / # of Coins; min. 1), inflict an additional 1 [Laceration], +1 [Laceration] Count, and deal +(80/# of Coins)% damage\n\nNullify Kurokumo Clan Identities' first Stagger Threshold; at less than 50% HP, gain 2 [Protection] at Turn Start. Identities that took damage from enemies this turn gain 2 [Agility] next turn.", "simpleDesc": [ { "abilityID": 2081, "simpleDesc": "Gain Lust Power Up and Slash Power Up" }, { "abilityID": 20811, "simpleDesc": "Gain Coin Power, inflict more Bleed and Bleed Count, and deal more damage" }, { "abilityID": 20812, "simpleDesc": "Nullify the first Stagger Threshold; gain Protection at under certain HP; gain Haste after taking damage" } ] }, { "id": 2082, "name": "Cultivation", "desc": "Turn Start: activates when there are 3 or more Blade Lineage Identities. (only counts Identities on the field)\n\nTurn Start: all allies gain 2 [SlashResultUp], and deal +35% damage.\n\nTurn Start: when a Blade Lineage Identity hits critically, deal additional Pride damage equal to ([Breath] Potency / 2) on self.\n\nIf a Blade Lineage Identity has 30+ [Breath] Potency at Turn End, consume 10 [Breath] Potency and gain 2 [SlashDamageUp] next turn", "simpleDesc": [ { "abilityID": 2082, "simpleDesc": "Gain Slash Power Up and deal more damage" }, { "abilityID": 20821, "simpleDesc": "Deal an additional ([Breath] Potency/2) Pride damage." }, { "abilityID": 20822, "simpleDesc": "Gain Slash DMG Up" } ] } ] }